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VulkanExample / dep / include / glm / gtx / wrap.hpp
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1/// @ref gtx_wrap
2/// @file glm/gtx/wrap.hpp
3///
4/// @see core (dependence)
5///
6/// @defgroup gtx_wrap GLM_GTX_wrap
7/// @ingroup gtx
8///
9/// Include <glm/gtx/wrap.hpp> to use the features of this extension.
10///
11/// Wrapping mode of texture coordinates.
12
13#pragma once
14
15// Dependency:
16#include "../glm.hpp"
17#include "../ext/scalar_common.hpp"
18#include "../ext/vector_common.hpp"
19#include "../gtc/vec1.hpp"
20
21#ifndef GLM_ENABLE_EXPERIMENTAL
22# error "GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
23#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
24# pragma message("GLM: GLM_GTX_wrap extension included")
25#endif
26
27namespace glm
28{
29 /// @addtogroup gtx_wrap
30 /// @{
31
32 /// @}
33}// namespace glm
34
35#include "wrap.inl"