| 1 | #include "../trigonometric.hpp" |
| 2 | #include "../exponential.hpp" |
| 3 | #include "../ext/quaternion_common.hpp" |
| 4 | #include "../ext/quaternion_geometric.hpp" |
| 5 | #include <limits> |
| 6 | |
| 7 | namespace glm{ |
| 8 | namespace detail |
| 9 | { |
| 10 | template <typename T> |
| 11 | struct genTypeTrait<qua<T> > |
| 12 | { |
| 13 | static const genTypeEnum GENTYPE = GENTYPE_QUAT; |
| 14 | }; |
| 15 | |
| 16 | template<typename T, qualifier Q, bool Aligned> |
| 17 | struct compute_dot<qua<T, Q>, T, Aligned> |
| 18 | { |
| 19 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(qua<T, Q> const& a, qua<T, Q> const& b) |
| 20 | { |
| 21 | vec<4, T, Q> tmp(a.w * b.w, a.x * b.x, a.y * b.y, a.z * b.z); |
| 22 | return (tmp.x + tmp.y) + (tmp.z + tmp.w); |
| 23 | } |
| 24 | }; |
| 25 | |
| 26 | template<typename T, qualifier Q, bool Aligned> |
| 27 | struct compute_quat_add |
| 28 | { |
| 29 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p) |
| 30 | { |
| 31 | return qua<T, Q>::wxyz(q.w + p.w, q.x + p.x, q.y + p.y, q.z + p.z); |
| 32 | } |
| 33 | }; |
| 34 | |
| 35 | template<typename T, qualifier Q, bool Aligned> |
| 36 | struct compute_quat_sub |
| 37 | { |
| 38 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p) |
| 39 | { |
| 40 | return qua<T, Q>::wxyz(q.w - p.w, q.x - p.x, q.y - p.y, q.z - p.z); |
| 41 | } |
| 42 | }; |
| 43 | |
| 44 | template<typename T, qualifier Q, bool Aligned> |
| 45 | struct compute_quat_mul_scalar |
| 46 | { |
| 47 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s) |
| 48 | { |
| 49 | return qua<T, Q>::wxyz(q.w * s, q.x * s, q.y * s, q.z * s); |
| 50 | } |
| 51 | }; |
| 52 | |
| 53 | template<typename T, qualifier Q, bool Aligned> |
| 54 | struct compute_quat_div_scalar |
| 55 | { |
| 56 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s) |
| 57 | { |
| 58 | return qua<T, Q>::wxyz(q.w / s, q.x / s, q.y / s, q.z / s); |
| 59 | } |
| 60 | }; |
| 61 | |
| 62 | template<typename T, qualifier Q, bool Aligned> |
| 63 | struct compute_quat_mul_vec4 |
| 64 | { |
| 65 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(qua<T, Q> const& q, vec<4, T, Q> const& v) |
| 66 | { |
| 67 | return vec<4, T, Q>(q * vec<3, T, Q>(v), v.w); |
| 68 | } |
| 69 | }; |
| 70 | }//namespace detail |
| 71 | |
| 72 | // -- Component accesses -- |
| 73 | |
| 74 | template<typename T, qualifier Q> |
| 75 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & qua<T, Q>::operator[](typename qua<T, Q>::length_type i) |
| 76 | { |
| 77 | GLM_ASSERT_LENGTH(i, this->length()); |
| 78 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 79 | return (&w)[i]; |
| 80 | # else |
| 81 | return (&x)[i]; |
| 82 | # endif |
| 83 | } |
| 84 | |
| 85 | template<typename T, qualifier Q> |
| 86 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& qua<T, Q>::operator[](typename qua<T, Q>::length_type i) const |
| 87 | { |
| 88 | GLM_ASSERT_LENGTH(i, this->length()); |
| 89 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 90 | return (&w)[i]; |
| 91 | # else |
| 92 | return (&x)[i]; |
| 93 | # endif |
| 94 | } |
| 95 | |
| 96 | // -- Implicit basic constructors -- |
| 97 | |
| 98 | # if GLM_CONFIG_CTOR_INIT == GLM_ENABLE |
| 99 | template<typename T, qualifier Q> |
| 100 | GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua() |
| 101 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 102 | : w(1), x(0), y(0), z(0) |
| 103 | # else |
| 104 | : x(0), y(0), z(0), w(1) |
| 105 | # endif |
| 106 | {} |
| 107 | # endif |
