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ShaderPlayground / deps / glad / src / glad.c
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1/*
2
3 OpenGL loader generated by glad 0.1.36 on Tue May 9 09:41:01 2023.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=4.6
8 Profile: compatibility
9 Extensions:
10 GL_3DFX_multisample,
11 GL_3DFX_tbuffer,
12 GL_3DFX_texture_compression_FXT1,
13 GL_AMD_blend_minmax_factor,
14 GL_AMD_conservative_depth,
15 GL_AMD_debug_output,
16 GL_AMD_depth_clamp_separate,
17 GL_AMD_draw_buffers_blend,
18 GL_AMD_framebuffer_multisample_advanced,
19 GL_AMD_framebuffer_sample_positions,
20 GL_AMD_gcn_shader,
21 GL_AMD_gpu_shader_half_float,
22 GL_AMD_gpu_shader_int16,
23 GL_AMD_gpu_shader_int64,
24 GL_AMD_interleaved_elements,
25 GL_AMD_multi_draw_indirect,
26 GL_AMD_name_gen_delete,
27 GL_AMD_occlusion_query_event,
28 GL_AMD_performance_monitor,
29 GL_AMD_pinned_memory,
30 GL_AMD_query_buffer_object,
31 GL_AMD_sample_positions,
32 GL_AMD_seamless_cubemap_per_texture,
33 GL_AMD_shader_atomic_counter_ops,
34 GL_AMD_shader_ballot,
35 GL_AMD_shader_explicit_vertex_parameter,
36 GL_AMD_shader_gpu_shader_half_float_fetch,
37 GL_AMD_shader_image_load_store_lod,
38 GL_AMD_shader_stencil_export,
39 GL_AMD_shader_trinary_minmax,
40 GL_AMD_sparse_texture,
41 GL_AMD_stencil_operation_extended,
42 GL_AMD_texture_gather_bias_lod,
43 GL_AMD_texture_texture4,
44 GL_AMD_transform_feedback3_lines_triangles,
45 GL_AMD_transform_feedback4,
46 GL_AMD_vertex_shader_layer,
47 GL_AMD_vertex_shader_tessellator,
48 GL_AMD_vertex_shader_viewport_index,
49 GL_APPLE_aux_depth_stencil,
50 GL_APPLE_client_storage,
51 GL_APPLE_element_array,
52 GL_APPLE_fence,
53 GL_APPLE_float_pixels,
54 GL_APPLE_flush_buffer_range,
55 GL_APPLE_object_purgeable,
56 GL_APPLE_rgb_422,
57 GL_APPLE_row_bytes,
58 GL_APPLE_specular_vector,
59 GL_APPLE_texture_range,
60 GL_APPLE_transform_hint,
61 GL_APPLE_vertex_array_object,
62 GL_APPLE_vertex_array_range,
63 GL_APPLE_vertex_program_evaluators,
64 GL_APPLE_ycbcr_422,
65 GL_ARB_ES2_compatibility,
66 GL_ARB_ES3_1_compatibility,
67 GL_ARB_ES3_2_compatibility,
68 GL_ARB_ES3_compatibility,
69 GL_ARB_arrays_of_arrays,
70 GL_ARB_base_instance,
71 GL_ARB_bindless_texture,
72 GL_ARB_blend_func_extended,
73 GL_ARB_buffer_storage,
74 GL_ARB_cl_event,
75 GL_ARB_clear_buffer_object,
76 GL_ARB_clear_texture,
77 GL_ARB_clip_control,
78 GL_ARB_color_buffer_float,
79 GL_ARB_compatibility,
80 GL_ARB_compressed_texture_pixel_storage,
81 GL_ARB_compute_shader,
82 GL_ARB_compute_variable_group_size,
83 GL_ARB_conditional_render_inverted,
84 GL_ARB_conservative_depth,
85 GL_ARB_copy_buffer,
86 GL_ARB_copy_image,
87 GL_ARB_cull_distance,
88 GL_ARB_debug_output,
89 GL_ARB_depth_buffer_float,
90 GL_ARB_depth_clamp,
91 GL_ARB_depth_texture,
92 GL_ARB_derivative_control,
93 GL_ARB_direct_state_access,
94 GL_ARB_draw_buffers,
95 GL_ARB_draw_buffers_blend,
96 GL_ARB_draw_elements_base_vertex,
97 GL_ARB_draw_indirect,
98 GL_ARB_draw_instanced,
99 GL_ARB_enhanced_layouts,
100 GL_ARB_explicit_attrib_location,
101 GL_ARB_explicit_uniform_location,
102 GL_ARB_fragment_coord_conventions,
103 GL_ARB_fragment_layer_viewport,
104 GL_ARB_fragment_program,
105 GL_ARB_fragment_program_shadow,
106 GL_ARB_fragment_shader,
107 GL_ARB_fragment_shader_interlock,
108 GL_ARB_framebuffer_no_attachments,
109 GL_ARB_framebuffer_object,
110 GL_ARB_framebuffer_sRGB,
111 GL_ARB_geometry_shader4,
112 GL_ARB_get_program_binary,
113 GL_ARB_get_texture_sub_image,
114 GL_ARB_gl_spirv,
115 GL_ARB_gpu_shader5,
116 GL_ARB_gpu_shader_fp64,
117 GL_ARB_gpu_shader_int64,
118 GL_ARB_half_float_pixel,
119 GL_ARB_half_float_vertex,
120 GL_ARB_imaging,
121 GL_ARB_indirect_parameters,
122 GL_ARB_instanced_arrays,
123 GL_ARB_internalformat_query,
124 GL_ARB_internalformat_query2,
125 GL_ARB_invalidate_subdata,
126 GL_ARB_map_buffer_alignment,
127 GL_ARB_map_buffer_range,
128 GL_ARB_matrix_palette,
129 GL_ARB_multi_bind,
130 GL_ARB_multi_draw_indirect,
131 GL_ARB_multisample,
132 GL_ARB_multitexture,
133 GL_ARB_occlusion_query,
134 GL_ARB_occlusion_query2,
135 GL_ARB_parallel_shader_compile,
136 GL_ARB_pipeline_statistics_query,
137 GL_ARB_pixel_buffer_object,
138 GL_ARB_point_parameters,
139 GL_ARB_point_sprite,
140 GL_ARB_polygon_offset_clamp,
141 GL_ARB_post_depth_coverage,
142 GL_ARB_program_interface_query,
143 GL_ARB_provoking_vertex,
144 GL_ARB_query_buffer_object,
145 GL_ARB_robust_buffer_access_behavior,
146 GL_ARB_robustness,
147 GL_ARB_robustness_isolation,
148 GL_ARB_sample_locations,
149 GL_ARB_sample_shading,
150 GL_ARB_sampler_objects,
151 GL_ARB_seamless_cube_map,
152 GL_ARB_seamless_cubemap_per_texture,
153 GL_ARB_separate_shader_objects,
154 GL_ARB_shader_atomic_counter_ops,
155 GL_ARB_shader_atomic_counters,
156 GL_ARB_shader_ballot,
157 GL_ARB_shader_bit_encoding,
158 GL_ARB_shader_clock,
159 GL_ARB_shader_draw_parameters,
160 GL_ARB_shader_group_vote,
161 GL_ARB_shader_image_load_store,
162 GL_ARB_shader_image_size,
163 GL_ARB_shader_objects,
164 GL_ARB_shader_precision,
165 GL_ARB_shader_stencil_export,
166 GL_ARB_shader_storage_buffer_object,
167 GL_ARB_shader_subroutine,
168 GL_ARB_shader_texture_image_samples,
169 GL_ARB_shader_texture_lod,
170 GL_ARB_shader_viewport_layer_array,
171 GL_ARB_shading_language_100,
172 GL_ARB_shading_language_420pack,
173 GL_ARB_shading_language_include,
174 GL_ARB_shading_language_packing,
175 GL_ARB_shadow,
176 GL_ARB_shadow_ambient,
177 GL_ARB_sparse_buffer,
178 GL_ARB_sparse_texture,
179 GL_ARB_sparse_texture2,
180 GL_ARB_sparse_texture_clamp,
181 GL_ARB_spirv_extensions,
182 GL_ARB_stencil_texturing,
183 GL_ARB_sync,
184 GL_ARB_tessellation_shader,
185 GL_ARB_texture_barrier,
186 GL_ARB_texture_border_clamp,
187 GL_ARB_texture_buffer_object,
188 GL_ARB_texture_buffer_object_rgb32,
189 GL_ARB_texture_buffer_range,
190 GL_ARB_texture_compression,
191 GL_ARB_texture_compression_bptc,
192 GL_ARB_texture_compression_rgtc,
193 GL_ARB_texture_cube_map,
194 GL_ARB_texture_cube_map_array,
195 GL_ARB_texture_env_add,
196 GL_ARB_texture_env_combine,
197 GL_ARB_texture_env_crossbar,
198 GL_ARB_texture_env_dot3,
199 GL_ARB_texture_filter_anisotropic,
200 GL_ARB_texture_filter_minmax,
201 GL_ARB_texture_float,
202 GL_ARB_texture_gather,
203 GL_ARB_texture_mirror_clamp_to_edge,
204 GL_ARB_texture_mirrored_repeat,
205 GL_ARB_texture_multisample,
206 GL_ARB_texture_non_power_of_two,
207 GL_ARB_texture_query_levels,
208 GL_ARB_texture_query_lod,
209 GL_ARB_texture_rectangle,
210 GL_ARB_texture_rg,
211 GL_ARB_texture_rgb10_a2ui,
212 GL_ARB_texture_stencil8,
213 GL_ARB_texture_storage,
214 GL_ARB_texture_storage_multisample,
215 GL_ARB_texture_swizzle,
216 GL_ARB_texture_view,
217 GL_ARB_timer_query,
218 GL_ARB_transform_feedback2,
219 GL_ARB_transform_feedback3,
220 GL_ARB_transform_feedback_instanced,
221 GL_ARB_transform_feedback_overflow_query,
222 GL_ARB_transpose_matrix,
223 GL_ARB_uniform_buffer_object,
224 GL_ARB_vertex_array_bgra,
225 GL_ARB_vertex_array_object,
226 GL_ARB_vertex_attrib_64bit,
227 GL_ARB_vertex_attrib_binding,
228 GL_ARB_vertex_blend,
229 GL_ARB_vertex_buffer_object,
230 GL_ARB_vertex_program,
231 GL_ARB_vertex_shader,
232 GL_ARB_vertex_type_10f_11f_11f_rev,
233 GL_ARB_vertex_type_2_10_10_10_rev,
234 GL_ARB_viewport_array,
235 GL_ARB_window_pos,
236 GL_ATI_draw_buffers,
237 GL_ATI_element_array,
238 GL_ATI_envmap_bumpmap,
239 GL_ATI_fragment_shader,
240 GL_ATI_map_object_buffer,
241 GL_ATI_meminfo,
242 GL_ATI_pixel_format_float,
243 GL_ATI_pn_triangles,
244 GL_ATI_separate_stencil,
245 GL_ATI_text_fragment_shader,
246 GL_ATI_texture_env_combine3,
247 GL_ATI_texture_float,
248 GL_ATI_texture_mirror_once,
249 GL_ATI_vertex_array_object,
250 GL_ATI_vertex_attrib_array_object,
251 GL_ATI_vertex_streams,
252 GL_EXT_422_pixels,
253 GL_EXT_EGL_image_storage,
254 GL_EXT_EGL_sync,
255 GL_EXT_abgr,
256 GL_EXT_bgra,
257 GL_EXT_bindable_uniform,
258 GL_EXT_blend_color,
259 GL_EXT_blend_equation_separate,
260 GL_EXT_blend_func_separate,
261 GL_EXT_blend_logic_op,
262 GL_EXT_blend_minmax,
263 GL_EXT_blend_subtract,
264 GL_EXT_clip_volume_hint,
265 GL_EXT_cmyka,
266 GL_EXT_color_subtable,
267 GL_EXT_compiled_vertex_array,
268 GL_EXT_convolution,
269 GL_EXT_coordinate_frame,
270 GL_EXT_copy_texture,
271 GL_EXT_cull_vertex,
272 GL_EXT_debug_label,
273 GL_EXT_debug_marker,
274 GL_EXT_depth_bounds_test,
275 GL_EXT_direct_state_access,
276 GL_EXT_draw_buffers2,
277 GL_EXT_draw_instanced,
278 GL_EXT_draw_range_elements,
279 GL_EXT_external_buffer,
280 GL_EXT_fog_coord,
281 GL_EXT_framebuffer_blit,
282 GL_EXT_framebuffer_blit_layers,
283 GL_EXT_framebuffer_multisample,
284 GL_EXT_framebuffer_multisample_blit_scaled,
285 GL_EXT_framebuffer_object,
286 GL_EXT_framebuffer_sRGB,
287 GL_EXT_geometry_shader4,
288 GL_EXT_gpu_program_parameters,
289 GL_EXT_gpu_shader4,
290 GL_EXT_histogram,
291 GL_EXT_index_array_formats,
292 GL_EXT_index_func,
293 GL_EXT_index_material,
294 GL_EXT_index_texture,
295 GL_EXT_light_texture,
296 GL_EXT_memory_object,
297 GL_EXT_memory_object_fd,
298 GL_EXT_memory_object_win32,
299 GL_EXT_misc_attribute,
300 GL_EXT_multi_draw_arrays,
301 GL_EXT_multisample,
302 GL_EXT_multiview_tessellation_geometry_shader,
303 GL_EXT_multiview_texture_multisample,
304 GL_EXT_multiview_timer_query,
305 GL_EXT_packed_depth_stencil,
306 GL_EXT_packed_float,
307 GL_EXT_packed_pixels,
308 GL_EXT_paletted_texture,
309 GL_EXT_pixel_buffer_object,
310 GL_EXT_pixel_transform,
311 GL_EXT_pixel_transform_color_table,
312 GL_EXT_point_parameters,
313 GL_EXT_polygon_offset,
314 GL_EXT_polygon_offset_clamp,
315 GL_EXT_post_depth_coverage,
316 GL_EXT_provoking_vertex,
317 GL_EXT_raster_multisample,
318 GL_EXT_rescale_normal,
319 GL_EXT_secondary_color,
320 GL_EXT_semaphore,
321 GL_EXT_semaphore_fd,
322 GL_EXT_semaphore_win32,
323 GL_EXT_separate_shader_objects,
324 GL_EXT_separate_specular_color,
325 GL_EXT_shader_framebuffer_fetch,
326 GL_EXT_shader_framebuffer_fetch_non_coherent,
327 GL_EXT_shader_image_load_formatted,
328 GL_EXT_shader_image_load_store,
329 GL_EXT_shader_integer_mix,
330 GL_EXT_shader_samples_identical,
331 GL_EXT_shadow_funcs,
332 GL_EXT_shared_texture_palette,
333 GL_EXT_sparse_texture2,
334 GL_EXT_stencil_clear_tag,
335 GL_EXT_stencil_two_side,
336 GL_EXT_stencil_wrap,
337 GL_EXT_subtexture,
338 GL_EXT_texture,
339 GL_EXT_texture3D,
340 GL_EXT_texture_array,
341 GL_EXT_texture_buffer_object,
342 GL_EXT_texture_compression_latc,
343 GL_EXT_texture_compression_rgtc,
344 GL_EXT_texture_compression_s3tc,
345 GL_EXT_texture_cube_map,
346 GL_EXT_texture_env_add,
347 GL_EXT_texture_env_combine,
348 GL_EXT_texture_env_dot3,
349 GL_EXT_texture_filter_anisotropic,
350 GL_EXT_texture_filter_minmax,
351 GL_EXT_texture_integer,
352 GL_EXT_texture_lod_bias,
353 GL_EXT_texture_mirror_clamp,
354 GL_EXT_texture_object,
355 GL_EXT_texture_perturb_normal,
356 GL_EXT_texture_sRGB,
357 GL_EXT_texture_sRGB_R8,
358 GL_EXT_texture_sRGB_RG8,
359 GL_EXT_texture_sRGB_decode,
360 GL_EXT_texture_shadow_lod,
361 GL_EXT_texture_shared_exponent,
362 GL_EXT_texture_snorm,
363 GL_EXT_texture_storage,
364 GL_EXT_texture_swizzle,
365 GL_EXT_timer_query,
366 GL_EXT_transform_feedback,
367 GL_EXT_vertex_array,
368 GL_EXT_vertex_array_bgra,
369 GL_EXT_vertex_attrib_64bit,
370 GL_EXT_vertex_shader,
371 GL_EXT_vertex_weighting,
372 GL_EXT_win32_keyed_mutex,
373 GL_EXT_window_rectangles,
374 GL_EXT_x11_sync_object,
375 GL_GREMEDY_frame_terminator,
376 GL_GREMEDY_string_marker,
377 GL_HP_convolution_border_modes,
378 GL_HP_image_transform,
379 GL_HP_occlusion_test,
380 GL_HP_texture_lighting,
381 GL_IBM_cull_vertex,
382 GL_IBM_multimode_draw_arrays,
383 GL_IBM_rasterpos_clip,
384 GL_IBM_static_data,
385 GL_IBM_texture_mirrored_repeat,
386 GL_IBM_vertex_array_lists,
387 GL_INGR_blend_func_separate,
388 GL_INGR_color_clamp,
389 GL_INGR_interlace_read,
390 GL_INTEL_blackhole_render,
391 GL_INTEL_conservative_rasterization,
392 GL_INTEL_fragment_shader_ordering,
393 GL_INTEL_framebuffer_CMAA,
394 GL_INTEL_map_texture,
395 GL_INTEL_parallel_arrays,
396 GL_INTEL_performance_query,
397 GL_KHR_blend_equation_advanced,
398 GL_KHR_blend_equation_advanced_coherent,
399 GL_KHR_context_flush_control,
400 GL_KHR_debug,
401 GL_KHR_no_error,
402 GL_KHR_parallel_shader_compile,
403 GL_KHR_robust_buffer_access_behavior,
404 GL_KHR_robustness,
405 GL_KHR_shader_subgroup,
406 GL_KHR_texture_compression_astc_hdr,
407 GL_KHR_texture_compression_astc_ldr,
408 GL_KHR_texture_compression_astc_sliced_3d,
409 GL_MESAX_texture_stack,
410 GL_MESA_framebuffer_flip_x,
411 GL_MESA_framebuffer_flip_y,
412 GL_MESA_framebuffer_swap_xy,
413 GL_MESA_pack_invert,
414 GL_MESA_program_binary_formats,
415 GL_MESA_resize_buffers,
416 GL_MESA_shader_integer_functions,
417 GL_MESA_tile_raster_order,
418 GL_MESA_window_pos,
419 GL_MESA_ycbcr_texture,
420 GL_NVX_blend_equation_advanced_multi_draw_buffers,
421 GL_NVX_conditional_render,
422 GL_NVX_gpu_memory_info,
423 GL_NVX_gpu_multicast2,
424 GL_NVX_linked_gpu_multicast,
425 GL_NVX_progress_fence,
426 GL_NV_alpha_to_coverage_dither_control,
427 GL_NV_bindless_multi_draw_indirect,
428 GL_NV_bindless_multi_draw_indirect_count,
429 GL_NV_bindless_texture,
430 GL_NV_blend_equation_advanced,
431 GL_NV_blend_equation_advanced_coherent,
432 GL_NV_blend_minmax_factor,
433 GL_NV_blend_square,
434 GL_NV_clip_space_w_scaling,
435 GL_NV_command_list,
436 GL_NV_compute_program5,
437 GL_NV_compute_shader_derivatives,
438 GL_NV_conditional_render,
439 GL_NV_conservative_raster,
440 GL_NV_conservative_raster_dilate,
441 GL_NV_conservative_raster_pre_snap,
442 GL_NV_conservative_raster_pre_snap_triangles,
443 GL_NV_conservative_raster_underestimation,
444 GL_NV_copy_depth_to_color,
445 GL_NV_copy_image,
446 GL_NV_deep_texture3D,
447 GL_NV_depth_buffer_float,
448 GL_NV_depth_clamp,
449 GL_NV_draw_texture,
450 GL_NV_draw_vulkan_image,
451 GL_NV_evaluators,
452 GL_NV_explicit_multisample,
453 GL_NV_fence,
454 GL_NV_fill_rectangle,
455 GL_NV_float_buffer,
456 GL_NV_fog_distance,
457 GL_NV_fragment_coverage_to_color,
458 GL_NV_fragment_program,
459 GL_NV_fragment_program2,
460 GL_NV_fragment_program4,
461 GL_NV_fragment_program_option,
462 GL_NV_fragment_shader_barycentric,
463 GL_NV_fragment_shader_interlock,
464 GL_NV_framebuffer_mixed_samples,
465 GL_NV_framebuffer_multisample_coverage,
466 GL_NV_geometry_program4,
467 GL_NV_geometry_shader4,
468 GL_NV_geometry_shader_passthrough,
469 GL_NV_gpu_multicast,
470 GL_NV_gpu_program4,
471 GL_NV_gpu_program5,
472 GL_NV_gpu_program5_mem_extended,
473 GL_NV_gpu_shader5,
474 GL_NV_half_float,
475 GL_NV_internalformat_sample_query,
476 GL_NV_light_max_exponent,
477 GL_NV_memory_attachment,
478 GL_NV_memory_object_sparse,
479 GL_NV_mesh_shader,
480 GL_NV_multisample_coverage,
481 GL_NV_multisample_filter_hint,
482 GL_NV_occlusion_query,
483 GL_NV_packed_depth_stencil,
484 GL_NV_parameter_buffer_object,
485 GL_NV_parameter_buffer_object2,
486 GL_NV_path_rendering,
487 GL_NV_path_rendering_shared_edge,
488 GL_NV_pixel_data_range,
489 GL_NV_point_sprite,
490 GL_NV_present_video,
491 GL_NV_primitive_restart,
492 GL_NV_primitive_shading_rate,
493 GL_NV_query_resource,
494 GL_NV_query_resource_tag,
495 GL_NV_register_combiners,
496 GL_NV_register_combiners2,
497 GL_NV_representative_fragment_test,
498 GL_NV_robustness_video_memory_purge,
499 GL_NV_sample_locations,
500 GL_NV_sample_mask_override_coverage,
501 GL_NV_scissor_exclusive,
502 GL_NV_shader_atomic_counters,
503 GL_NV_shader_atomic_float,
504 GL_NV_shader_atomic_float64,
505 GL_NV_shader_atomic_fp16_vector,
506 GL_NV_shader_atomic_int64,
507 GL_NV_shader_buffer_load,
508 GL_NV_shader_buffer_store,
509 GL_NV_shader_storage_buffer_object,
510 GL_NV_shader_subgroup_partitioned,
511 GL_NV_shader_texture_footprint,
512 GL_NV_shader_thread_group,
513 GL_NV_shader_thread_shuffle,
514 GL_NV_shading_rate_image,
515 GL_NV_stereo_view_rendering,
516 GL_NV_tessellation_program5,
517 GL_NV_texgen_emboss,
518 GL_NV_texgen_reflection,
519 GL_NV_texture_barrier,
520 GL_NV_texture_compression_vtc,
521 GL_NV_texture_env_combine4,
522 GL_NV_texture_expand_normal,
523 GL_NV_texture_multisample,
524 GL_NV_texture_rectangle,
525 GL_NV_texture_rectangle_compressed,
526 GL_NV_texture_shader,
527 GL_NV_texture_shader2,
528 GL_NV_texture_shader3,
529 GL_NV_timeline_semaphore,
530 GL_NV_transform_feedback,
531 GL_NV_transform_feedback2,
532 GL_NV_uniform_buffer_unified_memory,
533 GL_NV_vdpau_interop,
534 GL_NV_vdpau_interop2,
535 GL_NV_vertex_array_range,
536 GL_NV_vertex_array_range2,
537 GL_NV_vertex_attrib_integer_64bit,
538 GL_NV_vertex_buffer_unified_memory,
539 GL_NV_vertex_program,
540 GL_NV_vertex_program1_1,
541 GL_NV_vertex_program2,
542 GL_NV_vertex_program2_option,
543 GL_NV_vertex_program3,
544 GL_NV_vertex_program4,
545 GL_NV_video_capture,
546 GL_NV_viewport_array2,
547 GL_NV_viewport_swizzle,
548 GL_OES_byte_coordinates,
549 GL_OES_compressed_paletted_texture,
550 GL_OES_fixed_point,
551 GL_OES_query_matrix,
552 GL_OES_read_format,
553 GL_OES_single_precision,
554 GL_OML_interlace,
555 GL_OML_resample,
556 GL_OML_subsample,
557 GL_OVR_multiview,
558 GL_OVR_multiview2,
559 GL_PGI_misc_hints,
560 GL_PGI_vertex_hints,
561 GL_REND_screen_coordinates,
562 GL_S3_s3tc,
563 GL_SGIS_detail_texture,
564 GL_SGIS_fog_function,
565 GL_SGIS_generate_mipmap,
566 GL_SGIS_multisample,
567 GL_SGIS_pixel_texture,
568 GL_SGIS_point_line_texgen,
569 GL_SGIS_point_parameters,
570 GL_SGIS_sharpen_texture,
571 GL_SGIS_texture4D,
572 GL_SGIS_texture_border_clamp,
573 GL_SGIS_texture_color_mask,
574 GL_SGIS_texture_edge_clamp,
575 GL_SGIS_texture_filter4,
576 GL_SGIS_texture_lod,
577 GL_SGIS_texture_select,
578 GL_SGIX_async,
579 GL_SGIX_async_histogram,
580 GL_SGIX_async_pixel,
581 GL_SGIX_blend_alpha_minmax,
582 GL_SGIX_calligraphic_fragment,
583 GL_SGIX_clipmap,
584 GL_SGIX_convolution_accuracy,
585 GL_SGIX_depth_pass_instrument,
586 GL_SGIX_depth_texture,
587 GL_SGIX_flush_raster,
588 GL_SGIX_fog_offset,
589 GL_SGIX_fragment_lighting,
590 GL_SGIX_framezoom,
591 GL_SGIX_igloo_interface,
592 GL_SGIX_instruments,
593 GL_SGIX_interlace,
594 GL_SGIX_ir_instrument1,
595 GL_SGIX_list_priority,
596 GL_SGIX_pixel_texture,
597 GL_SGIX_pixel_tiles,
598 GL_SGIX_polynomial_ffd,
599 GL_SGIX_reference_plane,
600 GL_SGIX_resample,
601 GL_SGIX_scalebias_hint,
602 GL_SGIX_shadow,
603 GL_SGIX_shadow_ambient,
604 GL_SGIX_sprite,
605 GL_SGIX_subsample,
606 GL_SGIX_tag_sample_buffer,
607 GL_SGIX_texture_add_env,
608 GL_SGIX_texture_coordinate_clamp,
609 GL_SGIX_texture_lod_bias,
610 GL_SGIX_texture_multi_buffer,
611 GL_SGIX_texture_scale_bias,
612 GL_SGIX_vertex_preclip,
613 GL_SGIX_ycrcb,
614 GL_SGIX_ycrcb_subsample,
615 GL_SGIX_ycrcba,
616 GL_SGI_color_matrix,
617 GL_SGI_color_table,
618 GL_SGI_texture_color_table,
619 GL_SUNX_constant_data,
620 GL_SUN_convolution_border_modes,
621 GL_SUN_global_alpha,
622 GL_SUN_mesh_array,
623 GL_SUN_slice_accum,
624 GL_SUN_triangle_list,
625 GL_SUN_vertex,
626 GL_WIN_phong_shading,
627 GL_WIN_specular_fog
628 Loader: True
629 Local files: False
630 Omit khrplatform: False
631 Reproducible: False
632
633 Commandline:
634 --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_EGL_sync,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_blit_layers,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shader_samples_identical,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_storage,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_x,GL_MESA_framebuffer_flip_y,GL_MESA_framebuffer_swap_xy,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_gpu_multicast2,GL_NVX_linked_gpu_multicast,GL_NVX_progress_fence,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_memory_object_sparse,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_primitive_shading_rate,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_subgroup_partitioned,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_timeline_semaphore,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
635 Online:
636 Too many extensions
637*/
638
639#include <stdio.h>
640#include <stdlib.h>
641#include <string.h>
642#include <glad/glad.h>
643
644static void* get_proc(const char *namez);
645
646#if defined(_WIN32) || defined(__CYGWIN__)
647#ifndef _WINDOWS_
648#undef APIENTRY
649#endif
650#include <windows.h>
651static HMODULE libGL;
652
653typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
654static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
655
656#ifdef _MSC_VER
657#ifdef __has_include
658 #if __has_include(<winapifamily.h>)
659 #define HAVE_WINAPIFAMILY 1
660 #endif
661#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
662 #define HAVE_WINAPIFAMILY 1
663#endif
664#endif
665
666#ifdef HAVE_WINAPIFAMILY
667 #include <winapifamily.h>
668 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
669 #define IS_UWP 1
670 #endif
671#endif
672
673static
674int open_gl(void) {
675#ifndef IS_UWP
676 libGL = LoadLibraryW(L"opengl32.dll");
677 if(libGL != NULL) {
678 void (* tmp)(void);
679 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
680 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
681 return gladGetProcAddressPtr != NULL;
682 }
683#endif
684
685 return 0;
686}
687
688static
689void close_gl(void) {
690 if(libGL != NULL) {
691 FreeLibrary((HMODULE) libGL);
692 libGL = NULL;
693 }
694}
695#else
696#include <dlfcn.h>
697static void* libGL;
698
699#if !defined(__APPLE__) && !defined(__HAIKU__)
700typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
701static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
702#endif
703
704static
705int open_gl(void) {
706#ifdef __APPLE__
707 static const char *NAMES[] = {
708 "../Frameworks/OpenGL.framework/OpenGL",
709 "/Library/Frameworks/OpenGL.framework/OpenGL",
710 "/System/Library/Frameworks/OpenGL.framework/OpenGL",
711 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
712 };
713#else
714 static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
715#endif
716
717 unsigned int index = 0;
718 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
719 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
720
721 if(libGL != NULL) {
722#if defined(__APPLE__) || defined(__HAIKU__)
723 return 1;
724#else
725 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
726 "glXGetProcAddressARB");
727 return gladGetProcAddressPtr != NULL;
728#endif
729 }
730 }
731
732 return 0;
733}
734
735static
736void close_gl(void) {
737 if(libGL != NULL) {
738 dlclose(libGL);
739 libGL = NULL;
740 }
741}
742#endif
743
744static
745void* get_proc(const char *namez) {
746 void* result = NULL;
747 if(libGL == NULL) return NULL;
748
749#if !defined(__APPLE__) && !defined(__HAIKU__)
750 if(gladGetProcAddressPtr != NULL) {
751 result = gladGetProcAddressPtr(namez);
752 }
753#endif
754 if(result == NULL) {
755#if defined(_WIN32) || defined(__CYGWIN__)
756 result = (void*)GetProcAddress((HMODULE) libGL, namez);
757#else
758 result = dlsym(libGL, namez);
759#endif
760 }
761
762 return result;
763}
764
765int gladLoadGL(void) {
766 int status = 0;
767
768 if(open_gl()) {
769 status = gladLoadGLLoader(&get_proc);
770 close_gl();
771 }
772
773 return status;
774}
775
776struct gladGLversionStruct GLVersion = { 0, 0 };
777
778#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
779#define _GLAD_IS_SOME_NEW_VERSION 1
780#endif
781
782static int max_loaded_major;
783static int max_loaded_minor;
784
785static const char *exts = NULL;
786static int num_exts_i = 0;
787static char **exts_i = NULL;
788
789static int get_exts(void) {
790#ifdef _GLAD_IS_SOME_NEW_VERSION
791 if(max_loaded_major < 3) {
792#endif
793 exts = (const char *)glGetString(GL_EXTENSIONS);
794#ifdef _GLAD_IS_SOME_NEW_VERSION
795 } else {
796 unsigned int index;
797
798 num_exts_i = 0;
799 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
800 if (num_exts_i > 0) {
801 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
802 }
803
804 if (exts_i == NULL) {
805 return 0;
806 }
807
808 for(index = 0; index < (unsigned)num_exts_i; index++) {
809 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
810 size_t len = strlen(gl_str_tmp);
811
812 char *local_str = (char*)malloc((len+1) * sizeof(char));
813 if(local_str != NULL) {
814 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
815 }
816 exts_i[index] = local_str;
817 }
818 }
819#endif
820 return 1;
821}
822
823static void free_exts(void) {
824 if (exts_i != NULL) {
825 int index;
826 for(index = 0; index < num_exts_i; index++) {
827 free((char *)exts_i[index]);
828 }
829 free((void *)exts_i);
830 exts_i = NULL;
831 }
832}
833
834static int has_ext(const char *ext) {
835#ifdef _GLAD_IS_SOME_NEW_VERSION
836 if(max_loaded_major < 3) {
837#endif
838 const char *extensions;
839 const char *loc;
840 const char *terminator;
841 extensions = exts;
842 if(extensions == NULL || ext == NULL) {
843 return 0;
844 }
845
846 while(1) {
847 loc = strstr(extensions, ext);
848 if(loc == NULL) {
849 return 0;
850 }
851
852 terminator = loc + strlen(ext);
853 if((loc == extensions || *(loc - 1) == ' ') &&
854 (*terminator == ' ' || *terminator == '\0')) {
855 return 1;
856 }
857 extensions = terminator;
858 }
859#ifdef _GLAD_IS_SOME_NEW_VERSION
860 } else {
861 int index;
862 if(exts_i == NULL) return 0;
863 for(index = 0; index < num_exts_i; index++) {
864 const char *e = exts_i[index];
865
866 if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
867 return 1;
868 }
869 }
870 }
871#endif
872
873 return 0;
874}
875int GLAD_GL_VERSION_1_0 = 0;
876int GLAD_GL_VERSION_1_1 = 0;
877int GLAD_GL_VERSION_1_2 = 0;
878int GLAD_GL_VERSION_1_3 = 0;
879int GLAD_GL_VERSION_1_4 = 0;
880int GLAD_GL_VERSION_1_5 = 0;
881int GLAD_GL_VERSION_2_0 = 0;
882int GLAD_GL_VERSION_2_1 = 0;
883int GLAD_GL_VERSION_3_0 = 0;
884int GLAD_GL_VERSION_3_1 = 0;
885int GLAD_GL_VERSION_3_2 = 0;
886int GLAD_GL_VERSION_3_3 = 0;
887int GLAD_GL_VERSION_4_0 = 0;
888int GLAD_GL_VERSION_4_1 = 0;
889int GLAD_GL_VERSION_4_2 = 0;
890int GLAD_GL_VERSION_4_3 = 0;
891int GLAD_GL_VERSION_4_4 = 0;
892int GLAD_GL_VERSION_4_5 = 0;
893int GLAD_GL_VERSION_4_6 = 0;
894PFNGLACCUMPROC glad_glAccum = NULL;
895PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
896PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
897PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
898PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
899PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
900PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
901PFNGLBEGINPROC glad_glBegin = NULL;
902PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
903PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
904PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
905PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
906PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
907PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
908PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
909PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
910PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
911PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
912PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
913PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
914PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
915PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
916PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
917PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
918PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
919PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
920PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
921PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
922PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
923PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
924PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
925PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
926PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
927PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
928PFNGLBITMAPPROC glad_glBitmap = NULL;
929PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
930PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
931PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
932PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
933PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
934PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
935PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
936PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
937PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
938PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
939PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
940PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
941PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
942PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
943PFNGLCALLLISTPROC glad_glCallList = NULL;
944PFNGLCALLLISTSPROC glad_glCallLists = NULL;
945PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
946PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
947PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
948PFNGLCLEARPROC glad_glClear = NULL;
949PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
950PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
951PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
952PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
953PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
954PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
955PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
956PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
957PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
958PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
959PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
960PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
961PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
962PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
963PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
964PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
965PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
966PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
967PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
968PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
969PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
970PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
971PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
972PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
973PFNGLCOLOR3BPROC glad_glColor3b = NULL;
974PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
975PFNGLCOLOR3DPROC glad_glColor3d = NULL;
976PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
977PFNGLCOLOR3FPROC glad_glColor3f = NULL;
978PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
979PFNGLCOLOR3IPROC glad_glColor3i = NULL;
980PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
981PFNGLCOLOR3SPROC glad_glColor3s = NULL;
982PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
983PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
984PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
985PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
986PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
987PFNGLCOLOR3USPROC glad_glColor3us = NULL;
988PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
989PFNGLCOLOR4BPROC glad_glColor4b = NULL;
990PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
991PFNGLCOLOR4DPROC glad_glColor4d = NULL;
992PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
993PFNGLCOLOR4FPROC glad_glColor4f = NULL;
994PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
995PFNGLCOLOR4IPROC glad_glColor4i = NULL;
996PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
997PFNGLCOLOR4SPROC glad_glColor4s = NULL;
998PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
999PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
1000PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
1001PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
1002PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
1003PFNGLCOLOR4USPROC glad_glColor4us = NULL;
1004PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
1005PFNGLCOLORMASKPROC glad_glColorMask = NULL;
1006PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
1007PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
1008PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
1009PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
1010PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
1011PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
1012PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
1013PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
1014PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
1015PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
1016PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
1017PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
1018PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
1019PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
1020PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
1021PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
1022PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
1023PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
1024PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
1025PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
1026PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
1027PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
1028PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
1029PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
1030PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
1031PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
1032PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
1033PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
1034PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
1035PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
1036PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
1037PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
1038PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
1039PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
1040PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
1041PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
1042PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
1043PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
1044PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
1045PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
1046PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
1047PFNGLCULLFACEPROC glad_glCullFace = NULL;
1048PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
1049PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
1050PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
1051PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
1052PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
1053PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
1054PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
1055PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
1056PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
1057PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
1058PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
1059PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
1060PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
1061PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
1062PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
1063PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
1064PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
1065PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
1066PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
1067PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
1068PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
1069PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
1070PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
1071PFNGLDISABLEPROC glad_glDisable = NULL;
1072PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
1073PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
1074PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
1075PFNGLDISABLEIPROC glad_glDisablei = NULL;
1076PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
1077PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
1078PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
1079PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
1080PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
1081PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
1082PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
1083PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
1084PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
1085PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
1086PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
1087PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
1088PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
1089PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
1090PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
1091PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
1092PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
1093PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
1094PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
1095PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
1096PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
1097PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
1098PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
1099PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
1100PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
1101PFNGLENABLEPROC glad_glEnable = NULL;
1102PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
1103PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
1104PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
1105PFNGLENABLEIPROC glad_glEnablei = NULL;
1106PFNGLENDPROC glad_glEnd = NULL;
1107PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
1108PFNGLENDLISTPROC glad_glEndList = NULL;
1109PFNGLENDQUERYPROC glad_glEndQuery = NULL;
1110PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
1111PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
1112PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
1113PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
1114PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
1115PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
1116PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
1117PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
1118PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
1119PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
1120PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
1121PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
1122PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
1123PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
1124PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
1125PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
1126PFNGLFINISHPROC glad_glFinish = NULL;
1127PFNGLFLUSHPROC glad_glFlush = NULL;
1128PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
1129PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
1130PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
1131PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
1132PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
1133PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
1134PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
1135PFNGLFOGFPROC glad_glFogf = NULL;
1136PFNGLFOGFVPROC glad_glFogfv = NULL;
1137PFNGLFOGIPROC glad_glFogi = NULL;
1138PFNGLFOGIVPROC glad_glFogiv = NULL;
1139PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
1140PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
1141PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
1142PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
1143PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
1144PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
1145PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
1146PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
1147PFNGLFRUSTUMPROC glad_glFrustum = NULL;
1148PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
1149PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
1150PFNGLGENLISTSPROC glad_glGenLists = NULL;
1151PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
1152PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
1153PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
1154PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
1155PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
1156PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
1157PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
1158PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
1159PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
1160PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
1161PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
1162PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
1163PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
1164PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
1165PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
1166PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
1167PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
1168PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
1169PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
1170PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
1171PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
1172PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
1173PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
1174PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
1175PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
1176PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
1177PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
1178PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
1179PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
1180PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
1181PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
1182PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
1183PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
1184PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
1185PFNGLGETERRORPROC glad_glGetError = NULL;
1186PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
1187PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
1188PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
1189PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
1190PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
1191PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
1192PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
1193PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
1194PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
1195PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
1196PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
1197PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
1198PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
1199PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
1200PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
1201PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
1202PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
1203PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
1204PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
1205PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
1206PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
1207PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
1208PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
1209PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
1210PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
1211PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
1212PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
1213PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
1214PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
1215PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
1216PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
1217PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
1218PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
1219PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
1220PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
1221PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
1222PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
1223PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
1224PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
1225PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
1226PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
1227PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
1228PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
1229PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
1230PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
1231PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
1232PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
1233PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
1234PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
1235PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
1236PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
1237PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
1238PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
1239PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
1240PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
1241PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
1242PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
1243PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
1244PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
1245PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
1246PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
1247PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
1248PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
1249PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
1250PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
1251PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
1252PFNGLGETSTRINGPROC glad_glGetString = NULL;
1253PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
1254PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
1255PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
1256PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
1257PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
1258PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
1259PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
1260PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
1261PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
1262PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
1263PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
1264PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
1265PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
1266PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
1267PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
1268PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
1269PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
1270PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
1271PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
1272PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
1273PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
