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| 29 | #include "internal.h" |
| 30 | |
| 31 | #include <unistd.h> |
| 32 | #include <math.h> |
| 33 | |
| 34 | static void makeContextCurrentNSGL(_GLFWwindow* window) |
| 35 | { |
| 36 | @autoreleasepool { |
| 37 | |
| 38 | if (window) |
| 39 | [window->context.nsgl.object makeCurrentContext]; |
| 40 | else |
| 41 | [NSOpenGLContext clearCurrentContext]; |
| 42 | |
| 43 | _glfwPlatformSetTls(&_glfw.contextSlot, window); |
| 44 | |
| 45 | } |
| 46 | } |
| 47 | |
| 48 | static void swapBuffersNSGL(_GLFWwindow* window) |
| 49 | { |
| 50 | @autoreleasepool { |
| 51 | |
| 52 | |
| 53 | |
| 54 | if (!([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)) |
| 55 | { |
| 56 | int interval = 0; |
| 57 | [window->context.nsgl.object getValues:&interval |
| 58 | forParameter:NSOpenGLContextParameterSwapInterval]; |
| 59 | |
| 60 | if (interval > 0) |
| 61 | { |
| 62 | const double framerate = 60.0; |
| 63 | const uint64_t frequency = _glfwPlatformGetTimerFrequency(); |
| 64 | const uint64_t value = _glfwPlatformGetTimerValue(); |
| 65 | |
| 66 | const double elapsed = value / (double) frequency; |
| 67 | const double period = 1.0 / framerate; |
| 68 | const double delay = period - fmod(elapsed, period); |
| 69 | |
| 70 | usleep(floorl(delay * 1e6)); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | [window->context.nsgl.object flushBuffer]; |
| 75 | |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | static void swapIntervalNSGL(int interval) |
| 80 | { |
| 81 | @autoreleasepool { |
| 82 | |
| 83 | _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); |
| 84 | if (window) |
| 85 | { |
| 86 | [window->context.nsgl.object setValues:&interval |
| 87 | forParameter:NSOpenGLContextParameterSwapInterval]; |
| 88 | } |
| 89 | |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | static int extensionSupportedNSGL(const char* extension) |
| 94 | { |
| 95 | |
| 96 | return GLFW_FALSE; |
| 97 | } |
| 98 | |
| 99 | static GLFWglproc getProcAddressNSGL(const char* procname) |
| 100 | { |
| 101 | CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, |
| 102 | procname, |
| 103 | kCFStringEncodingASCII); |
| 104 | |
| 105 | GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, |
| 106 | symbolName); |
| 107 | |
| 108 | CFRelease(symbolName); |
| 109 | |
| 110 | return symbol; |
| 111 | } |
| 112 | |
| 113 | static void destroyContextNSGL(_GLFWwindow* window) |
| 114 | { |
| 115 | @autoreleasepool { |
| 116 | |
| 117 | [window->context.nsgl.pixelFormat release]; |
| 118 | window->context.nsgl.pixelFormat = nil; |
| 119 | |
| 120 | [window->context.nsgl.object release]; |
| 121 | window->context.nsgl.object = nil; |
| 122 | |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | |
| 127 | |
| 128 | |
| 129 | |
| 130 | |
| 131 | |
| 132 | |
| 133 | GLFWbool _glfwInitNSGL(void) |
| 134 | { |
| 135 | if (_glfw.nsgl.framework) |
| 136 | return GLFW_TRUE; |
| 137 | |
| 138 | _glfw.nsgl.framework = |
| 139 | CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); |
| 140 | if (_glfw.nsgl.framework == NULL) |
| 141 | { |
| 142 | _glfwInputError(GLFW_API_UNAVAILABLE, |
| 143 | "NSGL: Failed to locate OpenGL framework"); |
| 144 | return GLFW_FALSE; |
| 145 | } |
| 146 | |
| 147 | return GLFW_TRUE; |
| 148 | } |
| 149 | |
| 150 | |
| 151 | |
| 152 | void _glfwTerminateNSGL(void) |
| 153 | { |
| 154 | } |