| 108 | |
| 109 | template<typename T, qualifier Q> |
| 110 | template<qualifier P> |
| 111 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, P> const& q) |
| 112 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 113 | : w(q.w), x(q.x), y(q.y), z(q.z) |
| 114 | # else |
| 115 | : x(q.x), y(q.y), z(q.z), w(q.w) |
| 116 | # endif |
| 117 | {} |
| 118 | |
| 119 | // -- Explicit basic constructors -- |
| 120 | |
| 121 | template<typename T, qualifier Q> |
| 122 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T s, vec<3, T, Q> const& v) |
| 123 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 124 | : w(s), x(v.x), y(v.y), z(v.z) |
| 125 | # else |
| 126 | : x(v.x), y(v.y), z(v.z), w(s) |
| 127 | # endif |
| 128 | {} |
| 129 | |
| 130 | template <typename T, qualifier Q> |
| 131 | # ifdef GLM_FORCE_QUAT_DATA_XYZW |
| 132 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _x, T _y, T _z, T _w) |
| 133 | # else |
| 134 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _w, T _x, T _y, T _z) |
| 135 | # endif |
| 136 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 137 | : w(_w), x(_x), y(_y), z(_z) |
| 138 | # else |
| 139 | : x(_x), y(_y), z(_z), w(_w) |
| 140 | # endif |
| 141 | {} |
| 142 | |
| 143 | template <typename T, qualifier Q> |
| 144 | GLM_CONSTEXPR qua<T, Q> qua<T, Q>::wxyz(T w, T x, T y, T z) { |
| 145 | # ifdef GLM_FORCE_QUAT_DATA_XYZW |
| 146 | return qua<T, Q>(x, y, z, w); |
| 147 | # else |
| 148 | return qua<T, Q>(w, x, y, z); |
| 149 | # endif |
| 150 | } |
| 151 | |
| 152 | // -- Conversion constructors -- |
| 153 | |
| 154 | template<typename T, qualifier Q> |
| 155 | template<typename U, qualifier P> |
| 156 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<U, P> const& q) |
| 157 | # ifdef GLM_FORCE_QUAT_DATA_WXYZ |
| 158 | : w(static_cast<T>(q.w)), x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z)) |
| 159 | # else |
| 160 | : x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z)), w(static_cast<T>(q.w)) |
| 161 | # endif |
| 162 | {} |
| 163 | |
| 164 | //template<typename valType> |
| 165 | //GLM_FUNC_QUALIFIER qua<valType>::qua |
| 166 | //( |
| 167 | // valType const& pitch, |
| 168 | // valType const& yaw, |
| 169 | // valType const& roll |
| 170 | //) |
| 171 | //{ |
| 172 | // vec<3, valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5)); |
| 173 | // vec<3, valType> c = glm::cos(eulerAngle * valType(0.5)); |
| 174 | // vec<3, valType> s = glm::sin(eulerAngle * valType(0.5)); |
| 175 | // |
| 176 | // this->w = c.x * c.y * c.z + s.x * s.y * s.z; |
| 177 | // this->x = s.x * c.y * c.z - c.x * s.y * s.z; |
| 178 | // this->y = c.x * s.y * c.z + s.x * c.y * s.z; |
| 179 | // this->z = c.x * c.y * s.z - s.x * s.y * c.z; |
| 180 | //} |
| 181 | |
| 182 | template<typename T, qualifier Q> |
| 183 | GLM_FUNC_QUALIFIER qua<T, Q>::qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v) |
| 184 | { |
| 185 | T norm_u_norm_v = sqrt(dot(u, u) * dot(v, v)); |
| 186 | T real_part = norm_u_norm_v + dot(u, v); |
| 187 | vec<3, T, Q> t; |
| 188 | |
| 189 | if(real_part < static_cast<T>(1.e-6f) * norm_u_norm_v) |
| 190 | { |
| 191 | // If u and v are exactly opposite, rotate 180 degrees |
| 192 | // around an arbitrary orthogonal axis. Axis normalisation |
| 193 | // can happen later, when we normalise the quaternion. |
| 194 | real_part = static_cast<T>(0); |
| 195 | t = abs(u.x) > abs(u.z) ? vec<3, T, Q>(-u.y, u.x, static_cast<T>(0)) : vec<3, T, Q>(static_cast<T>(0), -u.z, u.y); |