1274PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
1275PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
1276PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
1277PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
1278PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
1279PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
1280PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
1281PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
1282PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
1283PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
1284PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
1285PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
1286PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
1287PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
1288PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
1289PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
1290PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
1291PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
1292PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
1293PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
1294PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
1295PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
1296PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
1297PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
1298PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
1299PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL;
1300PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL;
1301PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL;
1302PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL;
1303PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL;
1304PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL;
1305PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL;
1306PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL;
1307PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL;
1308PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL;
1309PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL;
1310PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL;
1311PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL;
1312PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL;
1313PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL;
1314PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
1315PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
1316PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
1317PFNGLHINTPROC glad_glHint = NULL;
1318PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
1319PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
1320PFNGLINDEXDPROC glad_glIndexd = NULL;
1321PFNGLINDEXDVPROC glad_glIndexdv = NULL;
1322PFNGLINDEXFPROC glad_glIndexf = NULL;
1323PFNGLINDEXFVPROC glad_glIndexfv = NULL;
1324PFNGLINDEXIPROC glad_glIndexi = NULL;
1325PFNGLINDEXIVPROC glad_glIndexiv = NULL;
1326PFNGLINDEXSPROC glad_glIndexs = NULL;
1327PFNGLINDEXSVPROC glad_glIndexsv = NULL;
1328PFNGLINDEXUBPROC glad_glIndexub = NULL;
1329PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
1330PFNGLINITNAMESPROC glad_glInitNames = NULL;
1331PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
1332PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
1333PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
1334PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
1335PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
1336PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
1337PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
1338PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
1339PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
1340PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
1341PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
1342PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
1343PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
1344PFNGLISLISTPROC glad_glIsList = NULL;
1345PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
1346PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
1347PFNGLISQUERYPROC glad_glIsQuery = NULL;
1348PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
1349PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
1350PFNGLISSHADERPROC glad_glIsShader = NULL;
1351PFNGLISSYNCPROC glad_glIsSync = NULL;
1352PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
1353PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
1354PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
1355PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
1356PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
1357PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
1358PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
1359PFNGLLIGHTFPROC glad_glLightf = NULL;
1360PFNGLLIGHTFVPROC glad_glLightfv = NULL;
1361PFNGLLIGHTIPROC glad_glLighti = NULL;
1362PFNGLLIGHTIVPROC glad_glLightiv = NULL;
1363PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
1364PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
1365PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
1366PFNGLLISTBASEPROC glad_glListBase = NULL;
1367PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
1368PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
1369PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
1370PFNGLLOADNAMEPROC glad_glLoadName = NULL;
1371PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
1372PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
1373PFNGLLOGICOPPROC glad_glLogicOp = NULL;
1374PFNGLMAP1DPROC glad_glMap1d = NULL;
1375PFNGLMAP1FPROC glad_glMap1f = NULL;
1376PFNGLMAP2DPROC glad_glMap2d = NULL;
1377PFNGLMAP2FPROC glad_glMap2f = NULL;
1378PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
1379PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
1380PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
1381PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
1382PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
1383PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
1384PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
1385PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
1386PFNGLMATERIALFPROC glad_glMaterialf = NULL;
1387PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
1388PFNGLMATERIALIPROC glad_glMateriali = NULL;
1389PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
1390PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
1391PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
1392PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
1393PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
1394PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
1395PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
1396PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
1397PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
1398PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
1399PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
1400PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL;
1401PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
1402PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
1403PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
1404PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL;
1405PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
1406PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
1407PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
1408PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
1409PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
1410PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
1411PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
1412PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
1413PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
1414PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
1415PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
1416PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
1417PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
1418PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
1419PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
1420PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
1421PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
1422PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
1423PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
1424PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
1425PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
1426PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
1427PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
1428PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
1429PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
1430PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
1431PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
1432PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
1433PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
1434PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
1435PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
1436PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
1437PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
1438PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
1439PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
1440PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
1441PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
1442PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
1443PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
1444PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
1445PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
1446PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
1447PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
1448PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
1449PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
1450PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
1451PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
1452PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
1453PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
1454PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
1455PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
1456PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
1457PFNGLNEWLISTPROC glad_glNewList = NULL;
1458PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
1459PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
1460PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
1461PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
1462PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
1463PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
1464PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
1465PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
1466PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
1467PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
1468PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
1469PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
1470PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
1471PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
1472PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
1473PFNGLORTHOPROC glad_glOrtho = NULL;
1474PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
1475PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
1476PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
1477PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
1478PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
1479PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
1480PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
1481PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
1482PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
1483PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
1484PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
1485PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
1486PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
1487PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
1488PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
1489PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
1490PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
1491PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
1492PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
1493PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
1494PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
1495PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
1496PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
1497PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
1498PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
1499PFNGLPOPNAMEPROC glad_glPopName = NULL;
1500PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
1501PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
1502PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
1503PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
1504PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
1505PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
1506PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
1507PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
1508PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
1509PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
1510PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
1511PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
1512PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
1513PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
1514PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
1515PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
1516PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
1517PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
1518PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
1519PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
1520PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
1521PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
1522PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
1523PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
1524PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
1525PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
1526PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
1527PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
1528PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
1529PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
1530PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
1531PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
1532PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
1533PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
1534PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
1535PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
1536PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
1537PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
1538PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
1539PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
1540PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
1541PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
1542PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
1543PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
1544PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
1545PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
1546PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
1547PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
1548PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
1549PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
1550PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
1551PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
1552PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
1553PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
1554PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
1555PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
1556PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
1557PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
1558PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
1559PFNGLPUSHNAMEPROC glad_glPushName = NULL;
1560PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
1561PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
1562PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
1563PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
1564PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
1565PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
1566PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
1567PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
1568PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
1569PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
1570PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
1571PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
1572PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
1573PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
1574PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
1575PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
1576PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
1577PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
1578PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
1579PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
1580PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
1581PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
1582PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
1583PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
1584PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
1585PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
1586PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
1587PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
1588PFNGLRECTDPROC glad_glRectd = NULL;
1589PFNGLRECTDVPROC glad_glRectdv = NULL;
1590PFNGLRECTFPROC glad_glRectf = NULL;
1591PFNGLRECTFVPROC glad_glRectfv = NULL;
1592PFNGLRECTIPROC glad_glRecti = NULL;
1593PFNGLRECTIVPROC glad_glRectiv = NULL;
1594PFNGLRECTSPROC glad_glRects = NULL;
1595PFNGLRECTSVPROC glad_glRectsv = NULL;
1596PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
1597PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
1598PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
1599PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
1600PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
1601PFNGLROTATEDPROC glad_glRotated = NULL;
1602PFNGLROTATEFPROC glad_glRotatef = NULL;
1603PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
1604PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
1605PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
1606PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
1607PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
1608PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
1609PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
1610PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
1611PFNGLSCALEDPROC glad_glScaled = NULL;
1612PFNGLSCALEFPROC glad_glScalef = NULL;
1613PFNGLSCISSORPROC glad_glScissor = NULL;
1614PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
1615PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
1616PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
1617PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
1618PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
1619PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
1620PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
1621PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
1622PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
1623PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
1624PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
1625PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
1626PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
1627PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
1628PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
1629PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
1630PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
1631PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
1632PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
1633PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
1634PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
1635PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
1636PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
1637PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
1638PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
1639PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
1640PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
1641PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL;
1642PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
1643PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
1644PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
1645PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
1646PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
1647PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
1648PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
1649PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
1650PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
1651PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
1652PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
1653PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
1654PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
1655PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
1656PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
1657PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
1658PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
1659PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
1660PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
1661PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
1662PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
1663PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
1664PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
1665PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
1666PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
1667PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
1668PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
1669PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
1670PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
1671PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
1672PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
1673PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
1674PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
1675PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
1676PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
1677PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
1678PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
1679PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
1680PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
1681PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
1682PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
1683PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
1684PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
1685PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
1686PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
1687PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
1688PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
1689PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
1690PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
1691PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
1692PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
1693PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
1694PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
1695PFNGLTEXGENDPROC glad_glTexGend = NULL;
1696PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
1697PFNGLTEXGENFPROC glad_glTexGenf = NULL;
1698PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
1699PFNGLTEXGENIPROC glad_glTexGeni = NULL;
1700PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
1701PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
1702PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
1703PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
1704PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
1705PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
1706PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
1707PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
1708PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
1709PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
1710PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
1711PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
1712PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
1713PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
1714PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
1715PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
1716PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
1717PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
1718PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
1719PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
1720PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
1721PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
1722PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
1723PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
1724PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
1725PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
1726PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
1727PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
1728PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
1729PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
1730PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
1731PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
1732PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
1733PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
1734PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
1735PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
1736PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
1737PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
1738PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
1739PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
1740PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
1741PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
1742PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
1743PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
1744PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
1745PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
1746PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
1747PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
1748PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
1749PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
1750PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
1751PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
1752PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
1753PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
1754PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
1755PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
1756PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
1757PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
1758PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
1759PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
1760PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
1761PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
1762PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
1763PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
1764PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
1765PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
1766PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
1767PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
1768PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
1769PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
1770PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
1771PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
1772PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
1773PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
1774PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
1775PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
1776PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
1777PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
1778PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
1779PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
1780PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
1781PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
1782PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
1783PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
1784PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
1785PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
1786PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
1787PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
1788PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
1789PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
1790PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
1791PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
1792PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
1793PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
1794PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
1795PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
1796PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
1797PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
1798PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
1799PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
1800PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
1801PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
1802PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
1803PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
1804PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
1805PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
1806PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
1807PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
1808PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
1809PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
1810PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
1811PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
1812PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
1813PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
1814PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
1815PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
1816PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
1817PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
1818PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
1819PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
1820PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
1821PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
1822PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
1823PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
1824PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
1825PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
1826PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
1827PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
1828PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
1829PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
1830PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
1831PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
1832PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
1833PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
1834PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
1835PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
1836PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
1837PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
1838PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
1839PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
1840PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
1841PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
1842PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
1843PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
1844PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
1845PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
1846PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
1847PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
1848PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
1849PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
1850PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
1851PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
1852PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
1853PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
1854PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
1855PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
1856PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
1857PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
1858PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
1859PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
1860PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
1861PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
1862PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
1863PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
1864PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
1865PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
1866PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
1867PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
1868PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
1869PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
1870PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
1871PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
1872PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
1873PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
1874PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
1875PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
1876PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
1877PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
1878PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
1879PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
1880PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
1881PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
1882PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
1883PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
1884PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
1885PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
1886PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
1887PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
1888PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
1889PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
1890PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
1891PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
1892PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
1893PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
1894PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
1895PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
1896PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
1897PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
1898PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
1899PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
1900PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
1901PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
1902PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
1903PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
1904PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
1905PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
1906PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
1907PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
1908PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
1909PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
1910PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
1911PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
1912PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
1913PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
1914PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
1915PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
1916PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
1917PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
1918PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
1919PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
1920PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
1921PFNGLVIEWPORTPROC glad_glViewport = NULL;
1922PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
1923PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
1924PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
1925PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
1926PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
1927PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
1928PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
1929PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
1930PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
1931PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
1932PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
1933PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
1934PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
1935PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
1936PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
1937PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
1938PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
1939PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
1940PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
1941PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
1942int GLAD_GL_3DFX_multisample = 0;
1943int GLAD_GL_3DFX_tbuffer = 0;
1944int GLAD_GL_3DFX_texture_compression_FXT1 = 0;
1945int GLAD_GL_AMD_blend_minmax_factor = 0;
1946int GLAD_GL_AMD_conservative_depth = 0;
1947int GLAD_GL_AMD_debug_output = 0;
1948int GLAD_GL_AMD_depth_clamp_separate = 0;
1949int GLAD_GL_AMD_draw_buffers_blend = 0;
1950int GLAD_GL_AMD_framebuffer_multisample_advanced = 0;
1951int GLAD_GL_AMD_framebuffer_sample_positions = 0;
1952int GLAD_GL_AMD_gcn_shader = 0;
1953int GLAD_GL_AMD_gpu_shader_half_float = 0;
1954int GLAD_GL_AMD_gpu_shader_int16 = 0;
1955int GLAD_GL_AMD_gpu_shader_int64 = 0;
1956int GLAD_GL_AMD_interleaved_elements = 0;
1957int GLAD_GL_AMD_multi_draw_indirect = 0;
1958int GLAD_GL_AMD_name_gen_delete = 0;
1959int GLAD_GL_AMD_occlusion_query_event = 0;
1960int GLAD_GL_AMD_performance_monitor = 0;
1961int GLAD_GL_AMD_pinned_memory = 0;
1962int GLAD_GL_AMD_query_buffer_object = 0;
1963int GLAD_GL_AMD_sample_positions = 0;
1964int GLAD_GL_AMD_seamless_cubemap_per_texture = 0;
1965int GLAD_GL_AMD_shader_atomic_counter_ops = 0;
1966int GLAD_GL_AMD_shader_ballot = 0;
1967int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0;
1968int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0;
1969int GLAD_GL_AMD_shader_image_load_store_lod = 0;
1970int GLAD_GL_AMD_shader_stencil_export = 0;
1971int GLAD_GL_AMD_shader_trinary_minmax = 0;
1972int GLAD_GL_AMD_sparse_texture = 0;
1973int GLAD_GL_AMD_stencil_operation_extended = 0;
1974int GLAD_GL_AMD_texture_gather_bias_lod = 0;
1975int GLAD_GL_AMD_texture_texture4 = 0;
1976int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0;
1977int GLAD_GL_AMD_transform_feedback4 = 0;
1978int GLAD_GL_AMD_vertex_shader_layer = 0;
1979int GLAD_GL_AMD_vertex_shader_tessellator = 0;
1980int GLAD_GL_AMD_vertex_shader_viewport_index = 0;
1981int GLAD_GL_APPLE_aux_depth_stencil = 0;
1982int GLAD_GL_APPLE_client_storage = 0;
1983int GLAD_GL_APPLE_element_array = 0;
1984int GLAD_GL_APPLE_fence = 0;
1985int GLAD_GL_APPLE_float_pixels = 0;
1986int GLAD_GL_APPLE_flush_buffer_range = 0;
1987int GLAD_GL_APPLE_object_purgeable = 0;
1988int GLAD_GL_APPLE_rgb_422 = 0;
1989int GLAD_GL_APPLE_row_bytes = 0;
1990int GLAD_GL_APPLE_specular_vector = 0;
1991int GLAD_GL_APPLE_texture_range = 0;
1992int GLAD_GL_APPLE_transform_hint = 0;
1993int GLAD_GL_APPLE_vertex_array_object = 0;
1994int GLAD_GL_APPLE_vertex_array_range = 0;
1995int GLAD_GL_APPLE_vertex_program_evaluators = 0;
1996int GLAD_GL_APPLE_ycbcr_422 = 0;
1997int GLAD_GL_ARB_ES2_compatibility = 0;
1998int GLAD_GL_ARB_ES3_1_compatibility = 0;
1999int GLAD_GL_ARB_ES3_2_compatibility = 0;
2000int GLAD_GL_ARB_ES3_compatibility = 0;
2001int GLAD_GL_ARB_arrays_of_arrays = 0;
2002int GLAD_GL_ARB_base_instance = 0;
2003int GLAD_GL_ARB_bindless_texture = 0;
2004int GLAD_GL_ARB_blend_func_extended = 0;
2005int GLAD_GL_ARB_buffer_storage = 0;
2006int GLAD_GL_ARB_cl_event = 0;
2007int GLAD_GL_ARB_clear_buffer_object = 0;
2008int GLAD_GL_ARB_clear_texture = 0;
2009int GLAD_GL_ARB_clip_control = 0;
2010int GLAD_GL_ARB_color_buffer_float = 0;
2011int GLAD_GL_ARB_compatibility = 0;
2012int GLAD_GL_ARB_compressed_texture_pixel_storage = 0;
2013int GLAD_GL_ARB_compute_shader = 0;
2014int GLAD_GL_ARB_compute_variable_group_size = 0;
2015int GLAD_GL_ARB_conditional_render_inverted = 0;
2016int GLAD_GL_ARB_conservative_depth = 0;
2017int GLAD_GL_ARB_copy_buffer = 0;
2018int GLAD_GL_ARB_copy_image = 0;
2019int GLAD_GL_ARB_cull_distance = 0;
2020int GLAD_GL_ARB_debug_output = 0;
2021int GLAD_GL_ARB_depth_buffer_float = 0;
2022int GLAD_GL_ARB_depth_clamp = 0;
2023int GLAD_GL_ARB_depth_texture = 0;
2024int GLAD_GL_ARB_derivative_control = 0;
2025int GLAD_GL_ARB_direct_state_access = 0;
2026int GLAD_GL_ARB_draw_buffers = 0;
2027int GLAD_GL_ARB_draw_buffers_blend = 0;
2028int GLAD_GL_ARB_draw_elements_base_vertex = 0;
2029int GLAD_GL_ARB_draw_indirect = 0;
2030int GLAD_GL_ARB_draw_instanced = 0;
2031int GLAD_GL_ARB_enhanced_layouts = 0;
2032int GLAD_GL_ARB_explicit_attrib_location = 0;
2033int GLAD_GL_ARB_explicit_uniform_location = 0;
2034int GLAD_GL_ARB_fragment_coord_conventions = 0;
2035int GLAD_GL_ARB_fragment_layer_viewport = 0;
2036int GLAD_GL_ARB_fragment_program = 0;
2037int GLAD_GL_ARB_fragment_program_shadow = 0;
2038int GLAD_GL_ARB_fragment_shader = 0;
2039int GLAD_GL_ARB_fragment_shader_interlock = 0;
2040int GLAD_GL_ARB_framebuffer_no_attachments = 0;
2041int GLAD_GL_ARB_framebuffer_object = 0;
2042int GLAD_GL_ARB_framebuffer_sRGB = 0;
2043int GLAD_GL_ARB_geometry_shader4 = 0;
2044int GLAD_GL_ARB_get_program_binary = 0;
2045int GLAD_GL_ARB_get_texture_sub_image = 0;
2046int GLAD_GL_ARB_gl_spirv = 0;
2047int GLAD_GL_ARB_gpu_shader5 = 0;
2048int GLAD_GL_ARB_gpu_shader_fp64 = 0;
2049int GLAD_GL_ARB_gpu_shader_int64 = 0;
2050int GLAD_GL_ARB_half_float_pixel = 0;
2051int GLAD_GL_ARB_half_float_vertex = 0;
2052int GLAD_GL_ARB_imaging = 0;
2053int GLAD_GL_ARB_indirect_parameters = 0;
2054int GLAD_GL_ARB_instanced_arrays = 0;
2055int GLAD_GL_ARB_internalformat_query = 0;
2056int GLAD_GL_ARB_internalformat_query2 = 0;
2057int GLAD_GL_ARB_invalidate_subdata = 0;
2058int GLAD_GL_ARB_map_buffer_alignment = 0;
2059int GLAD_GL_ARB_map_buffer_range = 0;
2060int GLAD_GL_ARB_matrix_palette = 0;
2061int GLAD_GL_ARB_multi_bind = 0;
2062int GLAD_GL_ARB_multi_draw_indirect = 0;
2063int GLAD_GL_ARB_multisample = 0;
2064int GLAD_GL_ARB_multitexture = 0;
2065int GLAD_GL_ARB_occlusion_query = 0;
2066int GLAD_GL_ARB_occlusion_query2 = 0;
2067int GLAD_GL_ARB_parallel_shader_compile = 0;
2068int GLAD_GL_ARB_pipeline_statistics_query = 0;
2069int GLAD_GL_ARB_pixel_buffer_object = 0;
2070int GLAD_GL_ARB_point_parameters = 0;
2071int GLAD_GL_ARB_point_sprite = 0;
2072int GLAD_GL_ARB_polygon_offset_clamp = 0;
2073int GLAD_GL_ARB_post_depth_coverage = 0;
2074int GLAD_GL_ARB_program_interface_query = 0;
2075int GLAD_GL_ARB_provoking_vertex = 0;
2076int GLAD_GL_ARB_query_buffer_object = 0;
2077int GLAD_GL_ARB_robust_buffer_access_behavior = 0;
2078int GLAD_GL_ARB_robustness = 0;
2079int GLAD_GL_ARB_robustness_isolation = 0;
2080int GLAD_GL_ARB_sample_locations = 0;
2081int GLAD_GL_ARB_sample_shading = 0;
2082int GLAD_GL_ARB_sampler_objects = 0;
2083int GLAD_GL_ARB_seamless_cube_map = 0;
2084int GLAD_GL_ARB_seamless_cubemap_per_texture = 0;
2085int GLAD_GL_ARB_separate_shader_objects = 0;
2086int GLAD_GL_ARB_shader_atomic_counter_ops = 0;
2087int GLAD_GL_ARB_shader_atomic_counters = 0;
2088int GLAD_GL_ARB_shader_ballot = 0;
2089int GLAD_GL_ARB_shader_bit_encoding = 0;
2090int GLAD_GL_ARB_shader_clock = 0;
2091int GLAD_GL_ARB_shader_draw_parameters = 0;
2092int GLAD_GL_ARB_shader_group_vote = 0;
2093int GLAD_GL_ARB_shader_image_load_store = 0;
2094int GLAD_GL_ARB_shader_image_size = 0;
2095int GLAD_GL_ARB_shader_objects = 0;
2096int GLAD_GL_ARB_shader_precision = 0;
2097int GLAD_GL_ARB_shader_stencil_export = 0;
2098int GLAD_GL_ARB_shader_storage_buffer_object = 0;
2099int GLAD_GL_ARB_shader_subroutine = 0;
2100int GLAD_GL_ARB_shader_texture_image_samples = 0;
2101int GLAD_GL_ARB_shader_texture_lod = 0;
2102int GLAD_GL_ARB_shader_viewport_layer_array = 0;
2103int GLAD_GL_ARB_shading_language_100 = 0;
2104int GLAD_GL_ARB_shading_language_420pack = 0;
2105int GLAD_GL_ARB_shading_language_include = 0;
2106int GLAD_GL_ARB_shading_language_packing = 0;
2107int GLAD_GL_ARB_shadow = 0;
2108int GLAD_GL_ARB_shadow_ambient = 0;
2109int GLAD_GL_ARB_sparse_buffer = 0;
2110int GLAD_GL_ARB_sparse_texture = 0;
2111int GLAD_GL_ARB_sparse_texture2 = 0;
2112int GLAD_GL_ARB_sparse_texture_clamp = 0;
2113int GLAD_GL_ARB_spirv_extensions = 0;
2114int GLAD_GL_ARB_stencil_texturing = 0;
2115int GLAD_GL_ARB_sync = 0;
2116int GLAD_GL_ARB_tessellation_shader = 0;
2117int GLAD_GL_ARB_texture_barrier = 0;
2118int GLAD_GL_ARB_texture_border_clamp = 0;
2119int GLAD_GL_ARB_texture_buffer_object = 0;
2120int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0;
2121int GLAD_GL_ARB_texture_buffer_range = 0;
2122int GLAD_GL_ARB_texture_compression = 0;
2123int GLAD_GL_ARB_texture_compression_bptc = 0;
2124int GLAD_GL_ARB_texture_compression_rgtc = 0;
2125int GLAD_GL_ARB_texture_cube_map = 0;
2126int GLAD_GL_ARB_texture_cube_map_array = 0;
2127int GLAD_GL_ARB_texture_env_add = 0;
2128int GLAD_GL_ARB_texture_env_combine = 0;
2129int GLAD_GL_ARB_texture_env_crossbar = 0;
2130int GLAD_GL_ARB_texture_env_dot3 = 0;
2131int GLAD_GL_ARB_texture_filter_anisotropic = 0;
2132int GLAD_GL_ARB_texture_filter_minmax = 0;
2133int GLAD_GL_ARB_texture_float = 0;
2134int GLAD_GL_ARB_texture_gather = 0;
2135int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0;
2136int GLAD_GL_ARB_texture_mirrored_repeat = 0;
2137int GLAD_GL_ARB_texture_multisample = 0;
2138int GLAD_GL_ARB_texture_non_power_of_two = 0;
2139int GLAD_GL_ARB_texture_query_levels = 0;
2140int GLAD_GL_ARB_texture_query_lod = 0;
2141int GLAD_GL_ARB_texture_rectangle = 0;
2142int GLAD_GL_ARB_texture_rg = 0;
2143int GLAD_GL_ARB_texture_rgb10_a2ui = 0;
2144int GLAD_GL_ARB_texture_stencil8 = 0;
2145int GLAD_GL_ARB_texture_storage = 0;
2146int GLAD_GL_ARB_texture_storage_multisample = 0;
