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ShaderPlayground / deps / xlibre / include / X11 / bitmaps / menu12
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1#define menu12_width 12
2#define menu12_height 12
3static unsigned char menu12_bits[] = {
4 0xfe, 0x03, 0x02, 0x02, 0x02, 0x06, 0x72, 0x06, 0x02, 0x06, 0x72, 0x06,
5 0x02, 0x06, 0x72, 0x06, 0x02, 0x06, 0x02, 0x06, 0xfe, 0x07, 0xf8, 0x07};