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ShaderPlayground / deps / glm / glm / gtx / component_wise.hpp
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1/// @ref gtx_component_wise
2/// @file glm/gtx/component_wise.hpp
3/// @date 2007-05-21 / 2011-06-07
4/// @author Christophe Riccio
5///
6/// @see core (dependence)
7///
8/// @defgroup gtx_component_wise GLM_GTX_component_wise
9/// @ingroup gtx
10///
11/// Include <glm/gtx/component_wise.hpp> to use the features of this extension.
12///
13/// Operations between components of a type
14
15#pragma once
16
17// Dependencies
18#include "../detail/setup.hpp"
19#include "../detail/qualifier.hpp"
20
21#ifndef GLM_ENABLE_EXPERIMENTAL
22# error "GLM: GLM_GTX_component_wise is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
23#endif
24
25#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
26# pragma message("GLM: GLM_GTX_component_wise extension included")
27#endif
28
29namespace glm
30{
31 /// @addtogroup gtx_component_wise
32 /// @{
33
34 /// Convert an integer vector to a normalized float vector.
35 /// If the parameter value type is already a floating qualifier type, the value is passed through.
36 /// @see gtx_component_wise
37 template<typename floatType, length_t L, typename T, qualifier Q>
38 GLM_FUNC_DECL vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v);
39
40 /// Convert a normalized float vector to an integer vector.
41 /// If the parameter value type is already a floating qualifier type, the value is passed through.
42 /// @see gtx_component_wise
43 template<length_t L, typename T, typename floatType, qualifier Q>
44 GLM_FUNC_DECL vec<L, T, Q> compScale(vec<L, floatType, Q> const& v);
45
46 /// Add all vector components together.
47 /// @see gtx_component_wise
48 template<typename genType>
49 GLM_FUNC_DECL typename genType::value_type compAdd(genType const& v);
50
51 /// Multiply all vector components together.
52 /// @see gtx_component_wise
53 template<typename genType>
54 GLM_FUNC_DECL typename genType::value_type compMul(genType const& v);
55
56 /// Find the minimum value between single vector components.
57 /// @see gtx_component_wise
58 template<typename genType>
59 GLM_FUNC_DECL typename genType::value_type compMin(genType const& v);
60
61 /// Find the maximum value between single vector components.
62 /// @see gtx_component_wise
63 template<typename genType>
64 GLM_FUNC_DECL typename genType::value_type compMax(genType const& v);
65
66 /// @}
67}//namespace glm
68
69#include "component_wise.inl"