2147int GLAD_GL_ARB_texture_swizzle = 0;
2148int GLAD_GL_ARB_texture_view = 0;
2149int GLAD_GL_ARB_timer_query = 0;
2150int GLAD_GL_ARB_transform_feedback2 = 0;
2151int GLAD_GL_ARB_transform_feedback3 = 0;
2152int GLAD_GL_ARB_transform_feedback_instanced = 0;
2153int GLAD_GL_ARB_transform_feedback_overflow_query = 0;
2154int GLAD_GL_ARB_transpose_matrix = 0;
2155int GLAD_GL_ARB_uniform_buffer_object = 0;
2156int GLAD_GL_ARB_vertex_array_bgra = 0;
2157int GLAD_GL_ARB_vertex_array_object = 0;
2158int GLAD_GL_ARB_vertex_attrib_64bit = 0;
2159int GLAD_GL_ARB_vertex_attrib_binding = 0;
2160int GLAD_GL_ARB_vertex_blend = 0;
2161int GLAD_GL_ARB_vertex_buffer_object = 0;
2162int GLAD_GL_ARB_vertex_program = 0;
2163int GLAD_GL_ARB_vertex_shader = 0;
2164int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0;
2165int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0;
2166int GLAD_GL_ARB_viewport_array = 0;
2167int GLAD_GL_ARB_window_pos = 0;
2168int GLAD_GL_ATI_draw_buffers = 0;
2169int GLAD_GL_ATI_element_array = 0;
2170int GLAD_GL_ATI_envmap_bumpmap = 0;
2171int GLAD_GL_ATI_fragment_shader = 0;
2172int GLAD_GL_ATI_map_object_buffer = 0;
2173int GLAD_GL_ATI_meminfo = 0;
2174int GLAD_GL_ATI_pixel_format_float = 0;
2175int GLAD_GL_ATI_pn_triangles = 0;
2176int GLAD_GL_ATI_separate_stencil = 0;
2177int GLAD_GL_ATI_text_fragment_shader = 0;
2178int GLAD_GL_ATI_texture_env_combine3 = 0;
2179int GLAD_GL_ATI_texture_float = 0;
2180int GLAD_GL_ATI_texture_mirror_once = 0;
2181int GLAD_GL_ATI_vertex_array_object = 0;
2182int GLAD_GL_ATI_vertex_attrib_array_object = 0;
2183int GLAD_GL_ATI_vertex_streams = 0;
2184int GLAD_GL_EXT_422_pixels = 0;
2185int GLAD_GL_EXT_EGL_image_storage = 0;
2186int GLAD_GL_EXT_EGL_sync = 0;
2187int GLAD_GL_EXT_abgr = 0;
2188int GLAD_GL_EXT_bgra = 0;
2189int GLAD_GL_EXT_bindable_uniform = 0;
2190int GLAD_GL_EXT_blend_color = 0;
2191int GLAD_GL_EXT_blend_equation_separate = 0;
2192int GLAD_GL_EXT_blend_func_separate = 0;
2193int GLAD_GL_EXT_blend_logic_op = 0;
2194int GLAD_GL_EXT_blend_minmax = 0;
2195int GLAD_GL_EXT_blend_subtract = 0;
2196int GLAD_GL_EXT_clip_volume_hint = 0;
2197int GLAD_GL_EXT_cmyka = 0;
2198int GLAD_GL_EXT_color_subtable = 0;
2199int GLAD_GL_EXT_compiled_vertex_array = 0;
2200int GLAD_GL_EXT_convolution = 0;
2201int GLAD_GL_EXT_coordinate_frame = 0;
2202int GLAD_GL_EXT_copy_texture = 0;
2203int GLAD_GL_EXT_cull_vertex = 0;
2204int GLAD_GL_EXT_debug_label = 0;
2205int GLAD_GL_EXT_debug_marker = 0;
2206int GLAD_GL_EXT_depth_bounds_test = 0;
2207int GLAD_GL_EXT_direct_state_access = 0;
2208int GLAD_GL_EXT_draw_buffers2 = 0;
2209int GLAD_GL_EXT_draw_instanced = 0;
2210int GLAD_GL_EXT_draw_range_elements = 0;
2211int GLAD_GL_EXT_external_buffer = 0;
2212int GLAD_GL_EXT_fog_coord = 0;
2213int GLAD_GL_EXT_framebuffer_blit = 0;
2214int GLAD_GL_EXT_framebuffer_blit_layers = 0;
2215int GLAD_GL_EXT_framebuffer_multisample = 0;
2216int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0;
2217int GLAD_GL_EXT_framebuffer_object = 0;
2218int GLAD_GL_EXT_framebuffer_sRGB = 0;
2219int GLAD_GL_EXT_geometry_shader4 = 0;
2220int GLAD_GL_EXT_gpu_program_parameters = 0;
2221int GLAD_GL_EXT_gpu_shader4 = 0;
2222int GLAD_GL_EXT_histogram = 0;
2223int GLAD_GL_EXT_index_array_formats = 0;
2224int GLAD_GL_EXT_index_func = 0;
2225int GLAD_GL_EXT_index_material = 0;
2226int GLAD_GL_EXT_index_texture = 0;
2227int GLAD_GL_EXT_light_texture = 0;
2228int GLAD_GL_EXT_memory_object = 0;
2229int GLAD_GL_EXT_memory_object_fd = 0;
2230int GLAD_GL_EXT_memory_object_win32 = 0;
2231int GLAD_GL_EXT_misc_attribute = 0;
2232int GLAD_GL_EXT_multi_draw_arrays = 0;
2233int GLAD_GL_EXT_multisample = 0;
2234int GLAD_GL_EXT_multiview_tessellation_geometry_shader = 0;
2235int GLAD_GL_EXT_multiview_texture_multisample = 0;
2236int GLAD_GL_EXT_multiview_timer_query = 0;
2237int GLAD_GL_EXT_packed_depth_stencil = 0;
2238int GLAD_GL_EXT_packed_float = 0;
2239int GLAD_GL_EXT_packed_pixels = 0;
2240int GLAD_GL_EXT_paletted_texture = 0;
2241int GLAD_GL_EXT_pixel_buffer_object = 0;
2242int GLAD_GL_EXT_pixel_transform = 0;
2243int GLAD_GL_EXT_pixel_transform_color_table = 0;
2244int GLAD_GL_EXT_point_parameters = 0;
2245int GLAD_GL_EXT_polygon_offset = 0;
2246int GLAD_GL_EXT_polygon_offset_clamp = 0;
2247int GLAD_GL_EXT_post_depth_coverage = 0;
2248int GLAD_GL_EXT_provoking_vertex = 0;
2249int GLAD_GL_EXT_raster_multisample = 0;
2250int GLAD_GL_EXT_rescale_normal = 0;
2251int GLAD_GL_EXT_secondary_color = 0;
2252int GLAD_GL_EXT_semaphore = 0;
2253int GLAD_GL_EXT_semaphore_fd = 0;
2254int GLAD_GL_EXT_semaphore_win32 = 0;
2255int GLAD_GL_EXT_separate_shader_objects = 0;
2256int GLAD_GL_EXT_separate_specular_color = 0;
2257int GLAD_GL_EXT_shader_framebuffer_fetch = 0;
2258int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0;
2259int GLAD_GL_EXT_shader_image_load_formatted = 0;
2260int GLAD_GL_EXT_shader_image_load_store = 0;
2261int GLAD_GL_EXT_shader_integer_mix = 0;
2262int GLAD_GL_EXT_shader_samples_identical = 0;
2263int GLAD_GL_EXT_shadow_funcs = 0;
2264int GLAD_GL_EXT_shared_texture_palette = 0;
2265int GLAD_GL_EXT_sparse_texture2 = 0;
2266int GLAD_GL_EXT_stencil_clear_tag = 0;
2267int GLAD_GL_EXT_stencil_two_side = 0;
2268int GLAD_GL_EXT_stencil_wrap = 0;
2269int GLAD_GL_EXT_subtexture = 0;
2270int GLAD_GL_EXT_texture = 0;
2271int GLAD_GL_EXT_texture3D = 0;
2272int GLAD_GL_EXT_texture_array = 0;
2273int GLAD_GL_EXT_texture_buffer_object = 0;
2274int GLAD_GL_EXT_texture_compression_latc = 0;
2275int GLAD_GL_EXT_texture_compression_rgtc = 0;
2276int GLAD_GL_EXT_texture_compression_s3tc = 0;
2277int GLAD_GL_EXT_texture_cube_map = 0;
2278int GLAD_GL_EXT_texture_env_add = 0;
2279int GLAD_GL_EXT_texture_env_combine = 0;
2280int GLAD_GL_EXT_texture_env_dot3 = 0;
2281int GLAD_GL_EXT_texture_filter_anisotropic = 0;
2282int GLAD_GL_EXT_texture_filter_minmax = 0;
2283int GLAD_GL_EXT_texture_integer = 0;
2284int GLAD_GL_EXT_texture_lod_bias = 0;
2285int GLAD_GL_EXT_texture_mirror_clamp = 0;
2286int GLAD_GL_EXT_texture_object = 0;
2287int GLAD_GL_EXT_texture_perturb_normal = 0;
2288int GLAD_GL_EXT_texture_sRGB = 0;
2289int GLAD_GL_EXT_texture_sRGB_R8 = 0;
2290int GLAD_GL_EXT_texture_sRGB_RG8 = 0;
2291int GLAD_GL_EXT_texture_sRGB_decode = 0;
2292int GLAD_GL_EXT_texture_shadow_lod = 0;
2293int GLAD_GL_EXT_texture_shared_exponent = 0;
2294int GLAD_GL_EXT_texture_snorm = 0;
2295int GLAD_GL_EXT_texture_storage = 0;
2296int GLAD_GL_EXT_texture_swizzle = 0;
2297int GLAD_GL_EXT_timer_query = 0;
2298int GLAD_GL_EXT_transform_feedback = 0;
2299int GLAD_GL_EXT_vertex_array = 0;
2300int GLAD_GL_EXT_vertex_array_bgra = 0;
2301int GLAD_GL_EXT_vertex_attrib_64bit = 0;
2302int GLAD_GL_EXT_vertex_shader = 0;
2303int GLAD_GL_EXT_vertex_weighting = 0;
2304int GLAD_GL_EXT_win32_keyed_mutex = 0;
2305int GLAD_GL_EXT_window_rectangles = 0;
2306int GLAD_GL_EXT_x11_sync_object = 0;
2307int GLAD_GL_GREMEDY_frame_terminator = 0;
2308int GLAD_GL_GREMEDY_string_marker = 0;
2309int GLAD_GL_HP_convolution_border_modes = 0;
2310int GLAD_GL_HP_image_transform = 0;
2311int GLAD_GL_HP_occlusion_test = 0;
2312int GLAD_GL_HP_texture_lighting = 0;
2313int GLAD_GL_IBM_cull_vertex = 0;
2314int GLAD_GL_IBM_multimode_draw_arrays = 0;
2315int GLAD_GL_IBM_rasterpos_clip = 0;
2316int GLAD_GL_IBM_static_data = 0;
2317int GLAD_GL_IBM_texture_mirrored_repeat = 0;
2318int GLAD_GL_IBM_vertex_array_lists = 0;
2319int GLAD_GL_INGR_blend_func_separate = 0;
2320int GLAD_GL_INGR_color_clamp = 0;
2321int GLAD_GL_INGR_interlace_read = 0;
2322int GLAD_GL_INTEL_blackhole_render = 0;
2323int GLAD_GL_INTEL_conservative_rasterization = 0;
2324int GLAD_GL_INTEL_fragment_shader_ordering = 0;
2325int GLAD_GL_INTEL_framebuffer_CMAA = 0;
2326int GLAD_GL_INTEL_map_texture = 0;
2327int GLAD_GL_INTEL_parallel_arrays = 0;
2328int GLAD_GL_INTEL_performance_query = 0;
2329int GLAD_GL_KHR_blend_equation_advanced = 0;
2330int GLAD_GL_KHR_blend_equation_advanced_coherent = 0;
2331int GLAD_GL_KHR_context_flush_control = 0;
2332int GLAD_GL_KHR_debug = 0;
2333int GLAD_GL_KHR_no_error = 0;
2334int GLAD_GL_KHR_parallel_shader_compile = 0;
2335int GLAD_GL_KHR_robust_buffer_access_behavior = 0;
2336int GLAD_GL_KHR_robustness = 0;
2337int GLAD_GL_KHR_shader_subgroup = 0;
2338int GLAD_GL_KHR_texture_compression_astc_hdr = 0;
2339int GLAD_GL_KHR_texture_compression_astc_ldr = 0;
2340int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0;
2341int GLAD_GL_MESAX_texture_stack = 0;
2342int GLAD_GL_MESA_framebuffer_flip_x = 0;
2343int GLAD_GL_MESA_framebuffer_flip_y = 0;
2344int GLAD_GL_MESA_framebuffer_swap_xy = 0;
2345int GLAD_GL_MESA_pack_invert = 0;
2346int GLAD_GL_MESA_program_binary_formats = 0;
2347int GLAD_GL_MESA_resize_buffers = 0;
2348int GLAD_GL_MESA_shader_integer_functions = 0;
2349int GLAD_GL_MESA_tile_raster_order = 0;
2350int GLAD_GL_MESA_window_pos = 0;
2351int GLAD_GL_MESA_ycbcr_texture = 0;
2352int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0;
2353int GLAD_GL_NVX_conditional_render = 0;
2354int GLAD_GL_NVX_gpu_memory_info = 0;
2355int GLAD_GL_NVX_gpu_multicast2 = 0;
2356int GLAD_GL_NVX_linked_gpu_multicast = 0;
2357int GLAD_GL_NVX_progress_fence = 0;
2358int GLAD_GL_NV_alpha_to_coverage_dither_control = 0;
2359int GLAD_GL_NV_bindless_multi_draw_indirect = 0;
2360int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0;
2361int GLAD_GL_NV_bindless_texture = 0;
2362int GLAD_GL_NV_blend_equation_advanced = 0;
2363int GLAD_GL_NV_blend_equation_advanced_coherent = 0;
2364int GLAD_GL_NV_blend_minmax_factor = 0;
2365int GLAD_GL_NV_blend_square = 0;
2366int GLAD_GL_NV_clip_space_w_scaling = 0;
2367int GLAD_GL_NV_command_list = 0;
2368int GLAD_GL_NV_compute_program5 = 0;
2369int GLAD_GL_NV_compute_shader_derivatives = 0;
2370int GLAD_GL_NV_conditional_render = 0;
2371int GLAD_GL_NV_conservative_raster = 0;
2372int GLAD_GL_NV_conservative_raster_dilate = 0;
2373int GLAD_GL_NV_conservative_raster_pre_snap = 0;
2374int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0;
2375int GLAD_GL_NV_conservative_raster_underestimation = 0;
2376int GLAD_GL_NV_copy_depth_to_color = 0;
2377int GLAD_GL_NV_copy_image = 0;
2378int GLAD_GL_NV_deep_texture3D = 0;
2379int GLAD_GL_NV_depth_buffer_float = 0;
2380int GLAD_GL_NV_depth_clamp = 0;
2381int GLAD_GL_NV_draw_texture = 0;
2382int GLAD_GL_NV_draw_vulkan_image = 0;
2383int GLAD_GL_NV_evaluators = 0;
2384int GLAD_GL_NV_explicit_multisample = 0;
2385int GLAD_GL_NV_fence = 0;
2386int GLAD_GL_NV_fill_rectangle = 0;
2387int GLAD_GL_NV_float_buffer = 0;
2388int GLAD_GL_NV_fog_distance = 0;
2389int GLAD_GL_NV_fragment_coverage_to_color = 0;
2390int GLAD_GL_NV_fragment_program = 0;
2391int GLAD_GL_NV_fragment_program2 = 0;
2392int GLAD_GL_NV_fragment_program4 = 0;
2393int GLAD_GL_NV_fragment_program_option = 0;
2394int GLAD_GL_NV_fragment_shader_barycentric = 0;
2395int GLAD_GL_NV_fragment_shader_interlock = 0;
2396int GLAD_GL_NV_framebuffer_mixed_samples = 0;
2397int GLAD_GL_NV_framebuffer_multisample_coverage = 0;
2398int GLAD_GL_NV_geometry_program4 = 0;
2399int GLAD_GL_NV_geometry_shader4 = 0;
2400int GLAD_GL_NV_geometry_shader_passthrough = 0;
2401int GLAD_GL_NV_gpu_multicast = 0;
2402int GLAD_GL_NV_gpu_program4 = 0;
2403int GLAD_GL_NV_gpu_program5 = 0;
2404int GLAD_GL_NV_gpu_program5_mem_extended = 0;
2405int GLAD_GL_NV_gpu_shader5 = 0;
2406int GLAD_GL_NV_half_float = 0;
2407int GLAD_GL_NV_internalformat_sample_query = 0;
2408int GLAD_GL_NV_light_max_exponent = 0;
2409int GLAD_GL_NV_memory_attachment = 0;
2410int GLAD_GL_NV_memory_object_sparse = 0;
2411int GLAD_GL_NV_mesh_shader = 0;
2412int GLAD_GL_NV_multisample_coverage = 0;
2413int GLAD_GL_NV_multisample_filter_hint = 0;
2414int GLAD_GL_NV_occlusion_query = 0;
2415int GLAD_GL_NV_packed_depth_stencil = 0;
2416int GLAD_GL_NV_parameter_buffer_object = 0;
2417int GLAD_GL_NV_parameter_buffer_object2 = 0;
2418int GLAD_GL_NV_path_rendering = 0;
2419int GLAD_GL_NV_path_rendering_shared_edge = 0;
2420int GLAD_GL_NV_pixel_data_range = 0;
2421int GLAD_GL_NV_point_sprite = 0;
2422int GLAD_GL_NV_present_video = 0;
2423int GLAD_GL_NV_primitive_restart = 0;
2424int GLAD_GL_NV_primitive_shading_rate = 0;
2425int GLAD_GL_NV_query_resource = 0;
2426int GLAD_GL_NV_query_resource_tag = 0;
2427int GLAD_GL_NV_register_combiners = 0;
2428int GLAD_GL_NV_register_combiners2 = 0;
2429int GLAD_GL_NV_representative_fragment_test = 0;
2430int GLAD_GL_NV_robustness_video_memory_purge = 0;
2431int GLAD_GL_NV_sample_locations = 0;
2432int GLAD_GL_NV_sample_mask_override_coverage = 0;
2433int GLAD_GL_NV_scissor_exclusive = 0;
2434int GLAD_GL_NV_shader_atomic_counters = 0;
2435int GLAD_GL_NV_shader_atomic_float = 0;
2436int GLAD_GL_NV_shader_atomic_float64 = 0;
2437int GLAD_GL_NV_shader_atomic_fp16_vector = 0;
2438int GLAD_GL_NV_shader_atomic_int64 = 0;
2439int GLAD_GL_NV_shader_buffer_load = 0;
2440int GLAD_GL_NV_shader_buffer_store = 0;
2441int GLAD_GL_NV_shader_storage_buffer_object = 0;
2442int GLAD_GL_NV_shader_subgroup_partitioned = 0;
2443int GLAD_GL_NV_shader_texture_footprint = 0;
2444int GLAD_GL_NV_shader_thread_group = 0;
2445int GLAD_GL_NV_shader_thread_shuffle = 0;
2446int GLAD_GL_NV_shading_rate_image = 0;
2447int GLAD_GL_NV_stereo_view_rendering = 0;
2448int GLAD_GL_NV_tessellation_program5 = 0;
2449int GLAD_GL_NV_texgen_emboss = 0;
2450int GLAD_GL_NV_texgen_reflection = 0;
2451int GLAD_GL_NV_texture_barrier = 0;
2452int GLAD_GL_NV_texture_compression_vtc = 0;
2453int GLAD_GL_NV_texture_env_combine4 = 0;
2454int GLAD_GL_NV_texture_expand_normal = 0;
2455int GLAD_GL_NV_texture_multisample = 0;
2456int GLAD_GL_NV_texture_rectangle = 0;
2457int GLAD_GL_NV_texture_rectangle_compressed = 0;
2458int GLAD_GL_NV_texture_shader = 0;
2459int GLAD_GL_NV_texture_shader2 = 0;
2460int GLAD_GL_NV_texture_shader3 = 0;
2461int GLAD_GL_NV_timeline_semaphore = 0;
2462int GLAD_GL_NV_transform_feedback = 0;
2463int GLAD_GL_NV_transform_feedback2 = 0;
2464int GLAD_GL_NV_uniform_buffer_unified_memory = 0;
2465int GLAD_GL_NV_vdpau_interop = 0;
2466int GLAD_GL_NV_vdpau_interop2 = 0;
2467int GLAD_GL_NV_vertex_array_range = 0;
2468int GLAD_GL_NV_vertex_array_range2 = 0;
2469int GLAD_GL_NV_vertex_attrib_integer_64bit = 0;
2470int GLAD_GL_NV_vertex_buffer_unified_memory = 0;
2471int GLAD_GL_NV_vertex_program = 0;
2472int GLAD_GL_NV_vertex_program1_1 = 0;
2473int GLAD_GL_NV_vertex_program2 = 0;
2474int GLAD_GL_NV_vertex_program2_option = 0;
2475int GLAD_GL_NV_vertex_program3 = 0;
2476int GLAD_GL_NV_vertex_program4 = 0;
2477int GLAD_GL_NV_video_capture = 0;
2478int GLAD_GL_NV_viewport_array2 = 0;
2479int GLAD_GL_NV_viewport_swizzle = 0;
2480int GLAD_GL_OES_byte_coordinates = 0;
2481int GLAD_GL_OES_compressed_paletted_texture = 0;
2482int GLAD_GL_OES_fixed_point = 0;
2483int GLAD_GL_OES_query_matrix = 0;
2484int GLAD_GL_OES_read_format = 0;
2485int GLAD_GL_OES_single_precision = 0;
2486int GLAD_GL_OML_interlace = 0;
2487int GLAD_GL_OML_resample = 0;
2488int GLAD_GL_OML_subsample = 0;
2489int GLAD_GL_OVR_multiview = 0;
2490int GLAD_GL_OVR_multiview2 = 0;
2491int GLAD_GL_PGI_misc_hints = 0;
2492int GLAD_GL_PGI_vertex_hints = 0;
2493int GLAD_GL_REND_screen_coordinates = 0;
2494int GLAD_GL_S3_s3tc = 0;
2495int GLAD_GL_SGIS_detail_texture = 0;
2496int GLAD_GL_SGIS_fog_function = 0;
2497int GLAD_GL_SGIS_generate_mipmap = 0;
2498int GLAD_GL_SGIS_multisample = 0;
2499int GLAD_GL_SGIS_pixel_texture = 0;
2500int GLAD_GL_SGIS_point_line_texgen = 0;
2501int GLAD_GL_SGIS_point_parameters = 0;
2502int GLAD_GL_SGIS_sharpen_texture = 0;
2503int GLAD_GL_SGIS_texture4D = 0;
2504int GLAD_GL_SGIS_texture_border_clamp = 0;
2505int GLAD_GL_SGIS_texture_color_mask = 0;
2506int GLAD_GL_SGIS_texture_edge_clamp = 0;
2507int GLAD_GL_SGIS_texture_filter4 = 0;
2508int GLAD_GL_SGIS_texture_lod = 0;
2509int GLAD_GL_SGIS_texture_select = 0;
2510int GLAD_GL_SGIX_async = 0;
2511int GLAD_GL_SGIX_async_histogram = 0;
2512int GLAD_GL_SGIX_async_pixel = 0;
2513int GLAD_GL_SGIX_blend_alpha_minmax = 0;
2514int GLAD_GL_SGIX_calligraphic_fragment = 0;
2515int GLAD_GL_SGIX_clipmap = 0;
2516int GLAD_GL_SGIX_convolution_accuracy = 0;
2517int GLAD_GL_SGIX_depth_pass_instrument = 0;
2518int GLAD_GL_SGIX_depth_texture = 0;
2519int GLAD_GL_SGIX_flush_raster = 0;
2520int GLAD_GL_SGIX_fog_offset = 0;
2521int GLAD_GL_SGIX_fragment_lighting = 0;
2522int GLAD_GL_SGIX_framezoom = 0;
2523int GLAD_GL_SGIX_igloo_interface = 0;
2524int GLAD_GL_SGIX_instruments = 0;
2525int GLAD_GL_SGIX_interlace = 0;
2526int GLAD_GL_SGIX_ir_instrument1 = 0;
2527int GLAD_GL_SGIX_list_priority = 0;
2528int GLAD_GL_SGIX_pixel_texture = 0;
2529int GLAD_GL_SGIX_pixel_tiles = 0;
2530int GLAD_GL_SGIX_polynomial_ffd = 0;
2531int GLAD_GL_SGIX_reference_plane = 0;
2532int GLAD_GL_SGIX_resample = 0;
2533int GLAD_GL_SGIX_scalebias_hint = 0;
2534int GLAD_GL_SGIX_shadow = 0;
2535int GLAD_GL_SGIX_shadow_ambient = 0;
2536int GLAD_GL_SGIX_sprite = 0;
2537int GLAD_GL_SGIX_subsample = 0;
2538int GLAD_GL_SGIX_tag_sample_buffer = 0;
2539int GLAD_GL_SGIX_texture_add_env = 0;
2540int GLAD_GL_SGIX_texture_coordinate_clamp = 0;
2541int GLAD_GL_SGIX_texture_lod_bias = 0;
2542int GLAD_GL_SGIX_texture_multi_buffer = 0;
2543int GLAD_GL_SGIX_texture_scale_bias = 0;
2544int GLAD_GL_SGIX_vertex_preclip = 0;
2545int GLAD_GL_SGIX_ycrcb = 0;
2546int GLAD_GL_SGIX_ycrcb_subsample = 0;
2547int GLAD_GL_SGIX_ycrcba = 0;
2548int GLAD_GL_SGI_color_matrix = 0;
2549int GLAD_GL_SGI_color_table = 0;
2550int GLAD_GL_SGI_texture_color_table = 0;
2551int GLAD_GL_SUNX_constant_data = 0;
2552int GLAD_GL_SUN_convolution_border_modes = 0;
2553int GLAD_GL_SUN_global_alpha = 0;
2554int GLAD_GL_SUN_mesh_array = 0;
2555int GLAD_GL_SUN_slice_accum = 0;
2556int GLAD_GL_SUN_triangle_list = 0;
2557int GLAD_GL_SUN_vertex = 0;
2558int GLAD_GL_WIN_phong_shading = 0;
2559int GLAD_GL_WIN_specular_fog = 0;
2560PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL;
2561PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL;
2562PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL;
2563PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL;
2564PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL;
2565PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL;
2566PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL;
2567PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL;
2568PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL;
2569PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL;
2570PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL;
2571PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL;
2572PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL;
2573PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL;
2574PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL;
2575PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL;
2576PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL;
2577PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL;
2578PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL;
2579PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL;
2580PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL;
2581PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL;
2582PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL;
2583PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL;
2584PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL;
2585PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL;
2586PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL;
2587PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL;
2588PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL;
2589PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL;
2590PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL;
2591PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL;
2592PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL;
2593PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL;
2594PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL;
2595PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL;
2596PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL;
2597PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL;
2598PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL;
2599PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL;
2600PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL;
2601PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL;
2602PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL;
2603PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL;
2604PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL;
2605PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL;
2606PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL;
2607PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL;
2608PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL;
2609PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL;
2610PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL;
2611PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL;
2612PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL;
2613PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL;
2614PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL;
2615PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL;
2616PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL;
2617PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL;
2618PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL;
2619PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL;
2620PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL;
2621PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL;
2622PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL;
2623PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL;
2624PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL;
2625PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL;
2626PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL;
2627PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL;
2628PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL;
2629PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL;
2630PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL;
2631PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL;
2632PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL;
2633PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL;
2634PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL;
2635PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL;
2636PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL;
2637PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL;
2638PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL;
2639PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL;
2640PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL;
2641PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL;
2642PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL;
2643PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL;
2644PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL;
2645PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL;
2646PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL;
2647PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL;
2648PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL;
2649PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL;
2650PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL;
2651PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL;
2652PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL;
2653PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL;
2654PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL;
2655PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL;
2656PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL;
2657PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL;
2658PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL;
2659PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL;
2660PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL;
2661PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL;
2662PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL;
2663PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL;
2664PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL;
2665PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL;
2666PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL;
2667PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL;
2668PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL;
2669PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL;
2670PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL;
2671PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL;
2672PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL;
2673PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL;
2674PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL;
2675PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL;
2676PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL;
2677PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL;
2678PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL;
2679PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL;
2680PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL;
2681PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL;
2682PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL;
2683PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL;
2684PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL;
2685PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL;
2686PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL;
2687PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
2688PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
2689PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
2690PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
2691PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL;
2692PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL;
2693PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL;
2694PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL;
2695PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL;
2696PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL;
2697PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL;
2698PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL;
2699PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL;
2700PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL;
2701PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL;
2702PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL;
2703PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL;
2704PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL;
2705PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL;
2706PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL;
2707PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL;
2708PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL;
2709PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL;
2710PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL;
2711PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL;
2712PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL;
2713PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL;
2714PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL;
2715PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL;
2716PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL;
2717PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL;
2718PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL;
2719PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL;
2720PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL;
2721PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL;
2722PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL;
2723PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL;
2724PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL;
2725PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL;
2726PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL;
2727PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL;
2728PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL;
2729PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL;
2730PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL;
2731PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL;
2732PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL;
2733PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL;
2734PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL;
2735PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL;
2736PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL;
2737PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL;
2738PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL;
2739PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL;
2740PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL;
2741PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL;
2742PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL;
2743PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL;
2744PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL;
2745PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL;
2746PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL;
2747PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL;
2748PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL;
2749PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL;
2750PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL;
2751PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL;
2752PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL;
2753PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL;
2754PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL;
2755PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL;
2756PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL;
2757PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL;
2758PFNGLCOLORTABLEPROC glad_glColorTable = NULL;
2759PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL;
2760PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL;
2761PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL;
2762PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL;
2763PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL;
2764PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL;
2765PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL;
2766PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL;
2767PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL;
2768PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL;
2769PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL;
2770PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL;
2771PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL;
2772PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL;
2773PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL;
2774PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL;
2775PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL;
2776PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL;
2777PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL;
2778PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL;
2779PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL;
2780PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL;
2781PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL;
2782PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL;
2783PFNGLGETMINMAXPROC glad_glGetMinmax = NULL;
2784PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL;
2785PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL;
2786PFNGLHISTOGRAMPROC glad_glHistogram = NULL;
2787PFNGLMINMAXPROC glad_glMinmax = NULL;
2788PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL;
2789PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL;
2790PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL;
2791PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL;
2792PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL;
2793PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL;
2794PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL;
2795PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL;
2796PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL;
2797PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL;
2798PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
2799PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
2800PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
2801PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL;
2802PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL;
2803PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL;
2804PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL;
2805PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL;
2806PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL;
2807PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL;
2808PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL;
2809PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL;
2810PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL;
2811PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL;
2812PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL;
2813PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL;
2814PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL;
2815PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL;
2816PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL;
2817PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL;
2818PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL;
2819PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL;
2820PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL;
2821PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL;
2822PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL;
2823PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL;
2824PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL;
2825PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL;
2826PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL;
2827PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL;
2828PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL;
2829PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL;
2830PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL;
2831PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL;
2832PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL;
2833PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL;
2834PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL;
2835PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL;
2836PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL;
2837PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL;
2838PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL;
2839PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL;
2840PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL;
2841PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL;
2842PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL;
2843PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL;
2844PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
2845PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
2846PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
2847PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
2848PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
2849PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
2850PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
2851PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
2852PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
2853PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
2854PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
2855PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
2856PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
2857PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
2858PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
2859PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
2860PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
2861PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
2862PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
2863PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
2864PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL;
2865PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL;
2866PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL;
2867PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL;
2868PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL;
2869PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL;
2870PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL;
2871PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL;
2872PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL;
2873PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL;
2874PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL;
2875PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL;
2876PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL;
2877PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL;
2878PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL;
2879PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL;
2880PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL;
2881PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL;
2882PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL;
2883PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL;
2884PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL;
2885PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL;
2886PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL;
2887PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL;
2888PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL;
2889PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL;
2890PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL;
2891PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL;
2892PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL;
2893PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL;
2894PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL;
2895PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL;
2896PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL;
2897PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL;
2898PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL;
2899PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL;
2900PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL;
2901PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL;
2902PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL;
2903PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL;
2904PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL;
2905PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL;
2906PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL;
2907PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL;
2908PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL;
2909PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL;
2910PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL;
2911PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL;
2912PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL;
2913PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL;
2914PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL;
2915PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL;
2916PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL;
2917PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL;
2918PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL;
2919PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL;
2920PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL;
2921PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL;
2922PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL;
2923PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL;
2924PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL;
2925PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL;
2926PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL;
2927PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL;
2928PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL;
2929PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL;
2930PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL;
2931PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL;
2932PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL;
2933PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL;
2934PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL;
2935PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL;
2936PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL;
2937PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL;
2938PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL;
2939PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL;
2940PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL;
2941PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL;
2942PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL;
2943PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL;
2944PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL;
2945PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL;
2946PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL;
2947PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL;
2948PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL;
2949PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL;
2950PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL;
2951PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL;
2952PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL;
2953PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL;
2954PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL;
2955PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL;
2956PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL;
2957PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL;
2958PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL;
2959PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL;
2960PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL;
2961PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL;
2962PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL;
2963PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL;
2964PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL;
2965PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL;
2966PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL;
2967PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL;
2968PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL;
2969PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL;
2970PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL;
2971PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL;
2972PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL;
2973PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL;
2974PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL;
2975PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL;
2976PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL;
2977PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL;
2978PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL;
2979PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL;
2980PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL;
2981PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL;
2982PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL;
2983PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL;
2984PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL;
2985PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL;
2986PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL;
2987PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL;
2988PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL;
2989PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL;
2990PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL;
2991PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL;
2992PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL;
2993PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL;
2994PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL;
2995PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL;
2996PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV = NULL;
2997PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL;
2998PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL;
2999PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL;
3000PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL;
3001PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL;
3002PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL;
3003PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL;
3004PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL;
3005PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL;
3006PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL;
3007PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL;
3008PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL;
3009PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL;
3010PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL;
3011PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL;
3012PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL;
3013PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL;
3014PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL;
3015PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL;
3016PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL;
3017PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL;
3018PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL;
3019PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL;
3020PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL;
3021PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL;
3022PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL;
3023PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL;
3024PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL;
3025PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL;
3026PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL;
3027PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL;
3028PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL;
3029PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL;
3030PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL;
3031PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL;
3032PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL;
3033PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL;
3034PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL;
3035PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL;
3036PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL;
3037PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL;
3038PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL;
3039PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL;
3040PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL;
3041PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL;
3042PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL;
3043PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL;
3044PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL;
3045PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL;
3046PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL;
3047PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL;
3048PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL;
3049PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL;
3050PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL;
3051PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL;
3052PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL;
3053PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL;