| 155 | |
| 156 | |
| 157 | |
| 158 | GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, |
| 159 | const _GLFWctxconfig* ctxconfig, |
| 160 | const _GLFWfbconfig* fbconfig) |
| 161 | { |
| 162 | if (ctxconfig->client == GLFW_OPENGL_ES_API) |
| 163 | { |
| 164 | _glfwInputError(GLFW_API_UNAVAILABLE, |
| 165 | "NSGL: OpenGL ES is not available on macOS"); |
| 166 | return GLFW_FALSE; |
| 167 | } |
| 168 | |
| 169 | if (ctxconfig->major > 2) |
| 170 | { |
| 171 | if (ctxconfig->major == 3 && ctxconfig->minor < 2) |
| 172 | { |
| 173 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| 174 | "NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above"); |
| 175 | return GLFW_FALSE; |
| 176 | } |
| 177 | |
| 178 | if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) |
| 179 | { |
| 180 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| 181 | "NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above"); |
| 182 | return GLFW_FALSE; |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | |
| 187 | |
| 188 | |
| 189 | |
| 190 | |
| 191 | |
| 192 | |
| 193 | |
| 194 | |
| 195 | |
| 196 | |
| 197 | |
| 198 | #define addAttrib(a) \ |
| 199 | { \ |
| 200 | assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ |
| 201 | attribs[index++] = a; \ |
| 202 | } |
| 203 | #define setAttrib(a, v) { addAttrib(a); addAttrib(v); } |
| 204 | |
| 205 | NSOpenGLPixelFormatAttribute attribs[40]; |
| 206 | int index = 0; |
| 207 | |
| 208 | addAttrib(NSOpenGLPFAAccelerated); |
| 209 | addAttrib(NSOpenGLPFAClosestPolicy); |
| 210 | |
| 211 | if (ctxconfig->nsgl.offline) |
| 212 | { |
| 213 | addAttrib(NSOpenGLPFAAllowOfflineRenderers); |
| 214 | |
| 215 | |
| 216 | |
| 217 | |
| 218 | addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching); |
| 219 | } |
| 220 | |
| 221 | #if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 |
| 222 | if (ctxconfig->major >= 4) |
| 223 | { |
| 224 | setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); |
| 225 | } |
| 226 | else |
| 227 | #endif |
| 228 | if (ctxconfig->major >= 3) |
| 229 | { |
| 230 | setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); |
| 231 | } |
| 232 | |
| 233 | if (ctxconfig->major <= 2) |
| 234 | { |
| 235 | if (fbconfig->auxBuffers != GLFW_DONT_CARE) |
| 236 | setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); |
| 237 | |
| 238 | if (fbconfig->accumRedBits != GLFW_DONT_CARE && |
| 239 | fbconfig->accumGreenBits != GLFW_DONT_CARE && |
| 240 | fbconfig->accumBlueBits != GLFW_DONT_CARE && |
| 241 | fbconfig->accumAlphaBits != GLFW_DONT_CARE) |
| 242 | { |
| 243 | const int accumBits = fbconfig->accumRedBits + |
| 244 | fbconfig->accumGreenBits + |
| 245 | fbconfig->accumBlueBits + |
| 246 | fbconfig->accumAlphaBits; |
| 247 | |
| 248 | setAttrib(NSOpenGLPFAAccumSize, accumBits); |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | if (fbconfig->redBits != GLFW_DONT_CARE && |
| 253 | fbconfig->greenBits != GLFW_DONT_CARE && |
| 254 | fbconfig->blueBits != GLFW_DONT_CARE) |
| 255 | { |
| 256 | int colorBits = fbconfig->redBits + |
| 257 | fbconfig->greenBits + |
| 258 | fbconfig->blueBits; |
| 259 | |
| 260 | |
| 261 | if (colorBits == 0) |
| 262 | colorBits = 24; |
| 263 | else if (colorBits < 15) |
| 264 | colorBits = 15; |
| 265 | |
| 266 | setAttrib(NSOpenGLPFAColorSize, colorBits); |
| 267 | } |
| 268 | |
| 269 | if (fbconfig->alphaBits != GLFW_DONT_CARE) |
