Merge branch 'master' of gitler.moe:076studio/ShaderPlayground
守矢諏訪子、2026-08-15 21:40、
9de8043
| .. | |
| 📁 cpp | |
| 📁 debuggers | |
| 📁 fonts | |
| 📁 freetype | |
| 📁 single_file | |
| 📄 README.txt | 1 KB |
README.txt
misc/cpp/ InputText() wrappers for C++ standard library (STL) type: std::string. This is also an example of how you may wrap your own similar types. misc/debuggers/ Helper files for popular debuggers (Visual Studio, GDB, LLDB). e.g. With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger. misc/fonts/ Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts). Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code. Suggested fonts and links. misc/freetype/ Font atlas builder/rasterizer using FreeType instead of stb_truetype. Benefit from better FreeType rasterization, in particular for small fonts. misc/single_file/ Single-file header stub. We use this to validate compiling all *.cpp files in a same compilation unit. Users of that technique (also called "Unity builds") can generally provide this themselves, so we don't really recommend you use this in your projects.