3054PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL;
3055PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL;
3056PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL;
3057PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL;
3058PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL;
3059PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL;
3060PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL;
3061PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL;
3062PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL;
3063PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL;
3064PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL;
3065PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL;
3066PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL;
3067PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL;
3068PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL;
3069PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL;
3070PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL;
3071PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL;
3072PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL;
3073PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL;
3074PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL;
3075PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL;
3076PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL;
3077PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL;
3078PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL;
3079PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL;
3080PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL;
3081PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL;
3082PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL;
3083PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL;
3084PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL;
3085PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL;
3086PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL;
3087PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL;
3088PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL;
3089PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL;
3090PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL;
3091PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL;
3092PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL;
3093PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL;
3094PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL;
3095PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL;
3096PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL;
3097PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL;
3098PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL;
3099PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL;
3100PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL;
3101PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL;
3102PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL;
3103PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL;
3104PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL;
3105PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL;
3106PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL;
3107PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL;
3108PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL;
3109PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL;
3110PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL;
3111PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL;
3112PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL;
3113PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL;
3114PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL;
3115PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL;
3116PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL;
3117PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL;
3118PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL;
3119PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL;
3120PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL;
3121PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL;
3122PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL;
3123PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL;
3124PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL;
3125PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL;
3126PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL;
3127PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL;
3128PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL;
3129PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL;
3130PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL;
3131PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL;
3132PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL;
3133PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL;
3134PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL;
3135PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL;
3136PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL;
3137PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL;
3138PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL;
3139PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL;
3140PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL;
3141PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL;
3142PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL;
3143PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL;
3144PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL;
3145PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL;
3146PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL;
3147PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL;
3148PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL;
3149PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL;
3150PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL;
3151PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL;
3152PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL;
3153PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL;
3154PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL;
3155PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL;
3156PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL;
3157PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL;
3158PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL;
3159PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL;
3160PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL;
3161PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL;
3162PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL;
3163PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL;
3164PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL;
3165PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL;
3166PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL;
3167PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL;
3168PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL;
3169PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL;
3170PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL;
3171PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL;
3172PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL;
3173PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL;
3174PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL;
3175PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL;
3176PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL;
3177PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL;
3178PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL;
3179PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL;
3180PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL;
3181PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL;
3182PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL;
3183PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL;
3184PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL;
3185PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL;
3186PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL;
3187PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL;
3188PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL;
3189PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL;
3190PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL;
3191PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL;
3192PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL;
3193PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL;
3194PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL;
3195PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL;
3196PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL;
3197PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL;
3198PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL;
3199PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL;
3200PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL;
3201PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL;
3202PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL;
3203PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL;
3204PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL;
3205PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL;
3206PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL;
3207PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL;
3208PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL;
3209PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL;
3210PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL;
3211PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL;
3212PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL;
3213PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL;
3214PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL;
3215PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL;
3216PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL;
3217PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL;
3218PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL;
3219PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL;
3220PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL;
3221PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL;
3222PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL;
3223PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL;
3224PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL;
3225PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL;
3226PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL;
3227PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL;
3228PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL;
3229PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL;
3230PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL;
3231PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL;
3232PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL;
3233PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL;
3234PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL;
3235PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL;
3236PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL;
3237PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL;
3238PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL;
3239PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL;
3240PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL;
3241PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL;
3242PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL;
3243PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL;
3244PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL;
3245PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL;
3246PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL;
3247PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL;
3248PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL;
3249PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL;
3250PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL;
3251PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL;
3252PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL;
3253PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL;
3254PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL;
3255PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL;
3256PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL;
3257PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL;
3258PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL;
3259PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL;
3260PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL;
3261PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL;
3262PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL;
3263PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL;
3264PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL;
3265PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL;
3266PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL;
3267PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL;
3268PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL;
3269PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL;
3270PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL;
3271PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL;
3272PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL;
3273PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL;
3274PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL;
3275PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL;
3276PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL;
3277PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL;
3278PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL;
3279PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL;
3280PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL;
3281PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL;
3282PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL;
3283PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL;
3284PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL;
3285PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL;
3286PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL;
3287PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL;
3288PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL;
3289PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL;
3290PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL;
3291PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL;
3292PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL;
3293PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL;
3294PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL;
3295PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL;
3296PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL;
3297PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL;
3298PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL;
3299PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL;
3300PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL;
3301PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL;
3302PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL;
3303PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL;
3304PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL;
3305PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL;
3306PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL;
3307PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL;
3308PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL;
3309PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL;
3310PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL;
3311PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL;
3312PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL;
3313PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL;
3314PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL;
3315PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL;
3316PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL;
3317PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL;
3318PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL;
3319PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL;
3320PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL;
3321PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL;
3322PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL;
3323PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL;
3324PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL;
3325PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL;
3326PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL;
3327PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL;
3328PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL;
3329PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL;
3330PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL;
3331PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL;
3332PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL;
3333PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL;
3334PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL;
3335PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL;
3336PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL;
3337PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL;
3338PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL;
3339PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL;
3340PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL;
3341PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
3342PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL;
3343PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL;
3344PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL;
3345PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL;
3346PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL;
3347PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL;
3348PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL;
3349PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL;
3350PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL;
3351PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL;
3352PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL;
3353PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL;
3354PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL;
3355PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL;
3356PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL;
3357PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL;
3358PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL;
3359PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL;
3360PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL;
3361PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL;
3362PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL;
3363PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL;
3364PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL;
3365PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL;
3366PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL;
3367PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL;
3368PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL;
3369PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL;
3370PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL;
3371PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL;
3372PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL;
3373PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL;
3374PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL;
3375PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL;
3376PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL;
3377PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL;
3378PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL;
3379PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL;
3380PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL;
3381PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL;
3382PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL;
3383PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL;
3384PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL;
3385PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL;
3386PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL;
3387PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL;
3388PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL;
3389PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL;
3390PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL;
3391PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL;
3392PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL;
3393PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL;
3394PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL;
3395PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL;
3396PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL;
3397PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL;
3398PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL;
3399PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL;
3400PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL;
3401PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL;
3402PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL;
3403PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL;
3404PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL;
3405PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL;
3406PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL;
3407PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL;
3408PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL;
3409PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL;
3410PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL;
3411PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL;
3412PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL;
3413PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL;
3414PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL;
3415PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL;
3416PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL;
3417PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL;
3418PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL;
3419PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL;
3420PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL;
3421PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL;
3422PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL;
3423PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL;
3424PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL;
3425PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL;
3426PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL;
3427PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL;
3428PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL;
3429PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL;
3430PFNGLBLITFRAMEBUFFERLAYERSEXTPROC glad_glBlitFramebufferLayersEXT = NULL;
3431PFNGLBLITFRAMEBUFFERLAYEREXTPROC glad_glBlitFramebufferLayerEXT = NULL;
3432PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL;
3433PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
3434PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
3435PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
3436PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
3437PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
3438PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
3439PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
3440PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
3441PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
3442PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
3443PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
3444PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
3445PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
3446PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
3447PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
3448PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
3449PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
3450PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL;
3451PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL;
3452PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL;
3453PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL;
3454PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL;
3455PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL;
3456PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL;
3457PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL;
3458PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL;
3459PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL;
3460PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL;
3461PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL;
3462PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL;
3463PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL;
3464PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL;
3465PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL;
3466PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL;
3467PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL;
3468PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL;
3469PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL;
3470PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL;
3471PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL;
3472PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL;
3473PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL;
3474PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL;
3475PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL;
3476PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL;
3477PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL;
3478PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL;
3479PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL;
3480PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL;
3481PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL;
3482PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL;
3483PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL;
3484PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL;
3485PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL;
3486PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL;
3487PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL;
3488PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL;
3489PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL;
3490PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL;
3491PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL;
3492PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL;
3493PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL;
3494PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL;
3495PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL;
3496PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL;
3497PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL;
3498PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL;
3499PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL;
3500PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL;
3501PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL;
3502PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL;
3503PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL;
3504PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL;
3505PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL;
3506PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL;
3507PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL;
3508PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL;
3509PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL;
3510PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL;
3511PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL;
3512PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL;
3513PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL;
3514PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL;
3515PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL;
3516PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL;
3517PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL;
3518PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL;
3519PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL;
3520PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL;
3521PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL;
3522PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL;
3523PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL;
3524PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL;
3525PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL;
3526PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL;
3527PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL;
3528PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL;
3529PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL;
3530PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL;
3531PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL;
3532PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL;
3533PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL;
3534PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL;
3535PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL;
3536PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL;
3537PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL;
3538PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL;
3539PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL;
3540PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL;
3541PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL;
3542PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL;
3543PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL;
3544PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL;
3545PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL;
3546PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL;
3547PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL;
3548PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL;
3549PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL;
3550PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL;
3551PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL;
3552PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL;
3553PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL;
3554PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL;
3555PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL;
3556PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL;
3557PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL;
3558PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL;
3559PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL;
3560PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL;
3561PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL;
3562PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL;
3563PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL;
3564PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL;
3565PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL;
3566PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL;
3567PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL;
3568PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL;
3569PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL;
3570PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL;
3571PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL;
3572PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL;
3573PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL;
3574PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL;
3575PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL;
3576PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL;
3577PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL;
3578PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL;
3579PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL;
3580PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL;
3581PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL;
3582PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL;
3583PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL;
3584PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL;
3585PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL;
3586PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL;
3587PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL;
3588PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL;
3589PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL;
3590PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL;
3591PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL;
3592PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL;
3593PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL;
3594PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL;
3595PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL;
3596PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL;
3597PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL;
3598PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL;
3599PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL;
3600PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL;
3601PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL;
3602PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL;
3603PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL;
3604PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL;
3605PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL;
3606PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL;
3607PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL;
3608PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT = NULL;
3609PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT = NULL;
3610PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT = NULL;
3611PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL;
3612PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL;
3613PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL;
3614PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL;
3615PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL;
3616PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL;
3617PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL;
3618PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL;
3619PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL;
3620PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL;
3621PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL;
3622PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL;
3623PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL;
3624PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL;
3625PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL;
3626PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL;
3627PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL;
3628PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL;
3629PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL;
3630PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL;
3631PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL;
3632PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL;
3633PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL;
3634PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL;
3635PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL;
3636PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL;
3637PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL;
3638PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL;
3639PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL;
3640PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL;
3641PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL;
3642PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL;
3643PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL;
3644PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL;
3645PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL;
3646PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL;
3647PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL;
3648PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL;
3649PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL;
3650PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL;
3651PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL;
3652PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL;
3653PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL;
3654PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL;
3655PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL;
3656PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL;
3657PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL;
3658PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL;
3659PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL;
3660PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL;
3661PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL;
3662PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL;
3663PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL;
3664PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL;
3665PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL;
3666PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL;
3667PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL;
3668PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL;
3669PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL;
3670PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL;
3671PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL;
3672PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL;
3673PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL;
3674PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL;
3675PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL;
3676PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL;
3677PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL;
3678PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL;
3679PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL;
3680PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL;
3681PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL;
3682PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL;
3683PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL;
3684PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL;
3685PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL;
3686PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL;
3687PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL;
3688PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL;
3689PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL;
3690PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL;
3691PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL;
3692PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL;
3693PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL;
3694PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL;
3695PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL;
3696PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL;
3697PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL;
3698PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL;
3699PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL;
3700PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL;
3701PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL;
3702PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL;
3703PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL;
3704PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL;
3705PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL;
3706PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL;
3707PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL;
3708PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL;
3709PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL;
3710PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL;
3711PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL;
3712PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL;
3713PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL;
3714PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL;
3715PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL;
3716PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL;
3717PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL;
3718PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL;
3719PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL;
3720PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL;
3721PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL;
3722PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL;
3723PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL;
3724PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL;
3725PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL;
3726PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL;
3727PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL;
3728PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL;
3729PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL;
3730PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL;
3731PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL;
3732PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL;
3733PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL;
3734PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL;
3735PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
3736PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
3737PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
3738PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL;
3739PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL;
3740PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL;
3741PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL;
3742PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL;
3743PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL;
3744PFNGLFRAMEBUFFERPARAMETERIMESAPROC glad_glFramebufferParameteriMESA = NULL;
3745PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC glad_glGetFramebufferParameterivMESA = NULL;
3746PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL;
3747PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL;
3748PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL;
3749PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL;
3750PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL;
3751PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL;
3752PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL;
3753PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL;
3754PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL;
3755PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL;
3756PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL;
3757PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL;
3758PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL;
3759PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL;
3760PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL;
3761PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL;
3762PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL;
3763PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL;
3764PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL;
3765PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL;
3766PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL;
3767PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL;
3768PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL;
3769PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL;
3770PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL;
3771PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL;
3772PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL;
3773PFNGLUPLOADGPUMASKNVXPROC glad_glUploadGpuMaskNVX = NULL;
3774PFNGLMULTICASTVIEWPORTARRAYVNVXPROC glad_glMulticastViewportArrayvNVX = NULL;
3775PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC glad_glMulticastViewportPositionWScaleNVX = NULL;
3776PFNGLMULTICASTSCISSORARRAYVNVXPROC glad_glMulticastScissorArrayvNVX = NULL;
3777PFNGLASYNCCOPYBUFFERSUBDATANVXPROC glad_glAsyncCopyBufferSubDataNVX = NULL;
3778PFNGLASYNCCOPYIMAGESUBDATANVXPROC glad_glAsyncCopyImageSubDataNVX = NULL;
3779PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL;
3780PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL;
3781PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL;
3782PFNGLCREATEPROGRESSFENCENVXPROC glad_glCreateProgressFenceNVX = NULL;
3783PFNGLSIGNALSEMAPHOREUI64NVXPROC glad_glSignalSemaphoreui64NVX = NULL;
3784PFNGLWAITSEMAPHOREUI64NVXPROC glad_glWaitSemaphoreui64NVX = NULL;
3785PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC glad_glClientWaitSemaphoreui64NVX = NULL;
3786PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL;
3787PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL;
3788PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL;
3789PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL;
3790PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL;
3791PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL;
3792PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL;
3793PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL;
3794PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL;
3795PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL;
3796PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL;
3797PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL;
3798PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL;
3799PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL;
3800PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL;
3801PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL;
3802PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL;
3803PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL;
3804PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL;
3805PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL;
3806PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL;
3807PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL;
3808PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL;
3809PFNGLISSTATENVPROC glad_glIsStateNV = NULL;
3810PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL;
3811PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL;
3812PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL;
3813PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL;
3814PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL;
3815PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL;
3816PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL;
3817PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL;
3818PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL;
3819PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL;
3820PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL;
3821PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL;
3822PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL;
3823PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL;
3824PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL;
3825PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL;
3826PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL;
3827PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL;
3828PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL;
3829PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL;
3830PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL;
3831PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL;
3832PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
