10.6 KB、236行 生 Blame 履歴
1# Building for desktop with Dawn:
2# 1. git clone https://github.com/google/dawn dawn
3# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
4# 3. cmake --build build
5# The resulting binary will be found at one of the following locations:
6# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
7
8# Building for desktop with WGPU-Native:
9# 1. download WGPU-Native autogenerated binary modules for your platform/compiler from: https://github.com/gfx-rs/wgpu-native/releases
10# 2. unzip the downloaded file in your_preferred_folder
11# 3. cmake -B build -DIMGUI_WGPU_DIR=your_preferred_folder ("full path" or "relative" starting from current directory)
12# 4. cmake --build build
13# The resulting binary will be found at one of the following locations:
14# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
15
16# Building for desktop with WGVK (MUCH EASIER)
17# 1. git clone https://github.com/manuel5975p/WGVK wgvk
18# 2. cmake -B build -DIMGUI_WGVK_DIR=wgvk
19# 3. cmake --build build
20# The resulting binary will be found at one of the following locations:
21# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
22
23# Building for Emscripten:
24# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
25# 2. Install Ninja build system
26# 3. emcmake cmake -G Ninja -B build
27# (optional) -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="--use-port=path/to/emdawnwebgpu_package/emdawnwebgpu.port.py", see ReadMe.md
28# 4. cmake --build build
29# 5. emrun build/index.html
30
31cmake_minimum_required(VERSION 3.22) # Dawn requires CMake >= 3.22
32project(imgui_example_sdl3_wgpu C CXX)
33
34set(IMGUI_EXECUTABLE example_sdl3_wgpu)
35
36if(NOT CMAKE_BUILD_TYPE)
37 set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
38endif()
39
40set(CMAKE_CXX_STANDARD 20) # Dawn requires C++20
41
42# Dear ImGui
43set(IMGUI_DIR ../../)
44
45# ImGui example commons source files
46set(IMGUI_EXAMPLE_SOURCE_FILES
47 main.cpp
48 # backend files
49 ${IMGUI_DIR}/backends/imgui_impl_sdl3.cpp
50 ${IMGUI_DIR}/backends/imgui_impl_wgpu.cpp
51 # Dear ImGui files
52 ${IMGUI_DIR}/imgui.cpp
53 ${IMGUI_DIR}/imgui_draw.cpp
54 ${IMGUI_DIR}/imgui_demo.cpp
55 ${IMGUI_DIR}/imgui_tables.cpp
56 ${IMGUI_DIR}/imgui_widgets.cpp
57)
58
59if(EMSCRIPTEN)
60 if(EMSCRIPTEN_VERSION VERSION_LESS "4.0.15")
61 message(FATAL_ERROR "Using Emscripten with SDL3 needs Emscripten version >= 4.0.15")
62 endif()
63 # emdawnwebgpu was introduced in 4.0.10 so, due to the prior requirement, this will work
64 set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Default to --use-port=emdawnwebgpu. You can override to provide your own local port.")
65
66 add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
67else() # Native/Desktop build
68
69 # Check DAWN/WGPU/WGVK directory
70 # If it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR or IMGUI_WGVK_DIR must be specified
71 if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR AND NOT IMGUI_WGVK_DIR)
72 message(FATAL_ERROR "Please specify one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
73 endif()
74 if((IMGUI_DAWN_DIR AND (IMGUI_WGPU_DIR OR IMGUI_WGVK_DIR)) OR (IMGUI_WGPU_DIR AND IMGUI_WGVK_DIR))
75 message(FATAL_ERROR "Please specify only one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
76 endif()
77
78 if(APPLE) # Add SDL3 module to get Surface, with libs and file property for MacOS build
79 set_source_files_properties(${IMGUI_DIR}/backends/imgui_impl_wgpu.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
80 set(OS_LIBRARIES "-framework CoreFoundation -framework QuartzCore -framework Metal -framework MetalKit -framework Cocoa")
81 endif()
82
83 find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3)
84
85 if(IMGUI_DAWN_DIR)
86 list(APPEND CMAKE_PREFIX_PATH ${IMGUI_DAWN_DIR})
87 find_package(Threads) # required from Dawn installation
88 find_package(Dawn) # Search for a Dawn installation using IMGUI_DAWN_DIR in CMAKE_PREFIX_PATH
89 if(Dawn_FOUND)
90 message("Dawn Installation has been found!")
