master
ブランチ master
VulkanExample / dep / include / glm / ext.hpp
8.8 KB、257行 生 Blame 履歴
1/// @file glm/ext.hpp
2///
3/// @ref core (Dependence)
4
5#include "detail/setup.hpp"
6
7#pragma once
8
9#include "./glm.hpp"
10
11#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
12# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
13# pragma message("GLM: All extensions included (not recommended)")
14#endif//GLM_MESSAGES
15
16#include "./ext/matrix_clip_space.hpp"
17#include "./ext/matrix_common.hpp"
18
19#include "./ext/matrix_double2x2.hpp"
20#include "./ext/matrix_double2x2_precision.hpp"
21#include "./ext/matrix_double2x3.hpp"
22#include "./ext/matrix_double2x3_precision.hpp"
23#include "./ext/matrix_double2x4.hpp"
24#include "./ext/matrix_double2x4_precision.hpp"
25#include "./ext/matrix_double3x2.hpp"
26#include "./ext/matrix_double3x2_precision.hpp"
27#include "./ext/matrix_double3x3.hpp"
28#include "./ext/matrix_double3x3_precision.hpp"
29#include "./ext/matrix_double3x4.hpp"
30#include "./ext/matrix_double3x4_precision.hpp"
31#include "./ext/matrix_double4x2.hpp"
32#include "./ext/matrix_double4x2_precision.hpp"
33#include "./ext/matrix_double4x3.hpp"
34#include "./ext/matrix_double4x3_precision.hpp"
35#include "./ext/matrix_double4x4.hpp"
36#include "./ext/matrix_double4x4_precision.hpp"
37
38#include "./ext/matrix_float2x2.hpp"
39#include "./ext/matrix_float2x2_precision.hpp"
40#include "./ext/matrix_float2x3.hpp"
41#include "./ext/matrix_float2x3_precision.hpp"
42#include "./ext/matrix_float2x4.hpp"
43#include "./ext/matrix_float2x4_precision.hpp"
44#include "./ext/matrix_float3x2.hpp"
45#include "./ext/matrix_float3x2_precision.hpp"
46#include "./ext/matrix_float3x3.hpp"
47#include "./ext/matrix_float3x3_precision.hpp"
48#include "./ext/matrix_float3x4.hpp"
49#include "./ext/matrix_float3x4_precision.hpp"
50#include "./ext/matrix_float4x2.hpp"
51#include "./ext/matrix_float4x2_precision.hpp"
52#include "./ext/matrix_float4x3.hpp"
53#include "./ext/matrix_float4x3_precision.hpp"
54#include "./ext/matrix_float4x4.hpp"
55#include "./ext/matrix_float4x4_precision.hpp"
56
57#include "./ext/matrix_int2x2.hpp"
58#include "./ext/matrix_int2x2_sized.hpp"
59#include "./ext/matrix_int2x3.hpp"
60#include "./ext/matrix_int2x3_sized.hpp"
61#include "./ext/matrix_int2x4.hpp"
62#include "./ext/matrix_int2x4_sized.hpp"
63#include "./ext/matrix_int3x2.hpp"
64#include "./ext/matrix_int3x2_sized.hpp"
65#include "./ext/matrix_int3x3.hpp"
66#include "./ext/matrix_int3x3_sized.hpp"
67#include "./ext/matrix_int3x4.hpp"
68#include "./ext/matrix_int3x4_sized.hpp"
69#include "./ext/matrix_int4x2.hpp"
70#include "./ext/matrix_int4x2_sized.hpp"
71#include "./ext/matrix_int4x3.hpp"
72#include "./ext/matrix_int4x3_sized.hpp"
73#include "./ext/matrix_int4x4.hpp"
74#include "./ext/matrix_int4x4_sized.hpp"
75
76#include "./ext/matrix_uint2x2.hpp"
77#include "./ext/matrix_uint2x2_sized.hpp"
78#include "./ext/matrix_uint2x3.hpp"
79#include "./ext/matrix_uint2x3_sized.hpp"
80#include "./ext/matrix_uint2x4.hpp"
81#include "./ext/matrix_uint2x4_sized.hpp"
82#include "./ext/matrix_uint3x2.hpp"
83#include "./ext/matrix_uint3x2_sized.hpp"