3833PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL;
3834PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL;
3835PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL;
3836PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL;
3837PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL;
3838PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL;
3839PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL;
3840PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL;
3841PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL;
3842PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL;
3843PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL;
3844PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL;
3845PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL;
3846PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL;
3847PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL;
3848PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL;
3849PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL;
3850PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL;
3851PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL;
3852PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL;
3853PFNGLISFENCENVPROC glad_glIsFenceNV = NULL;
3854PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL;
3855PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL;
3856PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL;
3857PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL;
3858PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL;
3859PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL;
3860PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL;
3861PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL;
3862PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL;
3863PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL;
3864PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL;
3865PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL;
3866PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL;
3867PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL;
3868PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL;
3869PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL;
3870PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL;
3871PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL;
3872PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL;
3873PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL;
3874PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL;
3875PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL;
3876PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL;
3877PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL;
3878PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL;
3879PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL;
3880PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL;
3881PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL;
3882PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL;
3883PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL;
3884PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL;
3885PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL;
3886PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL;
3887PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL;
3888PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL;
3889PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL;
3890PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL;
3891PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL;
3892PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL;
3893PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL;
3894PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL;
3895PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL;
3896PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL;
3897PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL;
3898PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL;
3899PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL;
3900PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL;
3901PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL;
3902PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL;
3903PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL;
3904PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL;
3905PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL;
3906PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL;
3907PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL;
3908PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL;
3909PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL;
3910PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL;
3911PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL;
3912PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL;
3913PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL;
3914PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL;
3915PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL;
3916PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL;
3917PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL;
3918PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL;
3919PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL;
3920PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL;
3921PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL;
3922PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL;
3923PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL;
3924PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL;
3925PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL;
3926PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL;
3927PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL;
3928PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL;
3929PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL;
3930PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL;
3931PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL;
3932PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL;
3933PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL;
3934PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL;
3935PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL;
3936PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL;
3937PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL;
3938PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL;
3939PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL;
3940PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL;
3941PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL;
3942PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL;
3943PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL;
3944PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL;
3945PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL;
3946PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL;
3947PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL;
3948PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL;
3949PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL;
3950PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL;
3951PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL;
3952PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL;
3953PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL;
3954PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL;
3955PFNGLBUFFERPAGECOMMITMENTMEMNVPROC glad_glBufferPageCommitmentMemNV = NULL;
3956PFNGLTEXPAGECOMMITMENTMEMNVPROC glad_glTexPageCommitmentMemNV = NULL;
3957PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC glad_glNamedBufferPageCommitmentMemNV = NULL;
3958PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC glad_glTexturePageCommitmentMemNV = NULL;
3959PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL;
3960PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL;
3961PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL;
3962PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL;
3963PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL;
3964PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL;
3965PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL;
3966PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL;
3967PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL;
3968PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL;
3969PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL;
3970PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL;
3971PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL;
3972PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL;
3973PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL;
3974PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL;
3975PFNGLISPATHNVPROC glad_glIsPathNV = NULL;
3976PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL;
3977PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL;
3978PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL;
3979PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL;
3980PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL;
3981PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL;
3982PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL;
3983PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL;
3984PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL;
3985PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL;
3986PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL;
3987PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL;
3988PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL;
3989PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL;
3990PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL;
3991PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL;
3992PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL;
3993PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL;
3994PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL;
3995PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL;
3996PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL;
3997PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL;
3998PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL;
3999PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL;
4000PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL;
4001PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL;
4002PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL;
4003PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL;
4004PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL;
4005PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL;
4006PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL;
4007PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL;
4008PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL;
4009PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL;
4010PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL;
4011PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL;
4012PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL;
4013PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL;
4014PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL;
4015PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL;
4016PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL;
4017PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL;
4018PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL;
4019PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL;
4020PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL;
4021PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL;
4022PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL;
4023PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL;
4024PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL;
4025PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL;
4026PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL;
4027PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL;
4028PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL;
4029PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL;
4030PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL;
4031PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL;
4032PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL;
4033PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL;
4034PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL;
4035PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL;
4036PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL;
4037PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL;
4038PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL;
4039PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL;
4040PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL;
4041PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL;
4042PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL;
4043PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL;
4044PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL;
4045PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL;
4046PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL;
4047PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL;
4048PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL;
4049PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL;
4050PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL;
4051PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL;
4052PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL;
4053PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL;
4054PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL;
4055PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL;
4056PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL;
4057PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL;
4058PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL;
4059PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL;
4060PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL;
4061PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL;
4062PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL;
4063PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL;
4064PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL;
4065PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL;
4066PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL;
4067PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL;
4068PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL;
4069PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL;
4070PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL;
4071PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL;
4072PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL;
4073PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL;
4074PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL;
4075PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL;
4076PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL;
4077PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL;
4078PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL;
4079PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL;
4080PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL;
4081PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL;
4082PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL;
4083PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL;
4084PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL;
4085PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL;
4086PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL;
4087PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL;
4088PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL;
4089PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL;
4090PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL;
4091PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL;
4092PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL;
4093PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL;
4094PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL;
4095PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL;
4096PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL;
4097PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL;
4098PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL;
4099PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL;
4100PFNGLCREATESEMAPHORESNVPROC glad_glCreateSemaphoresNV = NULL;
4101PFNGLSEMAPHOREPARAMETERIVNVPROC glad_glSemaphoreParameterivNV = NULL;
4102PFNGLGETSEMAPHOREPARAMETERIVNVPROC glad_glGetSemaphoreParameterivNV = NULL;
4103PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL;
4104PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL;
4105PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL;
4106PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL;
4107PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL;
4108PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL;
4109PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL;
4110PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL;
4111PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL;
4112PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL;
4113PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL;
4114PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL;
4115PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL;
4116PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL;
4117PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL;
4118PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL;
4119PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL;
4120PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL;
4121PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL;
4122PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL;
4123PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL;
4124PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL;
4125PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL;
4126PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL;
4127PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL;
4128PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL;
4129PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL;
4130PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL;
4131PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL;
4132PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL;
4133PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL;
4134PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL;
4135PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL;
4136PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL;
4137PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL;
4138PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL;
4139PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL;
4140PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL;
4141PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL;
4142PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL;
4143PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL;
4144PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL;
4145PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL;
4146PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL;
4147PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL;
4148PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL;
4149PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL;
4150PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL;
4151PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL;
4152PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL;
4153PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL;
4154PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL;
4155PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL;
4156PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL;
4157PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL;
4158PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL;
4159PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL;
4160PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL;
4161PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL;
4162PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL;
4163PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL;
4164PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL;
4165PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL;
4166PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL;
4167PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL;
4168PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL;
4169PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL;
4170PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL;
4171PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL;
4172PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL;
4173PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL;
4174PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL;
4175PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL;
4176PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL;
4177PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL;
4178PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL;
4179PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL;
4180PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL;
4181PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL;
4182PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL;
4183PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL;
4184PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL;
4185PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL;
4186PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL;
4187PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL;
4188PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL;
4189PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL;
4190PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL;
4191PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL;
4192PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL;
4193PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL;
4194PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL;
4195PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL;
4196PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL;
4197PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL;
4198PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL;
4199PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL;
4200PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL;
4201PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL;
4202PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL;
4203PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL;
4204PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL;
4205PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL;
4206PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL;
4207PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL;
4208PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL;
4209PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL;
4210PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL;
4211PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL;
4212PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL;
4213PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL;
4214PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL;
4215PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL;
4216PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL;
4217PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL;
4218PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL;
4219PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL;
4220PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL;
4221PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL;
4222PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL;
4223PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL;
4224PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL;
4225PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL;
4226PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL;
4227PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL;
4228PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL;
4229PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL;
4230PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL;
4231PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL;
4232PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL;
4233PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL;
4234PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL;
4235PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL;
4236PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL;
4237PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL;
4238PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL;
4239PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL;
4240PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL;
4241PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL;
4242PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL;
4243PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL;
4244PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL;
4245PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL;
4246PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL;
4247PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL;
4248PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL;
4249PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL;
4250PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL;
4251PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL;
4252PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL;
4253PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL;
4254PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL;
4255PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL;
4256PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL;
4257PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL;
4258PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL;
4259PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL;
4260PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL;
4261PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL;
4262PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL;
4263PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL;
4264PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL;
4265PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL;
4266PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL;
4267PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL;
4268PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL;
4269PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL;
4270PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL;
4271PFNGLFOGXOESPROC glad_glFogxOES = NULL;
4272PFNGLFOGXVOESPROC glad_glFogxvOES = NULL;
4273PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL;
4274PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL;
4275PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL;
4276PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL;
4277PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL;
4278PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL;
4279PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL;
4280PFNGLLIGHTXOESPROC glad_glLightxOES = NULL;
4281PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL;
4282PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL;
4283PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL;
4284PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL;
4285PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL;
4286PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL;
4287PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL;
4288PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL;
4289PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL;
4290PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL;
4291PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL;
4292PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL;
4293PFNGLROTATEXOESPROC glad_glRotatexOES = NULL;
4294PFNGLSCALEXOESPROC glad_glScalexOES = NULL;
4295PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL;
4296PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL;
4297PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL;
4298PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL;
4299PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL;
4300PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL;
4301PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL;
4302PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL;
4303PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL;
4304PFNGLACCUMXOESPROC glad_glAccumxOES = NULL;
4305PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL;
4306PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL;
4307PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL;
4308PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL;
4309PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL;
4310PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL;
4311PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL;
4312PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL;
4313PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL;
4314PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL;
4315PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL;
4316PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL;
4317PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL;
4318PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL;
4319PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL;
4320PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL;
4321PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL;
4322PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL;
4323PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL;
4324PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL;
4325PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL;
4326PFNGLINDEXXOESPROC glad_glIndexxOES = NULL;
4327PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL;
4328PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL;
4329PFNGLMAP1XOESPROC glad_glMap1xOES = NULL;
4330PFNGLMAP2XOESPROC glad_glMap2xOES = NULL;
4331PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL;
4332PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL;
4333PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL;
4334PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL;
4335PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL;
4336PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL;
4337PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL;
4338PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL;
4339PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL;
4340PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL;
4341PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL;
4342PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL;
4343PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL;
4344PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL;
4345PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL;
4346PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL;
4347PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL;
4348PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL;
4349PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL;
4350PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL;
4351PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL;
4352PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL;
4353PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL;
4354PFNGLRECTXOESPROC glad_glRectxOES = NULL;
4355PFNGLRECTXVOESPROC glad_glRectxvOES = NULL;
4356PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL;
4357PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL;
4358PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL;
4359PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL;
4360PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL;
4361PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL;
4362PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL;
4363PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL;
4364PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL;
4365PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL;
4366PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL;
4367PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL;
4368PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL;
4369PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL;
4370PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL;
4371PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL;
4372PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL;
4373PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL;
4374PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL;
4375PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL;
4376PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL;
4377PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL;
4378PFNGLORTHOFOESPROC glad_glOrthofOES = NULL;
4379PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL;
4380PFNGLHINTPGIPROC glad_glHintPGI = NULL;
4381PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL;
4382PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL;
4383PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL;
4384PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL;
4385PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL;
4386PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL;
4387PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL;
4388PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL;
4389PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL;
4390PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL;
4391PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL;
4392PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL;
4393PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL;
4394PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL;
4395PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL;
4396PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL;
4397PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL;
4398PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL;
4399PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL;
4400PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL;
4401PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL;
4402PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL;
4403PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL;
4404PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL;
4405PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL;
4406PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL;
4407PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL;
4408PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL;
4409PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL;
4410PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL;
4411PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL;
4412PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL;
4413PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL;
4414PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL;
4415PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL;
4416PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL;
4417PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL;
4418PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL;
4419PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL;
4420PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL;
4421PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL;
4422PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL;
4423PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL;
4424PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL;
4425PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL;
4426PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL;
4427PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL;
4428PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL;
4429PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL;
4430PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL;
4431PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL;
4432PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL;
4433PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL;
4434PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL;
4435PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL;
4436PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL;
4437PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL;
4438PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL;
4439PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL;
4440PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL;
4441PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL;
4442PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL;
4443PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL;
4444PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL;
4445PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL;
4446PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL;
4447PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL;
4448PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL;
4449PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL;
4450PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL;
4451PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL;
4452PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL;
4453PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL;
4454PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL;
4455PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL;
4456PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL;
4457PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL;
4458PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL;
4459PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL;
4460PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL;
4461PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL;
4462PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL;
4463PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL;
4464PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL;
4465PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL;
4466PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL;
4467PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL;
4468PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL;
4469PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL;
4470PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL;
4471PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL;
4472PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL;
4473PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL;
4474PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL;
4475PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL;
4476PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL;
4477PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL;
4478PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL;
4479PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL;
4480PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL;
4481PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL;
4482PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL;
4483PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL;
4484PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL;
4485PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL;
4486PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL;
4487PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL;
4488PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL;
4489PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL;
4490PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL;
4491PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL;
4492PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL;
4493PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL;
4494PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL;
4495PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL;
4496PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
4497PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
4498PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
4499PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
4500PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL;
4501PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL;
4502PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL;
4503PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL;
4504PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL;
4505PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL;
4506PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL;
4507PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL;
4508PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
4509PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
4510PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
4511PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
4512PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
4513PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
4514PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
4515PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
4516static void load_GL_VERSION_1_0(GLADloadproc load) {
4517 if(!GLAD_GL_VERSION_1_0) return;
4518 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
4519 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
4520 glad_glHint = (PFNGLHINTPROC)load("glHint");
4521 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
4522 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
4523 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
4524 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
4525 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
4526 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
4527 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
4528 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
4529 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
4530 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
4531 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
4532 glad_glClear = (PFNGLCLEARPROC)load("glClear");
4533 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
4534 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
4535 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
4536 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
4537 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
4538 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
4539 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
4540 glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
4541 glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
4542 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
4543 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
4544 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
4545 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
4546 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
4547 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
4548 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
4549 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
4550 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
4551 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
4552 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
4553 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
4554 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
4555 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
4556 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
4557 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
4558 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
4559 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
4560 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
4561 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
4562 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
4563 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
4564 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
4565 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
4566 glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
4567 glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
4568 glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
4569 glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
4570 glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
4571 glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
4572 glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
4573 glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
4574 glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
4575 glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
4576 glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
4577 glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
4578 glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
4579 glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
4580 glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
4581 glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
4582 glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
4583 glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
4584 glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
4585 glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
4586 glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
4587 glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
4588 glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
4589 glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
4590 glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
4591 glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
4592 glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
4593 glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
4594 glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
4595 glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
4596 glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
4597 glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
4598 glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
4599 glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
4600 glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
4601 glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
4602 glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
4603 glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
4604 glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
4605 glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
4606 glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
4607 glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
4608 glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
4609 glad_glEnd = (PFNGLENDPROC)load("glEnd");
4610 glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
4611 glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
4612 glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
4613 glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
4614 glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
4615 glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
4616 glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
4617 glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
4618 glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
4619 glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
