| 1 | /// @ref gtx_matrix_cross_product |
| 2 | |
| 3 | namespace glm |
| 4 | { |
| 5 | template<typename T, qualifier Q> |
| 6 | GLM_FUNC_QUALIFIER mat<3, 3, T, Q> matrixCross3 |
| 7 | ( |
| 8 | vec<3, T, Q> const& x |
| 9 | ) |
| 10 | { |
| 11 | mat<3, 3, T, Q> Result(T(0)); |
| 12 | Result[0][1] = x.z; |
| 13 | Result[1][0] = -x.z; |
| 14 | Result[0][2] = -x.y; |
| 15 | Result[2][0] = x.y; |
| 16 | Result[1][2] = x.x; |
| 17 | Result[2][1] = -x.x; |
| 18 | return Result; |
| 19 | } |
| 20 | |
| 21 | template<typename T, qualifier Q> |
| 22 | GLM_FUNC_QUALIFIER mat<4, 4, T, Q> matrixCross4 |
| 23 | ( |
| 24 | vec<3, T, Q> const& x |
| 25 | ) |
| 26 | { |
| 27 | mat<4, 4, T, Q> Result(T(0)); |
| 28 | Result[0][1] = x.z; |
| 29 | Result[1][0] = -x.z; |
| 30 | Result[0][2] = -x.y; |
| 31 | Result[2][0] = x.y; |
| 32 | Result[1][2] = x.x; |
| 33 | Result[2][1] = -x.x; |
| 34 | return Result; |
| 35 | } |
| 36 | |
| 37 | }//namespace glm |