| 270 | setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); |
| 271 | |
| 272 | if (fbconfig->depthBits != GLFW_DONT_CARE) |
| 273 | setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits); |
| 274 | |
| 275 | if (fbconfig->stencilBits != GLFW_DONT_CARE) |
| 276 | setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits); |
| 277 | |
| 278 | if (fbconfig->stereo) |
| 279 | { |
| 280 | #if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 |
| 281 | _glfwInputError(GLFW_FORMAT_UNAVAILABLE, |
| 282 | "NSGL: Stereo rendering is deprecated"); |
| 283 | return GLFW_FALSE; |
| 284 | #else |
| 285 | addAttrib(NSOpenGLPFAStereo); |
| 286 | #endif |
| 287 | } |
| 288 | |
| 289 | if (fbconfig->doublebuffer) |
| 290 | addAttrib(NSOpenGLPFADoubleBuffer); |
| 291 | |
| 292 | if (fbconfig->samples != GLFW_DONT_CARE) |
| 293 | { |
| 294 | if (fbconfig->samples == 0) |
| 295 | { |
| 296 | setAttrib(NSOpenGLPFASampleBuffers, 0); |
| 297 | } |
| 298 | else |
| 299 | { |
| 300 | setAttrib(NSOpenGLPFASampleBuffers, 1); |
| 301 | setAttrib(NSOpenGLPFASamples, fbconfig->samples); |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | |
| 306 | |
| 307 | |
| 308 | addAttrib(0); |
| 309 | |
| 310 | #undef addAttrib |
| 311 | #undef setAttrib |
| 312 | |
| 313 | window->context.nsgl.pixelFormat = |
| 314 | [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; |
| 315 | if (window->context.nsgl.pixelFormat == nil) |
| 316 | { |
| 317 | _glfwInputError(GLFW_FORMAT_UNAVAILABLE, |
| 318 | "NSGL: Failed to find a suitable pixel format"); |
| 319 | return GLFW_FALSE; |
| 320 | } |
| 321 | |
| 322 | NSOpenGLContext* share = nil; |
| 323 | |
| 324 | if (ctxconfig->share) |
| 325 | share = ctxconfig->share->context.nsgl.object; |
| 326 | |
| 327 | window->context.nsgl.object = |
| 328 | [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat |
| 329 | shareContext:share]; |
| 330 | if (window->context.nsgl.object == nil) |
| 331 | { |
| 332 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| 333 | "NSGL: Failed to create OpenGL context"); |
| 334 | return GLFW_FALSE; |
| 335 | } |
| 336 | |
| 337 | if (fbconfig->transparent) |
| 338 | { |
| 339 | GLint opaque = 0; |
| 340 | [window->context.nsgl.object setValues:&opaque |
| 341 | forParameter:NSOpenGLContextParameterSurfaceOpacity]; |
| 342 | } |
| 343 | |
| 344 | [window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina]; |
| 345 | |
| 346 | [window->context.nsgl.object setView:window->ns.view]; |
| 347 | |
| 348 | window->context.makeCurrent = makeContextCurrentNSGL; |
| 349 | window->context.swapBuffers = swapBuffersNSGL; |
| 350 | window->context.swapInterval = swapIntervalNSGL; |
| 351 | window->context.extensionSupported = extensionSupportedNSGL; |
| 352 | window->context.getProcAddress = getProcAddressNSGL; |
| 353 | window->context.destroy = destroyContextNSGL; |
| 354 | |
| 355 | return GLFW_TRUE; |
| 356 | } |
| 357 | |
| 358 | |
| 359 | |
| 360 | |
| 361 | |
| 362 | |
| 363 | GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) |
| 364 | { |
| 365 | _GLFWwindow* window = (_GLFWwindow*) handle; |
| 366 | _GLFW_REQUIRE_INIT_OR_RETURN(nil); |
| 367 | |
| 368 | if (window->context.client == GLFW_NO_API) |
| 369 | { |
| 370 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
| 371 | return nil; |
| 372 | } |
| 373 | |
| 374 | return window->context.nsgl.object; |
| 375 | } |
| 376 | |