| 1 | # |
| 2 | # You will need SDL2 (http://www.libsdl.org): |
| 3 | # brew install sdl2 |
| 4 | # |
| 5 | |
| 6 | #CXX = g++ |
| 7 | #CXX = clang++ |
| 8 | |
| 9 | EXE = example_sdl2_metal |
| 10 | IMGUI_DIR = ../.. |
| 11 | SOURCES = main.mm |
| 12 | SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp |
| 13 | SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_metal.mm |
| 14 | OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) |
| 15 | |
| 16 | LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -framework CoreVideo -framework QuartzCore |
| 17 | LIBS += `sdl2-config --libs` |
| 18 | LIBS += -L/usr/local/lib |
| 19 | |
| 20 | CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include |
| 21 | CXXFLAGS += `sdl2-config --cflags` |
| 22 | CXXFLAGS += -Wall -Wformat |
| 23 | CFLAGS = $(CXXFLAGS) |
| 24 | |
| 25 | %.o:%.cpp |
| 26 | $(CXX) $(CXXFLAGS) -c -o $@ $< |
| 27 | |
| 28 | %.o:$(IMGUI_DIR)/%.cpp |
| 29 | $(CXX) $(CXXFLAGS) -c -o $@ $< |
| 30 | |
| 31 | %.o:$(IMGUI_DIR)/backends/%.cpp |
| 32 | $(CXX) $(CXXFLAGS) -c -o $@ $< |
| 33 | |
| 34 | %.o:%.mm |
| 35 | $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< |
| 36 | |
| 37 | %.o:$(IMGUI_DIR)/backends/%.mm |
| 38 | $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< |
| 39 | |
| 40 | all: $(EXE) |
| 41 | @echo Build complete |
| 42 | |
| 43 | $(EXE): $(OBJS) |
| 44 | $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) |
| 45 | |
| 46 | clean: |
| 47 | rm -f $(EXE) $(OBJS) |