84#include "./ext/matrix_uint3x3.hpp"
85#include "./ext/matrix_uint3x3_sized.hpp"
86#include "./ext/matrix_uint3x4.hpp"
87#include "./ext/matrix_uint3x4_sized.hpp"
88#include "./ext/matrix_uint4x2.hpp"
89#include "./ext/matrix_uint4x2_sized.hpp"
90#include "./ext/matrix_uint4x3.hpp"
91#include "./ext/matrix_uint4x3_sized.hpp"
92#include "./ext/matrix_uint4x4.hpp"
93#include "./ext/matrix_uint4x4_sized.hpp"
94
95#include "./ext/matrix_projection.hpp"
96#include "./ext/matrix_relational.hpp"
97#include "./ext/matrix_transform.hpp"
98
99#include "./ext/quaternion_common.hpp"
100#include "./ext/quaternion_double.hpp"
101#include "./ext/quaternion_double_precision.hpp"
102#include "./ext/quaternion_float.hpp"
103#include "./ext/quaternion_float_precision.hpp"
104#include "./ext/quaternion_exponential.hpp"
105#include "./ext/quaternion_geometric.hpp"
106#include "./ext/quaternion_relational.hpp"
107#include "./ext/quaternion_transform.hpp"
108#include "./ext/quaternion_trigonometric.hpp"
109
110#include "./ext/scalar_common.hpp"
111#include "./ext/scalar_constants.hpp"
112#include "./ext/scalar_integer.hpp"
113#include "./ext/scalar_packing.hpp"
114#include "./ext/scalar_reciprocal.hpp"
115#include "./ext/scalar_relational.hpp"
116#include "./ext/scalar_ulp.hpp"
117
118#include "./ext/scalar_int_sized.hpp"
119#include "./ext/scalar_uint_sized.hpp"
120
121#include "./ext/vector_common.hpp"
122#include "./ext/vector_integer.hpp"
123#include "./ext/vector_packing.hpp"
124#include "./ext/vector_reciprocal.hpp"
125#include "./ext/vector_relational.hpp"
126#include "./ext/vector_ulp.hpp"
127
128#include "./ext/vector_bool1.hpp"
129#include "./ext/vector_bool1_precision.hpp"
130#include "./ext/vector_bool2.hpp"
131#include "./ext/vector_bool2_precision.hpp"
132#include "./ext/vector_bool3.hpp"
133#include "./ext/vector_bool3_precision.hpp"
134#include "./ext/vector_bool4.hpp"
135#include "./ext/vector_bool4_precision.hpp"
136
137#include "./ext/vector_double1.hpp"
138#include "./ext/vector_double1_precision.hpp"
139#include "./ext/vector_double2.hpp"
140#include "./ext/vector_double2_precision.hpp"
141#include "./ext/vector_double3.hpp"
142#include "./ext/vector_double3_precision.hpp"
143#include "./ext/vector_double4.hpp"
144#include "./ext/vector_double4_precision.hpp"
145
146#include "./ext/vector_float1.hpp"
147#include "./ext/vector_float1_precision.hpp"
148#include "./ext/vector_float2.hpp"
149#include "./ext/vector_float2_precision.hpp"
150#include "./ext/vector_float3.hpp"
151#include "./ext/vector_float3_precision.hpp"
152#include "./ext/vector_float4.hpp"
153#include "./ext/vector_float4_precision.hpp"
154
155#include "./ext/vector_int1.hpp"
156#include "./ext/vector_int1_sized.hpp"
157#include "./ext/vector_int2.hpp"
158#include "./ext/vector_int2_sized.hpp"
159#include "./ext/vector_int3.hpp"
160#include "./ext/vector_int3_sized.hpp"
161#include "./ext/vector_int4.hpp"
162#include "./ext/vector_int4_sized.hpp"
163
164#include "./ext/vector_uint1.hpp"
165#include "./ext/vector_uint1_sized.hpp"
166#include "./ext/vector_uint2.hpp"
167#include "./ext/vector_uint2_sized.hpp"
168#include "./ext/vector_uint3.hpp"