4620 glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
4621 glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
4622 glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
4623 glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
4624 glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
4625 glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
4626 glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
4627 glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
4628 glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
4629 glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
4630 glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
4631 glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
4632 glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
4633 glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
4634 glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
4635 glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
4636 glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
4637 glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
4638 glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
4639 glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
4640 glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
4641 glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
4642 glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
4643 glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
4644 glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
4645 glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
4646 glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
4647 glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
4648 glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
4649 glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
4650 glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
4651 glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
4652 glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
4653 glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
4654 glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
4655 glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
4656 glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
4657 glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
4658 glad_glRects = (PFNGLRECTSPROC)load("glRects");
4659 glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
4660 glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
4661 glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
4662 glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
4663 glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
4664 glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
4665 glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
4666 glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
4667 glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
4668 glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
4669 glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
4670 glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
4671 glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
4672 glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
4673 glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
4674 glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
4675 glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
4676 glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
4677 glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
4678 glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
4679 glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
4680 glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
4681 glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
4682 glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
4683 glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
4684 glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
4685 glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
4686 glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
4687 glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
4688 glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
4689 glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
4690 glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
4691 glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
4692 glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
4693 glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
4694 glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
4695 glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
4696 glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
4697 glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
4698 glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
4699 glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
4700 glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
4701 glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
4702 glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
4703 glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
4704 glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
4705 glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
4706 glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
4707 glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
4708 glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
4709 glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
4710 glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
4711 glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
4712 glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
4713 glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
4714 glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
4715 glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
4716 glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
4717 glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
4718 glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
4719 glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
4720 glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
4721 glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
4722 glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
4723 glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
4724 glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
4725 glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
4726 glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
4727 glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
4728 glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
4729 glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
4730 glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
4731 glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
4732 glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
4733 glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
4734 glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
4735 glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
4736 glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
4737 glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
4738 glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
4739 glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
4740 glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
4741 glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
4742 glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
4743 glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
4744 glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
4745 glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
4746 glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
4747 glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
4748 glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
4749 glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
4750 glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
4751 glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
4752 glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
4753 glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
4754 glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
4755 glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
4756 glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
4757 glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
4758 glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
4759 glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
4760 glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
4761 glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
4762 glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
4763 glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
4764 glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
4765 glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
4766 glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
4767 glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
4768 glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
4769 glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
4770 glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
4771 glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
4772 glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
4773 glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
4774 glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
4775 glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
4776 glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
4777 glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
4778 glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
4779 glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
4780 glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
4781 glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
4782 glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
4783 glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
4784 glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
4785 glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
4786 glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
4787 glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
4788 glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
4789 glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
4790 glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
4791 glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
4792 glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
4793 glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
4794 glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
4795 glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
4796 glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
4797 glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
4798 glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
4799 glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
4800 glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
4801 glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
4802 glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
4803 glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
4804 glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
4805 glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
4806 glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
4807 glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
4808 glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
4809 glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
4810 glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
4811 glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
4812 glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
4813 glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
4814 glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
4815 glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
4816 glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
4817 glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
4818 glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
4819 glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
4820 glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
4821 glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
4822 glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
4823 glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
4824}
4825static void load_GL_VERSION_1_1(GLADloadproc load) {
4826 if(!GLAD_GL_VERSION_1_1) return;
4827 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
4828 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
4829 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
4830 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
4831 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
4832 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
4833 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
4834 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
4835 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
4836 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
4837 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
4838 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
4839 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
4840 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
4841 glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
4842 glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
4843 glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
4844 glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
4845 glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
4846 glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
4847 glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
4848 glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
4849 glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
4850 glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
4851 glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
4852 glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
4853 glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
4854 glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
4855 glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
4856 glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
4857}
4858static void load_GL_VERSION_1_2(GLADloadproc load) {
4859 if(!GLAD_GL_VERSION_1_2) return;
4860 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
4861 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
4862 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
4863 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
4864}
4865static void load_GL_VERSION_1_3(GLADloadproc load) {
4866 if(!GLAD_GL_VERSION_1_3) return;
4867 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
4868 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
4869 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
4870 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
4871 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
4872 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
4873 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
4874 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
4875 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
4876 glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
4877 glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
4878 glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
4879 glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
4880 glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
4881 glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
4882 glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
4883 glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
4884 glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
4885 glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
4886 glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
4887 glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
4888 glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
4889 glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
4890 glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
4891 glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
4892 glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
4893 glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
4894 glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
4895 glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
4896 glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
4897 glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
4898 glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
4899 glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
4900 glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
4901 glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
4902 glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
4903 glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
4904 glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
4905 glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
4906 glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
4907 glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
4908 glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
4909 glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
4910 glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
4911 glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
4912 glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
4913}
4914static void load_GL_VERSION_1_4(GLADloadproc load) {
4915 if(!GLAD_GL_VERSION_1_4) return;
4916 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
4917 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
4918 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
4919 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
4920 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
4921 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
4922 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
4923 glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
4924 glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
4925 glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
4926 glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
4927 glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
4928 glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
4929 glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
4930 glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
4931 glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
4932 glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
4933 glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
4934 glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
4935 glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
4936 glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
4937 glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
4938 glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
4939 glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
4940 glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
4941 glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
4942 glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
4943 glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
4944 glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
4945 glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
4946 glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
4947 glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
4948 glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
4949 glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
4950 glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
4951 glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
4952 glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
4953 glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
4954 glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
4955 glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
4956 glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
4957 glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
4958 glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
4959 glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
4960 glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
4961 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
4962 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
4963}
4964static void load_GL_VERSION_1_5(GLADloadproc load) {
4965 if(!GLAD_GL_VERSION_1_5) return;
4966 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
4967 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
4968 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
4969 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
4970 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
4971 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
4972 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
4973 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
4974 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
4975 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
4976 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
4977 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
4978 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
4979 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
4980 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
4981 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
4982 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
4983 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
4984 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
4985}
4986static void load_GL_VERSION_2_0(GLADloadproc load) {
4987 if(!GLAD_GL_VERSION_2_0) return;
4988 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
4989 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
4990 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
4991 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
4992 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
4993 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
4994 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
4995 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
4996 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
4997 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
4998 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
4999 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
5000 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
5001 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
5002 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
5003 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
5004 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
5005 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
5006 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
5007 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
5008 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
5009 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
5010 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
5011 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
5012 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
5013 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
5014 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
5015 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
5016 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
5017 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
5018 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
5019 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
5020 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
5021 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
5022 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
5023 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
5024 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
5025 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
5026 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
5027 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
5028 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
5029 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
5030 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
5031 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
5032 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
5033 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
5034 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
5035 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
5036 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
5037 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
5038 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
5039 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
5040 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
5041 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
5042 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
5043 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
5044 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
5045 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
5046 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
5047 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
5048 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
5049 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
5050 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
5051 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
5052 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
5053 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
5054 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
5055 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
5056 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
5057 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
5058 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
5059 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
5060 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
5061 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
5062 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
5063 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
5064 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
5065 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
5066 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
5067 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
5068 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
5069 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
5070 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
5071 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
5072 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
5073 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
5074 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
5075 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
5076 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
5077 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
5078 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
5079 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
5080 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
5081}
5082static void load_GL_VERSION_2_1(GLADloadproc load) {
5083 if(!GLAD_GL_VERSION_2_1) return;
5084 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
5085 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
5086 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
5087 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
5088 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
5089 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
5090}
5091static void load_GL_VERSION_3_0(GLADloadproc load) {
5092 if(!GLAD_GL_VERSION_3_0) return;
5093 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
5094 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
5095 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5096 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
5097 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
5098 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
5099 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
5100 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
5101 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5102 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5103 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
5104 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
5105 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
5106 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
5107 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
5108 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
5109 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
5110 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
5111 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
5112 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
5113 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
5114 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
5115 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
5116 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
5117 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
5118 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
5119 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
5120 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
5121 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
5122 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
5123 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
5124 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
5125 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
5126 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
5127 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
5128 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
5129 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
5130 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
5131 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
5132 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
5133 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
5134 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
5135 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
5136 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
5137 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
5138 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
5139 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
5140 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
5141 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
5142 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
5143 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
5144 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
5145 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
5146 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
5147 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
5148 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
5149 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
5150 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
5151 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
5152 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
5153 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
5154 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
5155 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
5156 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
5157 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
5158 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
5159 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
5160 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
5161 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
5162 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
5163 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
5164 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
5165 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
5166 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
5167 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
5168 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
5169 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
5170 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
5171 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
5172 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
5173 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
5174 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
5175 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
5176 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
5177}
5178static void load_GL_VERSION_3_1(GLADloadproc load) {
5179 if(!GLAD_GL_VERSION_3_1) return;
5180 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
5181 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
5182 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
5183 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
5184 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
5185 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
5186 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
5187 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
5188 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
5189 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
5190 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
5191 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
5192 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5193 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5194 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5195}
5196static void load_GL_VERSION_3_2(GLADloadproc load) {
5197 if(!GLAD_GL_VERSION_3_2) return;
5198 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
5199 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
5200 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
5201 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
5202 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
5203 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
5204 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
5205 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
5206 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
5207 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
5208 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
5209 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
5210 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
5211 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
5212 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
5213 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
5214 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
5215 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
5216 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
5217}
5218static void load_GL_VERSION_3_3(GLADloadproc load) {
5219 if(!GLAD_GL_VERSION_3_3) return;
5220 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
5221 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
5222 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
5223 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
5224 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
5225 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
5226 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
5227 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
5228 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
5229 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
5230 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
5231 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
5232 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
5233 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
5234 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
5235 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
5236 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
5237 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
5238 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
5239 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
5240 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
5241 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
5242 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
5243 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
5244 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
5245 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
5246 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
5247 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
5248 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
5249 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
5250 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
5251 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
5252 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
5253 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
5254 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
5255 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
5256 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
5257 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
5258 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
5259 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
5260 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
5261 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
5262 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
5263 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
5264 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
5265 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
5266 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
5267 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
5268 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
5269 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
5270 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
5271 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
5272 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
5273 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
5274 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
5275 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
5276 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
5277 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
5278}
5279static void load_GL_VERSION_4_0(GLADloadproc load) {
5280 if(!GLAD_GL_VERSION_4_0) return;
5281 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
5282 glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
5283 glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
5284 glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
5285 glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
5286 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
5287 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
5288 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
5289 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
5290 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
5291 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
5292 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
5293 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
5294 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
5295 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
5296 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
5297 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
5298 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
5299 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
5300 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
5301 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
5302 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
5303 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
5304 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
5305 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
5306 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
5307 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
5308 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
5309 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
5310 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
5311 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
5312 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
5313 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
5314 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
5315 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
5316 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
5317 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
5318 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
5319 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
5320 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
5321 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
5322 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
5323 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
5324 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
5325 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
5326 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
5327}
5328static void load_GL_VERSION_4_1(GLADloadproc load) {
5329 if(!GLAD_GL_VERSION_4_1) return;
5330 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
5331 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
5332 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
5333 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
5334 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
5335 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
5336 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
5337 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
5338 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
5339 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
5340 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
5341 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
5342 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
5343 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
5344 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
5345 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
5346 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
5347 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
5348 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
5349 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
5350 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
5351 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
5352 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
5353 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
5354 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
5355 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
5356 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
5357 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
5358 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
5359 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
5360 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
5361 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
5362 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
5363 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
5364 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
5365 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
5366 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
5367 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
5368 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
5369 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
5370 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
5371 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
5372 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
5373 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
5374 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
5375 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
5376 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
5377 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
5378 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
5379 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
5380 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
5381 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
5382 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
5383 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
5384 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
5385 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
5386 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
5387 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
5388 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
5389 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
5390 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
5391 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
5392 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
5393 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
5394 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
5395 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
5396 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
5397 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
5398 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
5399 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
5400 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
5401 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
5402 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
5403 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
5404 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
5405 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
5406 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
5407 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
5408 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
5409 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
5410 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
5411 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
5412 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
5413 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
5414 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
5415 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
5416 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
5417 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
5418 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
5419}
5420static void load_GL_VERSION_4_2(GLADloadproc load) {
5421 if(!GLAD_GL_VERSION_4_2) return;
5422 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
5423 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
5424 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
5425 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
5426 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
5427 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
5428 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
5429 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
5430 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
5431 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
5432 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
5433 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
5434}
5435static void load_GL_VERSION_4_3(GLADloadproc load) {
5436 if(!GLAD_GL_VERSION_4_3) return;
5437 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
5438 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
5439 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
