| 1 | #ifdef USING_SLANG |
| 2 | #include <shader/slang.hh> |
| 3 | #include <util/file.hh> |
| 4 | |
| 5 | Shaders::Shaders(vk::Device *device) : m_Device(device) { |
| 6 | auto shader = readFile("slang.spv"); |
| 7 | |
| 8 | vk::ShaderModuleCreateInfo info = {}; |
| 9 | info.codeSize = shader.size(); |
| 10 | info.pCode = reinterpret_cast<const uint32_t *>(shader.data()); |
| 11 | m_ShaderModule = m_Device->createShaderModule(info); |
| 12 | |
| 13 | vk::PipelineShaderStageCreateInfo vertShaderStageInfo = {}; |
| 14 | vertShaderStageInfo.stage = vk::ShaderStageFlagBits::eVertex; |
| 15 | vertShaderStageInfo.module = m_ShaderModule; |
| 16 | vertShaderStageInfo.pName = "vertMain"; |
| 17 | |
| 18 | vk::PipelineShaderStageCreateInfo fragShaderStageInfo = {}; |
| 19 | fragShaderStageInfo.stage = vk::ShaderStageFlagBits::eFragment; |
| 20 | fragShaderStageInfo.module = m_ShaderModule; |
| 21 | fragShaderStageInfo.pName = "fragMain"; |
| 22 | |
| 23 | m_ShaderStages.emplace_back(vertShaderStageInfo); |
| 24 | m_ShaderStages.emplace_back(fragShaderStageInfo); |
| 25 | |
| 26 | m_BindingDescription = Vertex::getBindingDescription(); |
| 27 | m_AttributeDescriptions = Vertex::getAttributeDescriptions(); |
| 28 | |
| 29 | m_VertInput.vertexBindingDescriptionCount = 1; |
| 30 | m_VertInput.pVertexBindingDescriptions = &m_BindingDescription; |
| 31 | m_VertInput.vertexAttributeDescriptionCount = static_cast<uint32_t>(m_AttributeDescriptions.size()); |
| 32 | m_VertInput.pVertexAttributeDescriptions = m_AttributeDescriptions.data(); |
| 33 | } |
| 34 | |
| 35 | void Shaders::Finalize() { |
| 36 | if (m_ShaderModule) m_Device->destroyShaderModule(m_ShaderModule); |
| 37 | } |
| 38 | #endif |