91 set(LIBRARIES dawn::webgpu_dawn ${OS_LIBRARIES})
92 else()
93 set(IMGUI_DAWN_DIR CACHE PATH "Path to Dawn repository")
94
95 option(DAWN_USE_GLFW OFF) # disable builtin GLFW in DAWN when we use SDL2 / SDL3
96
97 option(DAWN_FETCH_DEPENDENCIES "Use fetch_dawn_dependencies.py as an alternative to using depot_tools" ON)
98 set(DAWN_BUILD_MONOLITHIC_LIBRARY "STATIC" CACHE STRING "Build monolithic library: SHARED, STATIC, or OFF.")
99
100 # Dawn builds many things by default - disable things we don't need
101 option(DAWN_BUILD_SAMPLES "Enables building Dawn's samples" OFF)
102 option(TINT_BUILD_CMD_TOOLS "Build the Tint command line tools" OFF)
103 option(TINT_BUILD_DOCS "Build documentation" OFF)
104 option(TINT_BUILD_TESTS "Build tests" OFF)
105 if(NOT APPLE)
106 option(TINT_BUILD_MSL_WRITER "Build the MSL output writer" OFF)
107 endif()
108 if(WIN32)
109 option(DAWN_FORCE_SYSTEM_COMPONENT_LOAD "Allow system component fallback" ON)
110 option(TINT_BUILD_SPV_READER "Build the SPIR-V input reader" OFF)
111 option(TINT_BUILD_WGSL_READER "Build the WGSL input reader" ON)
112 option(TINT_BUILD_GLSL_WRITER "Build the GLSL output writer" OFF)
113 option(TINT_BUILD_GLSL_VALIDATOR "Build the GLSL output validator" OFF)
114 option(TINT_BUILD_SPV_WRITER "Build the SPIR-V output writer" ON)
115 option(TINT_BUILD_WGSL_WRITER "Build the WGSL output writer" ON)
116 endif()
117 # check if WAYLAND is the current Session Type and enable DAWN_USE_WAYLAND Wayland option @compile time
118 # You can override this using: cmake -DDAWN_USE_WAYLAND=X (X = ON | OFF)
119 if(LINUX)
120 if($ENV{XDG_SESSION_TYPE} MATCHES wayland)
121 option(DAWN_USE_WAYLAND "Enable support for Wayland surface" ON)
122 endif()
123 endif()
124
125 add_subdirectory("${IMGUI_DAWN_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/dawn" EXCLUDE_FROM_ALL)
126
127 set(LIBRARIES webgpu_dawn ${OS_LIBRARIES})
128 endif()
129 endif()
130
131 if(IMGUI_WGPU_DIR)
132 set(WGPU_NATIVE_LIB_DIR ${IMGUI_WGPU_DIR}/lib)
133 find_library(WGPU_LIBRARY NAMES libwgpu_native.a wgpu_native.lib wgpu_native HINTS ${WGPU_NATIVE_LIB_DIR} REQUIRED)
134 if(WIN32)
135 set(OS_LIBRARIES d3dcompiler ws2_32 userenv bcrypt ntdll opengl32 Propsys RuntimeObject)
136 elseif(UNIX AND NOT APPLE)
137 set(OS_LIBRARIES "-lm -ldl")
138 endif()
139
140 set(LIBRARIES ${WGPU_LIBRARY} ${OS_LIBRARIES})
141 endif()
142
143 if(IMGUI_WGVK_DIR)
144 find_package(Vulkan REQUIRED)
145 set(WGVK_PLATFORM_LIBS)
146 set(WGVK_PLATFORM_DEFS)
147 if(WIN32)
148 list(APPEND WGVK_PLATFORM_DEFS SUPPORT_WIN32_SURFACE=1)
149 elseif(APPLE)
150 list(APPEND WGVK_PLATFORM_DEFS SUPPORT_METAL_SURFACE=1)
151 elseif(UNIX)
152 find_package(PkgConfig QUIET)
153 pkg_check_modules(WAYLAND_CLIENT QUIET wayland-client)
154 if(WAYLAND_CLIENT_FOUND)
155 list(APPEND WGVK_PLATFORM_DEFS SUPPORT_WAYLAND_SURFACE=1)
156 list(APPEND WGVK_PLATFORM_LIBS ${WAYLAND_CLIENT_LIBRARIES})
157 endif()
158 find_package(X11 QUIET)
159 if(X11_FOUND)
160 list(APPEND WGVK_PLATFORM_DEFS SUPPORT_XLIB_SURFACE=1)
