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ShaderPlayground / deps / imgui / imgui / misc / debuggers / imgui.natvis
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1<?xml version="1.0" encoding="utf-8"?>
2<!--
3.natvis file for Visual Studio debugger.
4Purpose: provide nicer views on data types used by Dear ImGui.
5
6To enable:
7* include file in your VS project (most recommended: not intrusive and always kept up to date!)
8* or copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
9* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
10
11More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects?view=vs-2019
12-->
13
14<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
15
16<Type Name="ImVector&lt;*&gt;">
17 <DisplayString>{{Size={Size} Capacity={Capacity}}}</DisplayString>
18 <Expand>
19 <ArrayItems>
20 <Size>Size</Size>
21 <ValuePointer>Data</ValuePointer>
22 </ArrayItems>
23 </Expand>
24</Type>
25
26<Type Name="ImSpan&lt;*&gt;">
27 <DisplayString>{{Size={DataEnd-Data} }}</DisplayString>
28 <Expand>
29 <ArrayItems>
30 <Size>DataEnd-Data</Size>
31 <ValuePointer>Data</ValuePointer>
32 </ArrayItems>
33 </Expand>
34</Type>
35
36<Type Name="ImVec2">
37 <DisplayString>{{x={x,g} y={y,g}}}</DisplayString>
38</Type>
39
40<Type Name="ImVec4">
41 <DisplayString>{{x={x,g} y={y,g} z={z,g} w={w,g}}}</DisplayString>
42</Type>
43
44<Type Name="ImRect">
45 <DisplayString>{{Min=({Min.x,g} {Min.y,g}) Max=({Max.x,g} {Max.y,g}) Size=({Max.x-Min.x,g} {Max.y-Min.y,g})}}</DisplayString>
46 <Expand>
47 <Item Name="Min">Min</Item>
48 <Item Name="Max">Max</Item>
49 <Item Name="[Width]">Max.x - Min.x</Item>
50 <Item Name="[Height]">Max.y - Min.y</Item>
51 </Expand>
52</Type>
53
54<Type Name="ImGuiWindow">
55 <DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags &amp; 0x01000000)?1:0,d} Popup {(Flags &amp; 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString>
56</Type>
57
58<Type Name="ImGuiDockNode">
59 <DisplayString>{{ID {ID,x} Pos=({Pos.x,g} {Pos.y,g}) Size=({Size.x,g} {Size.y,g}) Parent {(ParentNode==0)?0:ParentNode->ID,x} Childs {(ChildNodes[0] != 0)+(ChildNodes[1] != 0)} Windows {Windows.Size} }</DisplayString>
60</Type>
61
62</AutoVisualizer>