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ShaderPlayground / deps / glm / glm / ext / scalar_int_sized.hpp
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1/// @ref ext_scalar_int_sized
2/// @file glm/ext/scalar_int_sized.hpp
3///
4/// @defgroup ext_scalar_int_sized GLM_EXT_scalar_int_sized
5/// @ingroup ext
6///
7/// Exposes sized signed integer scalar types.
8///
9/// Include <glm/ext/scalar_int_sized.hpp> to use the features of this extension.
10///
11/// @see ext_scalar_uint_sized
12
13#pragma once
14
15#include "../detail/setup.hpp"
16
17#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
18# pragma message("GLM: GLM_EXT_scalar_int_sized extension included")
19#endif
20
21namespace glm{
22namespace detail
23{
24# if GLM_HAS_EXTENDED_INTEGER_TYPE
25 typedef std::int8_t int8;
26 typedef std::int16_t int16;
27 typedef std::int32_t int32;
28# else
29 typedef char int8;
30 typedef short int16;
31 typedef int int32;
32#endif//
33
34 template<>
35 struct is_int<int8>
36 {
37 enum test {value = ~0};
38 };
39
40 template<>
41 struct is_int<int16>
42 {
43 enum test {value = ~0};
44 };
45
46 template<>
47 struct is_int<int64>
48 {
49 enum test {value = ~0};
50 };
51}//namespace detail
52
53
54 /// @addtogroup ext_scalar_int_sized
55 /// @{
56
57 /// 8 bit signed integer type.
58 typedef detail::int8 int8;
59
60 /// 16 bit signed integer type.
61 typedef detail::int16 int16;
62
63 /// 32 bit signed integer type.
64 typedef detail::int32 int32;
65
66 /// 64 bit signed integer type.
67 typedef detail::int64 int64;
68
69 /// @}
70}//namespace glm