5440 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
5441 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
5442 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
5443 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
5444 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
5445 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
5446 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
5447 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
5448 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
5449 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
5450 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
5451 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
5452 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
5453 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
5454 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
5455 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
5456 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
5457 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
5458 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
5459 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
5460 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
5461 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
5462 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
5463 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
5464 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
5465 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
5466 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
5467 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
5468 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
5469 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
5470 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
5471 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
5472 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
5473 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
5474 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
5475 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
5476 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
5477 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
5478 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
5479 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
5480 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
5481}
5482static void load_GL_VERSION_4_4(GLADloadproc load) {
5483 if(!GLAD_GL_VERSION_4_4) return;
5484 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
5485 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
5486 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
5487 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
5488 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
5489 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
5490 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
5491 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
5492 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
5493}
5494static void load_GL_VERSION_4_5(GLADloadproc load) {
5495 if(!GLAD_GL_VERSION_4_5) return;
5496 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
5497 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
5498 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
5499 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
5500 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
5501 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
5502 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
5503 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
5504 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
5505 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
5506 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
5507 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
5508 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
5509 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
5510 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
5511 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
5512 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
5513 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
5514 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
5515 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
5516 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
5517 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
5518 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
5519 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
5520 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
5521 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
5522 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
5523 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
5524 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
5525 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
5526 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
5527 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
5528 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
5529 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
5530 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
5531 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
5532 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
5533 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
5534 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
5535 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
5536 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
5537 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
5538 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
5539 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
5540 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
5541 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
5542 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
5543 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
5544 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
5545 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
5546 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
5547 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
5548 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
5549 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
5550 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
5551 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
5552 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
5553 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
5554 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
5555 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
5556 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
5557 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
5558 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
5559 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
5560 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
5561 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
5562 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
5563 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
5564 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
5565 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
5566 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
5567 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
5568 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
5569 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
5570 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
5571 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
5572 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
5573 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
5574 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
5575 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
5576 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
5577 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
5578 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
5579 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
5580 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
5581 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
5582 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
5583 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
5584 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
5585 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
5586 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
5587 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
5588 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
5589 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
5590 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
5591 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
5592 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
5593 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
5594 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
5595 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
5596 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
5597 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
5598 glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
5599 glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
5600 glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
5601 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
5602 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
5603 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
5604 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
5605 glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
5606 glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
5607 glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
5608 glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
5609 glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
5610 glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
5611 glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
5612 glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
5613 glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
5614 glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
5615 glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
5616 glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
5617 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
5618}
5619static void load_GL_VERSION_4_6(GLADloadproc load) {
5620 if(!GLAD_GL_VERSION_4_6) return;
5621 glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader");
5622 glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount");
5623 glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount");
5624 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
5625}
5626static void load_GL_3DFX_tbuffer(GLADloadproc load) {
5627 if(!GLAD_GL_3DFX_tbuffer) return;
5628 glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
5629}
5630static void load_GL_AMD_debug_output(GLADloadproc load) {
5631 if(!GLAD_GL_AMD_debug_output) return;
5632 glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
5633 glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
5634 glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
5635 glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
5636}
5637static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
5638 if(!GLAD_GL_AMD_draw_buffers_blend) return;
5639 glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
5640 glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
5641 glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
5642 glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
5643}
5644static void load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load) {
5645 if(!GLAD_GL_AMD_framebuffer_multisample_advanced) return;
5646 glad_glRenderbufferStorageMultisampleAdvancedAMD = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glRenderbufferStorageMultisampleAdvancedAMD");
5647 glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glNamedRenderbufferStorageMultisampleAdvancedAMD");
5648}
5649static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
5650 if(!GLAD_GL_AMD_framebuffer_sample_positions) return;
5651 glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD");
5652 glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD");
5653 glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD");
5654 glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD");
5655}
5656static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
5657 if(!GLAD_GL_AMD_gpu_shader_int64) return;
5658 glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
5659 glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
5660 glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
5661 glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
5662 glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
5663 glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
5664 glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
5665 glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
5666 glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
5667 glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
5668 glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
5669 glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
5670 glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
5671 glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
5672 glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
5673 glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
5674 glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
5675 glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
5676 glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
5677 glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
5678 glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
5679 glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
5680 glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
5681 glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
5682 glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
5683 glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
5684 glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
5685 glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
5686 glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
5687 glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
5688 glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
5689 glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
5690 glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
5691 glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
5692}
5693static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
5694 if(!GLAD_GL_AMD_interleaved_elements) return;
5695 glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
5696}
5697static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
5698 if(!GLAD_GL_AMD_multi_draw_indirect) return;
5699 glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
5700 glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
5701}
5702static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
5703 if(!GLAD_GL_AMD_name_gen_delete) return;
5704 glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
5705 glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
5706 glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
5707}
5708static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
5709 if(!GLAD_GL_AMD_occlusion_query_event) return;
5710 glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
5711}
5712static void load_GL_AMD_performance_monitor(GLADloadproc load) {
5713 if(!GLAD_GL_AMD_performance_monitor) return;
5714 glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
5715 glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
5716 glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
5717 glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
5718 glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
5719 glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
5720 glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
5721 glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
5722 glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
5723 glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
5724 glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
5725}
5726static void load_GL_AMD_sample_positions(GLADloadproc load) {
5727 if(!GLAD_GL_AMD_sample_positions) return;
5728 glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
5729}
5730static void load_GL_AMD_sparse_texture(GLADloadproc load) {
5731 if(!GLAD_GL_AMD_sparse_texture) return;
5732 glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
5733 glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
5734}
5735static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
5736 if(!GLAD_GL_AMD_stencil_operation_extended) return;
5737 glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
5738}
5739static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
5740 if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
5741 glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
5742 glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
5743}
5744static void load_GL_APPLE_element_array(GLADloadproc load) {
5745 if(!GLAD_GL_APPLE_element_array) return;
5746 glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
5747 glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
5748 glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
5749 glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
5750 glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
5751}
5752static void load_GL_APPLE_fence(GLADloadproc load) {
5753 if(!GLAD_GL_APPLE_fence) return;
5754 glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
5755 glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
5756 glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
5757 glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
5758 glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
5759 glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
5760 glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
5761 glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
5762}
5763static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
5764 if(!GLAD_GL_APPLE_flush_buffer_range) return;
5765 glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
5766 glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
5767}
5768static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
5769 if(!GLAD_GL_APPLE_object_purgeable) return;
5770 glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
5771 glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
5772 glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
5773}
5774static void load_GL_APPLE_texture_range(GLADloadproc load) {
5775 if(!GLAD_GL_APPLE_texture_range) return;
5776 glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
5777 glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
5778}
5779static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
5780 if(!GLAD_GL_APPLE_vertex_array_object) return;
5781 glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
5782 glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
5783 glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
5784 glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
5785}
5786static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
5787 if(!GLAD_GL_APPLE_vertex_array_range) return;
5788 glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
5789 glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
5790 glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
5791}
5792static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
5793 if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
5794 glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
5795 glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
5796 glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
5797 glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
5798 glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
5799 glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
5800 glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
5801}
5802static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
5803 if(!GLAD_GL_ARB_ES2_compatibility) return;
5804 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
5805 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
5806 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
5807 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
5808 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
5809}
5810static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
5811 if(!GLAD_GL_ARB_ES3_1_compatibility) return;
5812 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
5813}
5814static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
5815 if(!GLAD_GL_ARB_ES3_2_compatibility) return;
5816 glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
5817}
5818static void load_GL_ARB_base_instance(GLADloadproc load) {
5819 if(!GLAD_GL_ARB_base_instance) return;
5820 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
5821 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
5822 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
5823}
5824static void load_GL_ARB_bindless_texture(GLADloadproc load) {
5825 if(!GLAD_GL_ARB_bindless_texture) return;
5826 glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
5827 glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
5828 glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
5829 glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
5830 glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
5831 glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
5832 glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
5833 glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
5834 glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
5835 glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
5836 glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
5837 glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
5838 glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
5839 glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
5840 glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
5841 glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
5842}
5843static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
5844 if(!GLAD_GL_ARB_blend_func_extended) return;
5845 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
5846 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
5847}
5848static void load_GL_ARB_buffer_storage(GLADloadproc load) {
5849 if(!GLAD_GL_ARB_buffer_storage) return;
5850 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
5851}
5852static void load_GL_ARB_cl_event(GLADloadproc load) {
5853 if(!GLAD_GL_ARB_cl_event) return;
5854 glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
5855}
5856static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
5857 if(!GLAD_GL_ARB_clear_buffer_object) return;
5858 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
5859 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
5860}
5861static void load_GL_ARB_clear_texture(GLADloadproc load) {
5862 if(!GLAD_GL_ARB_clear_texture) return;
5863 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
5864 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
5865}
5866static void load_GL_ARB_clip_control(GLADloadproc load) {
5867 if(!GLAD_GL_ARB_clip_control) return;
5868 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
5869}
5870static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
5871 if(!GLAD_GL_ARB_color_buffer_float) return;
5872 glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
5873}
5874static void load_GL_ARB_compute_shader(GLADloadproc load) {
5875 if(!GLAD_GL_ARB_compute_shader) return;
5876 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
5877 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
5878}
5879static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
5880 if(!GLAD_GL_ARB_compute_variable_group_size) return;
5881 glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
5882}
5883static void load_GL_ARB_copy_buffer(GLADloadproc load) {
5884 if(!GLAD_GL_ARB_copy_buffer) return;
5885 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
5886}
5887static void load_GL_ARB_copy_image(GLADloadproc load) {
5888 if(!GLAD_GL_ARB_copy_image) return;
5889 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
5890}
5891static void load_GL_ARB_debug_output(GLADloadproc load) {
5892 if(!GLAD_GL_ARB_debug_output) return;
5893 glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
5894 glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
5895 glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
5896 glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
5897}
5898static void load_GL_ARB_direct_state_access(GLADloadproc load) {
5899 if(!GLAD_GL_ARB_direct_state_access) return;
5900 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
5901 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
5902 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
5903 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
5904 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
5905 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
5906 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
5907 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
5908 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
5909 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
5910 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
5911 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
5912 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
5913 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
5914 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
5915 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
5916 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
5917 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
5918 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
5919 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
5920 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
5921 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
5922 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
5923 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
5924 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
5925 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
5926 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
5927 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
5928 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
5929 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
5930 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
5931 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
5932 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
5933 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
5934 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
5935 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
5936 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
5937 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
5938 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
5939 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
5940 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
5941 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
5942 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
5943 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
5944 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
5945 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
5946 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
5947 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
5948 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
5949 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
5950 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
5951 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
5952 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
5953 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
5954 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
5955 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
5956 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
5957 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
5958 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
5959 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
5960 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
5961 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
5962 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
5963 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
5964 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
5965 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
5966 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
5967 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
5968 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
5969 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
5970 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
5971 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
5972 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
5973 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
5974 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
5975 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
5976 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
5977 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
5978 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
5979 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
5980 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
5981 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
5982 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
5983 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
5984 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
5985 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
5986 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
5987 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
5988 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
5989 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
5990 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
5991 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
5992 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
5993 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
5994 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
5995 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
5996 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
5997}
5998static void load_GL_ARB_draw_buffers(GLADloadproc load) {
5999 if(!GLAD_GL_ARB_draw_buffers) return;
6000 glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
6001}
6002static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
6003 if(!GLAD_GL_ARB_draw_buffers_blend) return;
6004 glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
6005 glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
6006 glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
6007 glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
6008}
6009static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
6010 if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
6011 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
6012 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
6013 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
6014 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
6015}
6016static void load_GL_ARB_draw_indirect(GLADloadproc load) {
6017 if(!GLAD_GL_ARB_draw_indirect) return;
6018 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
6019 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
6020}
6021static void load_GL_ARB_draw_instanced(GLADloadproc load) {
6022 if(!GLAD_GL_ARB_draw_instanced) return;
6023 glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
6024 glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
6025}
6026static void load_GL_ARB_fragment_program(GLADloadproc load) {
6027 if(!GLAD_GL_ARB_fragment_program) return;
6028 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6029 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6030 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6031 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6032 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6033 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6034 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6035 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6036 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6037 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6038 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6039 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6040 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6041 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6042 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6043 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6044 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6045 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6046 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6047}
6048static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
6049 if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
6050 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
6051 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
6052}
6053static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
6054 if(!GLAD_GL_ARB_framebuffer_object) return;
6055 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
6056 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
6057 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
6058 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
6059 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
6060 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
6061 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
6062 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
6063 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
6064 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
6065 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
6066 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
6067 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
6068 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
6069 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
6070 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
6071 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
6072 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
6073 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
6074 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
6075}
6076static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
6077 if(!GLAD_GL_ARB_geometry_shader4) return;
6078 glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
6079 glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
6080 glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
6081 glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
6082}
6083static void load_GL_ARB_get_program_binary(GLADloadproc load) {
6084 if(!GLAD_GL_ARB_get_program_binary) return;
6085 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
6086 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
6087 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
6088}
6089static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
6090 if(!GLAD_GL_ARB_get_texture_sub_image) return;
6091 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
6092 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
6093}
6094static void load_GL_ARB_gl_spirv(GLADloadproc load) {
6095 if(!GLAD_GL_ARB_gl_spirv) return;
6096 glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
6097}
6098static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
6099 if(!GLAD_GL_ARB_gpu_shader_fp64) return;
6100 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
6101 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
6102 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
6103 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
6104 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
6105 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
6106 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
6107 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
6108 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
6109 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
6110 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
6111 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
6112 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
6113 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
6114 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
6115 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
6116 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
6117 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
6118}
6119static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
6120 if(!GLAD_GL_ARB_gpu_shader_int64) return;
6121 glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
6122 glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
6123 glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
6124 glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
6125 glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
6126 glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
6127 glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
6128 glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
6129 glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
6130 glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
6131 glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
6132 glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
6133 glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
6134 glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
6135 glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
6136 glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
6137 glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
6138 glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
6139 glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
6140 glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
6141 glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
6142 glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
6143 glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
6144 glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
6145 glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
6146 glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
6147 glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
6148 glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
6149 glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
6150 glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
6151 glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
6152 glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
6153 glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
6154 glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
6155 glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
6156 glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
6157}
6158static void load_GL_ARB_imaging(GLADloadproc load) {
6159 if(!GLAD_GL_ARB_imaging) return;
6160 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
6161 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
6162 glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
6163 glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
6164 glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
6165 glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
6166 glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
6167 glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
6168 glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
6169 glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
6170 glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
6171 glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
6172 glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
6173 glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
6174 glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
6175 glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
6176 glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
6177 glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
6178 glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
6179 glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
6180 glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
6181 glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
6182 glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
6183 glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
6184 glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
6185 glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
6186 glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
6187 glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
6188 glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
6189 glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
6190 glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
6191 glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
6192 glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
6193 glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
6194}
6195static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
6196 if(!GLAD_GL_ARB_indirect_parameters) return;
6197 glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
6198 glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
6199}
6200static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
6201 if(!GLAD_GL_ARB_instanced_arrays) return;
6202 glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
6203}
6204static void load_GL_ARB_internalformat_query(GLADloadproc load) {
6205 if(!GLAD_GL_ARB_internalformat_query) return;
6206 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
6207}
6208static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
6209 if(!GLAD_GL_ARB_internalformat_query2) return;
6210 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
6211}
6212static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
6213 if(!GLAD_GL_ARB_invalidate_subdata) return;
6214 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
6215 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
6216 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
6217 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
6218 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
6219 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
6220}
6221static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
6222 if(!GLAD_GL_ARB_map_buffer_range) return;
6223 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
6224 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
6225}
6226static void load_GL_ARB_matrix_palette(GLADloadproc load) {
6227 if(!GLAD_GL_ARB_matrix_palette) return;
6228 glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
6229 glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
6230 glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
6231 glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
6232 glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
6233}
6234static void load_GL_ARB_multi_bind(GLADloadproc load) {
6235 if(!GLAD_GL_ARB_multi_bind) return;
6236 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
6237 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
6238 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
6239 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
6240 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
6241 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
6242}
6243static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
6244 if(!GLAD_GL_ARB_multi_draw_indirect) return;
6245 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
6246 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
6247}
6248static void load_GL_ARB_multisample(GLADloadproc load) {
6249 if(!GLAD_GL_ARB_multisample) return;
6250 glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
6251}
6252static void load_GL_ARB_multitexture(GLADloadproc load) {
6253 if(!GLAD_GL_ARB_multitexture) return;
6254 glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
6255 glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
6256 glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
6257 glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
6258 glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
6259 glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
6260 glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
6261 glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
6262 glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
6263 glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
6264 glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
6265 glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
6266 glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
6267 glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
6268 glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
6269 glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
6270 glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
6271 glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
6272 glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
6273 glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
6274 glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
6275 glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
6276 glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
6277 glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
6278 glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
6279 glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
6280 glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
6281 glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
6282 glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
6283 glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
6284 glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
6285 glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
6286 glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
6287 glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
6288}
6289static void load_GL_ARB_occlusion_query(GLADloadproc load) {
6290 if(!GLAD_GL_ARB_occlusion_query) return;
6291 glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
6292 glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
6293 glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
6294 glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
6295 glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
6296 glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
6297 glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
6298 glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
6299}
6300static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
6301 if(!GLAD_GL_ARB_parallel_shader_compile) return;
6302 glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
6303}
6304static void load_GL_ARB_point_parameters(GLADloadproc load) {
6305 if(!GLAD_GL_ARB_point_parameters) return;
6306 glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
6307 glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
6308}
6309static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) {
6310 if(!GLAD_GL_ARB_polygon_offset_clamp) return;
6311 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