| 196 | } |
| 197 | else |
| 198 | { |
| 199 | // Otherwise, build quaternion the standard way. |
| 200 | t = cross(u, v); |
| 201 | } |
| 202 | |
| 203 | *this = normalize(qua<T, Q>::wxyz(real_part, t.x, t.y, t.z)); |
| 204 | } |
| 205 | |
| 206 | template<typename T, qualifier Q> |
| 207 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(vec<3, T, Q> const& eulerAngle) |
| 208 | { |
| 209 | vec<3, T, Q> c = glm::cos(eulerAngle * T(0.5)); |
| 210 | vec<3, T, Q> s = glm::sin(eulerAngle * T(0.5)); |
| 211 | |
| 212 | this->w = c.x * c.y * c.z + s.x * s.y * s.z; |
| 213 | this->x = s.x * c.y * c.z - c.x * s.y * s.z; |
| 214 | this->y = c.x * s.y * c.z + s.x * c.y * s.z; |
| 215 | this->z = c.x * c.y * s.z - s.x * s.y * c.z; |
| 216 | } |
| 217 | |
| 218 | template<typename T, qualifier Q> |
| 219 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(mat<3, 3, T, Q> const& m) |
| 220 | { |
| 221 | *this = quat_cast(m); |
| 222 | } |
| 223 | |
| 224 | template<typename T, qualifier Q> |
| 225 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(mat<4, 4, T, Q> const& m) |
| 226 | { |
| 227 | *this = quat_cast(m); |
| 228 | } |
| 229 | |
| 230 | template<typename T, qualifier Q> |
| 231 | GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>() const |
| 232 | { |
| 233 | return mat3_cast(*this); |
| 234 | } |
| 235 | |
| 236 | template<typename T, qualifier Q> |
| 237 | GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>() const |
| 238 | { |
| 239 | return mat4_cast(*this); |
| 240 | } |
| 241 | |
| 242 | // -- Unary arithmetic operators -- |
| 243 | |
| 244 | template<typename T, qualifier Q> |
| 245 | template<typename U> |
| 246 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator=(qua<U, Q> const& q) |
| 247 | { |
| 248 | this->w = static_cast<T>(q.w); |
| 249 | this->x = static_cast<T>(q.x); |
| 250 | this->y = static_cast<T>(q.y); |
| 251 | this->z = static_cast<T>(q.z); |
| 252 | return *this; |
| 253 | } |
| 254 | |
| 255 | template<typename T, qualifier Q> |
| 256 | template<typename U> |
| 257 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator+=(qua<U, Q> const& q) |
| 258 | { |
| 259 | return (*this = detail::compute_quat_add<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q))); |
| 260 | } |
| 261 | |
| 262 | template<typename T, qualifier Q> |
| 263 | template<typename U> |
| 264 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator-=(qua<U, Q> const& q) |
| 265 | { |
| 266 | return (*this = detail::compute_quat_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q))); |
| 267 | } |
| 268 | |
| 269 | template<typename T, qualifier Q> |
| 270 | template<typename U> |
| 271 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(qua<U, Q> const& r) |
| 272 | { |
| 273 | qua<T, Q> const p(*this); |
| 274 | qua<T, Q> const q(r); |
| 275 | |
| 276 | this->w = p.w * q.w - p.x * q.x - p.y * q.y - p.z * q.z; |
| 277 | this->x = p.w * q.x + p.x * q.w + p.y * q.z - p.z * q.y; |
| 278 | this->y = p.w * q.y + p.y * q.w + p.z * q.x - p.x * q.z; |
| 279 | this->z = p.w * q.z + p.z * q.w + p.x * q.y - p.y * q.x; |
| 280 | return *this; |
| 281 | } |
| 282 | |
| 283 | template<typename T, qualifier Q> |
| 284 | template<typename U> |
| 285 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(U s) |
| 286 | { |
| 287 | return (*this = detail::compute_quat_mul_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s))); |
| 288 | } |
| 289 | |
| 290 | template<typename T, qualifier Q> |
| 291 | template<typename U> |
