| 1 | #!/bin/bash |
| 2 | ## -V: create SPIR-V binary |
| 3 | ## -x: save binary output as text-based 32-bit hexadecimal numbers |
| 4 | ## -o: output file |
| 5 | glslangValidator -V -x -o glsl_shader.frag.u32 glsl_shader.frag |
| 6 | glslangValidator -V -x -o glsl_shader.vert.u32 glsl_shader.vert |