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| 13 | |
| 14 | #pragma once |
| 15 | |
| 16 | |
| 17 | #include "../gtx/transform.hpp" |
| 18 | #include "../gtc/epsilon.hpp" |
| 19 | #include "../ext/vector_relational.hpp" |
| 20 | #include "../glm.hpp" |
| 21 | |
| 22 | #ifndef GLM_ENABLE_EXPERIMENTAL |
| 23 | # error "GLM: GLM_GTX_rotate_vector is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." |
| 24 | #elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) |
| 25 | # pragma message("GLM: GLM_GTX_rotate_vector extension included") |
| 26 | #endif |
| 27 | |
| 28 | namespace glm |
| 29 | { |
| 30 | |
| 31 | |
| 32 | |
| 33 | |
| 34 | |
| 35 | |
| 36 | |
| 37 | |
| 38 | |
| 39 | |
| 40 | template<typename T, qualifier Q> |
| 41 | GLM_FUNC_DECL vec<3, T, Q> slerp( |
| 42 | vec<3, T, Q> const& x, |
| 43 | vec<3, T, Q> const& y, |
| 44 | T const& a); |
| 45 | |
| 46 | |
| 47 | |
| 48 | template<typename T, qualifier Q> |
| 49 | GLM_FUNC_DECL vec<2, T, Q> rotate( |
| 50 | vec<2, T, Q> const& v, |
| 51 | T const& angle); |
| 52 | |
| 53 | |
| 54 | |
| 55 | template<typename T, qualifier Q> |
| 56 | GLM_FUNC_DECL vec<3, T, Q> rotate( |
| 57 | vec<3, T, Q> const& v, |
| 58 | T const& angle, |
| 59 | vec<3, T, Q> const& normal); |
| 60 | |
| 61 | |
| 62 | |
| 63 | template<typename T, qualifier Q> |
| 64 | GLM_FUNC_DECL vec<4, T, Q> rotate( |
| 65 | vec<4, T, Q> const& v, |
| 66 | T const& angle, |
| 67 | vec<3, T, Q> const& normal); |
| 68 | |
| 69 | |
| 70 | |
| 71 | template<typename T, qualifier Q> |
| 72 | GLM_FUNC_DECL vec<3, T, Q> rotateX( |
| 73 | vec<3, T, Q> const& v, |
| 74 | T const& angle); |
| 75 | |
| 76 | |
| 77 | |
| 78 | template<typename T, qualifier Q> |
| 79 | GLM_FUNC_DECL vec<3, T, Q> rotateY( |
| 80 | vec<3, T, Q> const& v, |
| 81 | T const& angle); |
| 82 | |
| 83 | |
| 84 | |
| 85 | template<typename T, qualifier Q> |
| 86 | GLM_FUNC_DECL vec<3, T, Q> rotateZ( |
| 87 | vec<3, T, Q> const& v, |
| 88 | T const& angle); |
| 89 | |
| 90 | |
| 91 | |
| 92 | template<typename T, qualifier Q> |
| 93 | GLM_FUNC_DECL vec<4, T, Q> rotateX( |
| 94 | vec<4, T, Q> const& v, |
| 95 | T const& angle); |
| 96 | |
| 97 | |
| 98 | |
| 99 | template<typename T, qualifier Q> |
| 100 | GLM_FUNC_DECL vec<4, T, Q> rotateY( |
| 101 | vec<4, T, Q> const& v, |
| 102 | T const& angle); |
| 103 | |
| 104 | |
| 105 | |
| 106 | template<typename T, qualifier Q> |
| 107 | GLM_FUNC_DECL vec<4, T, Q> rotateZ( |
| 108 | vec<4, T, Q> const& v, |
| 109 | T const& angle); |
| 110 | |
| 111 | |
| 112 | |
| 113 | template<typename T, qualifier Q> |
| 114 | GLM_FUNC_DECL mat<4, 4, T, Q> orientation( |
| 115 | vec<3, T, Q> const& Normal, |
| 116 | vec<3, T, Q> const& Up); |
| 117 | |
| 118 | |
| 119 | } |
| 120 | |
| 121 | #include "rotate_vector.inl" |