| 292 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator/=(U s) |
| 293 | { |
| 294 | return (*this = detail::compute_quat_div_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s))); |
| 295 | } |
| 296 | |
| 297 | // -- Unary bit operators -- |
| 298 | |
| 299 | template<typename T, qualifier Q> |
| 300 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q) |
| 301 | { |
| 302 | return q; |
| 303 | } |
| 304 | |
| 305 | template<typename T, qualifier Q> |
| 306 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q) |
| 307 | { |
| 308 | return qua<T, Q>::wxyz(-q.w, -q.x, -q.y, -q.z); |
| 309 | } |
| 310 | |
| 311 | // -- Binary operators -- |
| 312 | |
| 313 | template<typename T, qualifier Q> |
| 314 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p) |
| 315 | { |
| 316 | return qua<T, Q>(q) += p; |
| 317 | } |
| 318 | |
| 319 | template<typename T, qualifier Q> |
| 320 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p) |
| 321 | { |
| 322 | return qua<T, Q>(q) -= p; |
| 323 | } |
| 324 | |
| 325 | template<typename T, qualifier Q> |
| 326 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p) |
| 327 | { |
| 328 | return qua<T, Q>(q) *= p; |
| 329 | } |
| 330 | |
| 331 | template<typename T, qualifier Q> |
| 332 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v) |
| 333 | { |
| 334 | vec<3, T, Q> const QuatVector(q.x, q.y, q.z); |
| 335 | vec<3, T, Q> const uv(glm::cross(QuatVector, v)); |
| 336 | vec<3, T, Q> const uuv(glm::cross(QuatVector, uv)); |
| 337 | |
| 338 | return v + ((uv * q.w) + uuv) * static_cast<T>(2); |
| 339 | } |
| 340 | |
| 341 | template<typename T, qualifier Q> |
| 342 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q) |
| 343 | { |
| 344 | return glm::inverse(q) * v; |
| 345 | } |
| 346 | |
| 347 | template<typename T, qualifier Q> |
| 348 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v) |
| 349 | { |
| 350 | return detail::compute_quat_mul_vec4<T, Q, detail::is_aligned<Q>::value>::call(q, v); |
| 351 | } |
| 352 | |
| 353 | template<typename T, qualifier Q> |
| 354 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q) |
| 355 | { |
| 356 | return glm::inverse(q) * v; |
| 357 | } |
| 358 | |
| 359 | template<typename T, qualifier Q> |
| 360 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, T const& s) |
| 361 | { |
| 362 | return qua<T, Q>::wxyz( |
| 363 | q.w * s, q.x * s, q.y * s, q.z * s); |
| 364 | } |
| 365 | |
| 366 | template<typename T, qualifier Q> |
| 367 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(T const& s, qua<T, Q> const& q) |
| 368 | { |
| 369 | return q * s; |
| 370 | } |
| 371 | |
| 372 | template<typename T, qualifier Q> |
| 373 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator/(qua<T, Q> const& q, T const& s) |
| 374 | { |
| 375 | return qua<T, Q>::wxyz( |
| 376 | q.w / s, q.x / s, q.y / s, q.z / s); |
| 377 | } |
| 378 | |
| 379 | // -- Boolean operators -- |
| 380 | |
| 381 | template<typename T, qualifier Q> |
| 382 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2) |
| 383 | { |
| 384 | return q1.x == q2.x && q1.y == q2.y && q1.z == q2.z && q1.w == q2.w; |
| 385 | } |
| 386 | |
| 387 | template<typename T, qualifier Q> |
| 388 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2) |
| 389 | { |
| 390 | return q1.x != q2.x || q1.y != q2.y || q1.z != q2.z || q1.w != q2.w; |
| 391 | } |
| 392 | }//namespace glm |
| 393 | |
| 394 | #if GLM_CONFIG_SIMD == GLM_ENABLE |
| 395 | # include "type_quat_simd.inl" |
| 396 | #endif |
| 397 | |