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ShaderPlayground / deps / glm / glm / gtc
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ZIP TAR.GZ
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📄 bitfield.hpp 9.6 KB
📄 bitfield.inl 19.7 KB
📄 color_space.hpp 1.9 KB
📄 color_space.inl 2.9 KB
📄 constants.hpp 3.9 KB
📄 constants.inl 3.7 KB
📄 epsilon.hpp 1.7 KB
📄 epsilon.inl 2.1 KB
📄 integer.hpp 2 KB
📄 integer.inl 2.2 KB
📄 matrix_access.hpp 1.4 KB
📄 matrix_access.inl 1.1 KB
📄 matrix_integer.hpp 14.2 KB
📄 matrix_inverse.hpp 1.4 KB
📄 matrix_inverse.inl 4.9 KB
📄 matrix_transform.hpp 1.2 KB
📄 matrix_transform.inl 85 B
📄 noise.hpp 1.5 KB
📄 noise.inl 32.4 KB
📄 packing.hpp 35.2 KB
📄 packing.inl 24.2 KB
📄 quaternion.hpp 5.3 KB
📄 quaternion.inl 5.7 KB
📄 quaternion_simd.inl 0 B
📄 random.hpp 2.5 KB
📄 random.inl 8.5 KB
📄 reciprocal.hpp 3.3 KB
📄 reciprocal.inl 6.2 KB
📄 round.hpp 6.7 KB
📄 round.inl 9.1 KB
📄 type_aligned.hpp 66.3 KB
📄 type_precision.hpp 63 KB
📄 type_precision.inl 43 B
📄 type_ptr.hpp 6.7 KB
📄 type_ptr.inl 8.3 KB
📄 ulp.hpp 1.7 KB
📄 ulp.inl 8.1 KB
📄 vec1.hpp 816 B