161 list(APPEND WGVK_PLATFORM_LIBS X11::X11)
162 endif()
163 list(APPEND WGVK_PLATFORM_LIBS m dl pthread)
164 endif()
165 set(LIBRARIES glfw Vulkan::Vulkan ${WGVK_PLATFORM_LIBS})
166 endif()
167endif()
168
169add_executable(${IMGUI_EXECUTABLE} ${IMGUI_EXAMPLE_SOURCE_FILES})
170
171target_include_directories(${IMGUI_EXECUTABLE} PUBLIC
172 ${IMGUI_DIR}
173 ${IMGUI_DIR}/backends
174 ${SDL3_INCLUDE_DIRS}
175)
176
177target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_EXAMPLE_SDL3_WGPU")
178
179# Enable warning level compiler option only for IMGUI_EXAMPLE_SOURCE_FILES
180if (MSVC)
181 target_compile_options(${IMGUI_EXECUTABLE} PUBLIC /W4) # warning level 4
182else()
183 target_compile_options(${IMGUI_EXECUTABLE} PUBLIC -Wall) # -Wextra -Wpedantic
184endif()
185
186# IMGUI_IMPL_WEBGPU_BACKEND_DAWN/WGPU internal define is set according to:
187# EMSCRIPTEN: by used FLAG
188# --use-port=emdawnwebgpu --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled (+EMSCRIPTEN)
189# NATIVE: by used SDK installation directory
190# if IMGUI_DAWN_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled
191# if IMGUI_WGPU_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU enabled
192
193if(NOT EMSCRIPTEN) # WegGPU-Native settings
194 if(IMGUI_DAWN_DIR)
195 target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
196 if(NOT Dawn_FOUND)
197 target_link_libraries(${IMGUI_EXECUTABLE} INTERFACE webgpu_cpp)
198 endif()
199 endif()
200 if(IMGUI_WGPU_DIR)
201 target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
202 target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGPU_DIR}/include)
203 endif()
204 if(IMGUI_WGVK_DIR)
205 target_sources(${IMGUI_EXECUTABLE} PRIVATE ${IMGUI_WGVK_DIR}/src/wgvk.c)
206 target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGVK")
207 target_compile_definitions(${IMGUI_EXECUTABLE} PRIVATE ${WGVK_PLATFORM_DEFS})
208 target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGVK_DIR}/include)
209 if (MSVC)
210 target_compile_options(${IMGUI_EXECUTABLE} PUBLIC /std:clatest /experimental:c11atomics)
211 endif()
212 endif()
213
214 target_link_libraries(${IMGUI_EXECUTABLE} PUBLIC ${LIBRARIES} SDL3::SDL3)
215else() # Emscripten settings
216 set(CMAKE_EXECUTABLE_SUFFIX ".html")
217
218 target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
219 target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
220 message(STATUS "Using ${IMGUI_EMSCRIPTEN_WEBGPU_FLAG} WebGPU implementation")
221
222 target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "-sUSE_SDL=3")
223 target_link_options(${IMGUI_EXECUTABLE} PRIVATE
224 "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}"
225 "-sUSE_SDL=3"
226 "-sWASM=1"
227 "-sASYNCIFY=1"
228 "-sALLOW_MEMORY_GROWTH=1"
229 "-sNO_EXIT_RUNTIME=0"
230 "-sASSERTIONS=1"
231 "-sDISABLE_EXCEPTION_CATCHING=1"
232# "-sNO_FILESYSTEM=1"
233 "--shell-file=${CMAKE_CURRENT_LIST_DIR}/../libs/emscripten/shell_minimal.html"
234 )
235 set_target_properties(${IMGUI_EXECUTABLE} PROPERTIES OUTPUT_NAME "index")
236endif()