169#include "./ext/vector_uint3_sized.hpp"
170#include "./ext/vector_uint4.hpp"
171#include "./ext/vector_uint4_sized.hpp"
172
173#include "./gtc/bitfield.hpp"
174#include "./gtc/color_space.hpp"
175#include "./gtc/constants.hpp"
176#include "./gtc/epsilon.hpp"
177#include "./gtc/integer.hpp"
178#include "./gtc/matrix_access.hpp"
179#include "./gtc/matrix_integer.hpp"
180#include "./gtc/matrix_inverse.hpp"
181#include "./gtc/matrix_transform.hpp"
182#include "./gtc/noise.hpp"
183#include "./gtc/packing.hpp"
184#include "./gtc/quaternion.hpp"
185#include "./gtc/random.hpp"
186#include "./gtc/reciprocal.hpp"
187#include "./gtc/round.hpp"
188#include "./gtc/type_precision.hpp"
189#include "./gtc/type_ptr.hpp"
190#include "./gtc/ulp.hpp"
191#include "./gtc/vec1.hpp"
192#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
193# include "./gtc/type_aligned.hpp"
194#endif
195
196#ifdef GLM_ENABLE_EXPERIMENTAL
197#include "./gtx/associated_min_max.hpp"
198#include "./gtx/bit.hpp"
199#include "./gtx/closest_point.hpp"
200#include "./gtx/color_encoding.hpp"
201#include "./gtx/color_space.hpp"
202#include "./gtx/color_space_YCoCg.hpp"
203#include "./gtx/common.hpp"
204#include "./gtx/compatibility.hpp"
205#include "./gtx/component_wise.hpp"
206#include "./gtx/dual_quaternion.hpp"
207#include "./gtx/easing.hpp"
208#include "./gtx/euler_angles.hpp"
209#include "./gtx/extend.hpp"
210#include "./gtx/extended_min_max.hpp"
211#include "./gtx/fast_exponential.hpp"
212#include "./gtx/fast_square_root.hpp"
213#include "./gtx/fast_trigonometry.hpp"
214#include "./gtx/functions.hpp"
215#include "./gtx/gradient_paint.hpp"
216#include "./gtx/handed_coordinate_space.hpp"
217#include "./gtx/hash.hpp"
218#include "./gtx/integer.hpp"
219#include "./gtx/intersect.hpp"
220#include "./gtx/io.hpp"
221#include "./gtx/log_base.hpp"
222#include "./gtx/matrix_cross_product.hpp"
223#include "./gtx/matrix_decompose.hpp"
224#include "./gtx/matrix_factorisation.hpp"
225#include "./gtx/matrix_interpolation.hpp"
226#include "./gtx/matrix_major_storage.hpp"
227#include "./gtx/matrix_operation.hpp"
228#include "./gtx/matrix_query.hpp"
229#include "./gtx/mixed_product.hpp"
230#include "./gtx/norm.hpp"
231#include "./gtx/normal.hpp"
232#include "./gtx/normalize_dot.hpp"
233#include "./gtx/number_precision.hpp"
234#include "./gtx/optimum_pow.hpp"
235#include "./gtx/orthonormalize.hpp"
236#include "./gtx/pca.hpp"
237#include "./gtx/perpendicular.hpp"
238#include "./gtx/polar_coordinates.hpp"
239#include "./gtx/projection.hpp"
240#include "./gtx/quaternion.hpp"
241#include "./gtx/raw_data.hpp"
242#include "./gtx/rotate_normalized_axis.hpp"
243#include "./gtx/rotate_vector.hpp"
244#include "./gtx/spline.hpp"
245#include "./gtx/std_based_type.hpp"
246#if !((GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP))
247# include "./gtx/string_cast.hpp"
248#endif
249#include "./gtx/transform.hpp"
250#include "./gtx/transform2.hpp"
251#include "./gtx/vec_swizzle.hpp"
252#include "./gtx/vector_angle.hpp"
253#include "./gtx/vector_query.hpp"
254#include "./gtx/wrap.hpp"
255#include "./gtx/scalar_multiplication.hpp"
256#include "./gtx/range.hpp"
257#endif//GLM_ENABLE_EXPERIMENTAL