6312}
6313static void load_GL_ARB_program_interface_query(GLADloadproc load) {
6314 if(!GLAD_GL_ARB_program_interface_query) return;
6315 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
6316 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
6317 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
6318 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
6319 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
6320 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
6321}
6322static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
6323 if(!GLAD_GL_ARB_provoking_vertex) return;
6324 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
6325}
6326static void load_GL_ARB_robustness(GLADloadproc load) {
6327 if(!GLAD_GL_ARB_robustness) return;
6328 glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
6329 glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
6330 glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
6331 glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
6332 glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
6333 glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
6334 glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
6335 glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
6336 glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
6337 glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
6338 glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
6339 glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
6340 glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
6341 glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
6342 glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
6343 glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
6344 glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
6345 glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
6346 glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
6347 glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
6348}
6349static void load_GL_ARB_sample_locations(GLADloadproc load) {
6350 if(!GLAD_GL_ARB_sample_locations) return;
6351 glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
6352 glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
6353 glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
6354}
6355static void load_GL_ARB_sample_shading(GLADloadproc load) {
6356 if(!GLAD_GL_ARB_sample_shading) return;
6357 glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
6358}
6359static void load_GL_ARB_sampler_objects(GLADloadproc load) {
6360 if(!GLAD_GL_ARB_sampler_objects) return;
6361 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
6362 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
6363 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
6364 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
6365 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
6366 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
6367 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
6368 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
6369 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
6370 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
6371 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
6372 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
6373 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
6374 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
6375}
6376static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
6377 if(!GLAD_GL_ARB_separate_shader_objects) return;
6378 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
6379 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
6380 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
6381 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
6382 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
6383 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
6384 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
6385 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
6386 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
6387 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
6388 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
6389 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
6390 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
6391 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
6392 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
6393 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
6394 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
6395 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
6396 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
6397 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
6398 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
6399 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
6400 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
6401 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
6402 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
6403 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
6404 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
6405 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
6406 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
6407 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
6408 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
6409 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
6410 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
6411 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
6412 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
6413 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
6414 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
6415 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
6416 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
6417 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
6418 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
6419 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
6420 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
6421 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
6422 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
6423 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
6424 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
6425 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
6426 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
6427 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
6428 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
6429 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
6430 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
6431 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
6432 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
6433 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
6434 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
6435 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
6436 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
6437 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
6438 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
6439}
6440static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
6441 if(!GLAD_GL_ARB_shader_atomic_counters) return;
6442 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
6443}
6444static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
6445 if(!GLAD_GL_ARB_shader_image_load_store) return;
6446 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
6447 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
6448}
6449static void load_GL_ARB_shader_objects(GLADloadproc load) {
6450 if(!GLAD_GL_ARB_shader_objects) return;
6451 glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
6452 glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
6453 glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
6454 glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
6455 glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
6456 glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
6457 glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
6458 glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
6459 glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
6460 glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
6461 glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
6462 glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
6463 glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
6464 glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
6465 glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
6466 glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
6467 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
6468 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
6469 glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
6470 glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
6471 glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
6472 glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
6473 glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
6474 glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
6475 glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
6476 glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
6477 glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
6478 glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
6479 glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
6480 glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
6481 glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
6482 glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
6483 glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
6484 glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
6485 glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
6486 glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
6487 glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
6488 glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
6489 glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
6490}
6491static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
6492 if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
6493 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
6494}
6495static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
6496 if(!GLAD_GL_ARB_shader_subroutine) return;
6497 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
6498 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
6499 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
6500 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
6501 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
6502 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
6503 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
6504 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
6505}
6506static void load_GL_ARB_shading_language_include(GLADloadproc load) {
6507 if(!GLAD_GL_ARB_shading_language_include) return;
6508 glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
6509 glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
6510 glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
6511 glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
6512 glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
6513 glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
6514}
6515static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
6516 if(!GLAD_GL_ARB_sparse_buffer) return;
6517 glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
6518 glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
6519 glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
6520}
6521static void load_GL_ARB_sparse_texture(GLADloadproc load) {
6522 if(!GLAD_GL_ARB_sparse_texture) return;
6523 glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
6524}
6525static void load_GL_ARB_sync(GLADloadproc load) {
6526 if(!GLAD_GL_ARB_sync) return;
6527 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
6528 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
6529 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
6530 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
6531 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
6532 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
6533 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
6534}
6535static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
6536 if(!GLAD_GL_ARB_tessellation_shader) return;
6537 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
6538 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
6539}
6540static void load_GL_ARB_texture_barrier(GLADloadproc load) {
6541 if(!GLAD_GL_ARB_texture_barrier) return;
6542 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
6543}
6544static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
6545 if(!GLAD_GL_ARB_texture_buffer_object) return;
6546 glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
6547}
6548static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
6549 if(!GLAD_GL_ARB_texture_buffer_range) return;
6550 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
6551}
6552static void load_GL_ARB_texture_compression(GLADloadproc load) {
6553 if(!GLAD_GL_ARB_texture_compression) return;
6554 glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
6555 glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
6556 glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
6557 glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
6558 glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
6559 glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
6560 glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
6561}
6562static void load_GL_ARB_texture_multisample(GLADloadproc load) {
6563 if(!GLAD_GL_ARB_texture_multisample) return;
6564 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
6565 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
6566 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
6567 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
6568}
6569static void load_GL_ARB_texture_storage(GLADloadproc load) {
6570 if(!GLAD_GL_ARB_texture_storage) return;
6571 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
6572 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
6573 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
6574}
6575static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
6576 if(!GLAD_GL_ARB_texture_storage_multisample) return;
6577 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
6578 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
6579}
6580static void load_GL_ARB_texture_view(GLADloadproc load) {
6581 if(!GLAD_GL_ARB_texture_view) return;
6582 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
6583}
6584static void load_GL_ARB_timer_query(GLADloadproc load) {
6585 if(!GLAD_GL_ARB_timer_query) return;
6586 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
6587 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
6588 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
6589}
6590static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
6591 if(!GLAD_GL_ARB_transform_feedback2) return;
6592 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
6593 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
6594 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
6595 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
6596 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
6597 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
6598 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
6599}
6600static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
6601 if(!GLAD_GL_ARB_transform_feedback3) return;
6602 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
6603 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
6604 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
6605 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
6606}
6607static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
6608 if(!GLAD_GL_ARB_transform_feedback_instanced) return;
6609 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
6610 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
6611}
6612static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
6613 if(!GLAD_GL_ARB_transpose_matrix) return;
6614 glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
6615 glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
6616 glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
6617 glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
6618}
6619static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
6620 if(!GLAD_GL_ARB_uniform_buffer_object) return;
6621 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
6622 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
6623 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
6624 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
6625 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
6626 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
6627 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
6628 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
6629 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
6630 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
6631}
6632static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
6633 if(!GLAD_GL_ARB_vertex_array_object) return;
6634 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
6635 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
6636 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
6637 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
6638}
6639static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
6640 if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
6641 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
6642 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
6643 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
6644 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
6645 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
6646 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
6647 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
6648 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
6649 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
6650 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
6651}
6652static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
6653 if(!GLAD_GL_ARB_vertex_attrib_binding) return;
6654 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
6655 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
6656 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
6657 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
6658 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
6659 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
6660}
6661static void load_GL_ARB_vertex_blend(GLADloadproc load) {
6662 if(!GLAD_GL_ARB_vertex_blend) return;
6663 glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
6664 glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
6665 glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
6666 glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
6667 glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
6668 glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
6669 glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
6670 glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
6671 glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
6672 glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
6673}
6674static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
6675 if(!GLAD_GL_ARB_vertex_buffer_object) return;
6676 glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
6677 glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
6678 glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
6679 glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
6680 glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
6681 glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
6682 glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
6683 glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
6684 glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
6685 glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
6686 glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
6687}
6688static void load_GL_ARB_vertex_program(GLADloadproc load) {
6689 if(!GLAD_GL_ARB_vertex_program) return;
6690 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
6691 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
6692 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
6693 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
6694 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
6695 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
6696 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
6697 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
6698 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
6699 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
6700 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
6701 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
6702 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
6703 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
6704 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
6705 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
6706 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6707 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6708 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6709 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6710 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6711 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6712 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6713 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6714 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6715 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6716 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6717 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6718 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6719 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6720 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6721 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6722 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6723 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6724 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6725 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6726 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6727 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6728 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6729 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6730 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6731 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6732 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6733 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6734 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6735 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6736 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6737 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6738 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6739 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6740 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6741 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6742 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6743 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6744 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6745 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6746 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6747 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6748 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6749 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6750 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6751 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6752}
6753static void load_GL_ARB_vertex_shader(GLADloadproc load) {
6754 if(!GLAD_GL_ARB_vertex_shader) return;
6755 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
6756 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
6757 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
6758 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
6759 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
6760 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
6761 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
6762 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6763 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
6764 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6765 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6766 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6767 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6768 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
6769 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
6770 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
6771 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
6772 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
6773 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
6774 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
6775 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6776 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
6777 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6778 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6779 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6780 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6781 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6782 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6783 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6784 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6785 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6786 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6787 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6788 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6789 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6790 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6791 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6792 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6793 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6794 glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
6795 glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
6796 glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
6797 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6798 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6799 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6800 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6801}
6802static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
6803 if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
6804 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
6805 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
6806 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
6807 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
6808 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
6809 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
6810 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
6811 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
6812 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
6813 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
6814 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
6815 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
6816 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
6817 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
6818 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
6819 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
6820 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
6821 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
6822 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
6823 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
6824 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
6825 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
6826 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
6827 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
6828 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
6829 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
6830 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
6831 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
6832 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
6833 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
6834 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
6835 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
6836 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
6837 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
6838 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
6839 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
6840 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
6841 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
6842}
6843static void load_GL_ARB_viewport_array(GLADloadproc load) {
6844 if(!GLAD_GL_ARB_viewport_array) return;
6845 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
6846 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
6847 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
6848 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
6849 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
6850 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
6851 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
6852 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
6853 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
6854 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
6855 glad_glDepthRangeArraydvNV = (PFNGLDEPTHRANGEARRAYDVNVPROC)load("glDepthRangeArraydvNV");
6856 glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV");
6857}
6858static void load_GL_ARB_window_pos(GLADloadproc load) {
6859 if(!GLAD_GL_ARB_window_pos) return;
6860 glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
6861 glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
6862 glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
6863 glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
6864 glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
6865 glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
6866 glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
6867 glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
6868 glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
6869 glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
6870 glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
6871 glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
6872 glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
6873 glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
6874 glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
6875 glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
6876}
6877static void load_GL_ATI_draw_buffers(GLADloadproc load) {
6878 if(!GLAD_GL_ATI_draw_buffers) return;
6879 glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
6880}
6881static void load_GL_ATI_element_array(GLADloadproc load) {
6882 if(!GLAD_GL_ATI_element_array) return;
6883 glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
6884 glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
6885 glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
6886}
6887static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
6888 if(!GLAD_GL_ATI_envmap_bumpmap) return;
6889 glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
6890 glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
6891 glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
6892 glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
6893}
6894static void load_GL_ATI_fragment_shader(GLADloadproc load) {
6895 if(!GLAD_GL_ATI_fragment_shader) return;
6896 glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
6897 glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
6898 glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
6899 glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
6900 glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
6901 glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
6902 glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
6903 glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
6904 glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
6905 glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
6906 glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
6907 glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
6908 glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
6909 glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
6910}
6911static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
6912 if(!GLAD_GL_ATI_map_object_buffer) return;
6913 glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
6914 glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
6915}
6916static void load_GL_ATI_pn_triangles(GLADloadproc load) {
6917 if(!GLAD_GL_ATI_pn_triangles) return;
6918 glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
6919 glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
6920}
6921static void load_GL_ATI_separate_stencil(GLADloadproc load) {
6922 if(!GLAD_GL_ATI_separate_stencil) return;
6923 glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
6924 glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
6925}
6926static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
6927 if(!GLAD_GL_ATI_vertex_array_object) return;
6928 glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
6929 glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
6930 glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
6931 glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
6932 glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
6933 glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
6934 glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
6935 glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
6936 glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
6937 glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
6938 glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
6939 glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
6940}
6941static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
6942 if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
6943 glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
6944 glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
6945 glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
6946}
6947static void load_GL_ATI_vertex_streams(GLADloadproc load) {
6948 if(!GLAD_GL_ATI_vertex_streams) return;
6949 glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
6950 glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
6951 glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
6952 glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
6953 glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
6954 glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
6955 glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
6956 glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
6957 glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
6958 glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
6959 glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
6960 glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
6961 glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
6962 glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
6963 glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
6964 glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
6965 glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
6966 glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
6967 glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
6968 glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
6969 glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
6970 glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
6971 glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
6972 glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
6973 glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
6974 glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
6975 glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
6976 glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
6977 glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
6978 glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
6979 glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
6980 glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
6981 glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
6982 glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
6983 glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
6984 glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
6985 glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
6986 glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
6987 glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
6988 glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
6989 glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
6990 glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
6991 glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
6992 glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
6993 glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
6994}
6995static void load_GL_EXT_EGL_image_storage(GLADloadproc load) {
6996 if(!GLAD_GL_EXT_EGL_image_storage) return;
6997 glad_glEGLImageTargetTexStorageEXT = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)load("glEGLImageTargetTexStorageEXT");
6998 glad_glEGLImageTargetTextureStorageEXT = (PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)load("glEGLImageTargetTextureStorageEXT");
6999}
7000static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
7001 if(!GLAD_GL_EXT_bindable_uniform) return;
7002 glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
7003 glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
7004 glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
7005}
7006static void load_GL_EXT_blend_color(GLADloadproc load) {
7007 if(!GLAD_GL_EXT_blend_color) return;
7008 glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
7009}
7010static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
7011 if(!GLAD_GL_EXT_blend_equation_separate) return;
7012 glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
7013}
7014static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
7015 if(!GLAD_GL_EXT_blend_func_separate) return;
7016 glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
7017}
7018static void load_GL_EXT_blend_minmax(GLADloadproc load) {
7019 if(!GLAD_GL_EXT_blend_minmax) return;
7020 glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
7021}
7022static void load_GL_EXT_color_subtable(GLADloadproc load) {
7023 if(!GLAD_GL_EXT_color_subtable) return;
7024 glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
7025 glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
7026}
7027static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
7028 if(!GLAD_GL_EXT_compiled_vertex_array) return;
7029 glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
7030 glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
7031}
7032static void load_GL_EXT_convolution(GLADloadproc load) {
7033 if(!GLAD_GL_EXT_convolution) return;
7034 glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
7035 glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
7036 glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
7037 glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
7038 glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
7039 glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
7040 glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
7041 glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
7042 glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
7043 glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
7044 glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
7045 glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
7046 glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
7047}
7048static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
7049 if(!GLAD_GL_EXT_coordinate_frame) return;
7050 glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
7051 glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
7052 glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
7053 glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
7054 glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
7055 glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
7056 glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
7057 glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
7058 glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
7059 glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
7060 glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
7061 glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
7062 glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
7063 glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
7064 glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
7065 glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
7066 glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
7067 glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
7068 glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
7069 glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
7070 glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
7071 glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
7072}
7073static void load_GL_EXT_copy_texture(GLADloadproc load) {
7074 if(!GLAD_GL_EXT_copy_texture) return;
7075 glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
7076 glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
7077 glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
7078 glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
7079 glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
7080}
7081static void load_GL_EXT_cull_vertex(GLADloadproc load) {
7082 if(!GLAD_GL_EXT_cull_vertex) return;
7083 glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
7084 glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
7085}
7086static void load_GL_EXT_debug_label(GLADloadproc load) {
7087 if(!GLAD_GL_EXT_debug_label) return;
7088 glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
7089 glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
7090}
7091static void load_GL_EXT_debug_marker(GLADloadproc load) {
7092 if(!GLAD_GL_EXT_debug_marker) return;
7093 glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
7094 glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
7095 glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
7096}
7097static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
7098 if(!GLAD_GL_EXT_depth_bounds_test) return;
7099 glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
7100}
7101static void load_GL_EXT_direct_state_access(GLADloadproc load) {
7102 if(!GLAD_GL_EXT_direct_state_access) return;
7103 glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
7104 glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
7105 glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
7106 glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
7107 glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
7108 glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
7109 glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
7110 glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
7111 glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
7112 glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
7113 glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
7114 glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
7115 glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
7116 glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
7117 glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
7118 glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
7119 glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
7120 glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
7121 glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
7122 glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
7123 glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
7124 glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
7125 glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
7126 glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
7127 glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
7128 glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
7129 glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
7130 glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
7131 glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
7132 glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
7133 glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
7134 glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
7135 glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
7136 glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
7137 glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
7138 glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
7139 glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
7140 glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
7141 glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
7142 glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
7143 glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
7144 glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
7145 glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
7146 glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
7147 glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
7148 glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
7149 glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
7150 glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
7151 glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
7152 glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
7153 glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
7154 glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
7155 glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
7156 glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
7157 glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
7158 glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
7159 glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
7160 glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
7161 glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
7162 glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
7163 glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
7164 glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
7165 glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
7166 glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
7167 glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
7168 glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
7169 glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
7170 glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
7171 glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
7172 glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
7173 glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
7174 glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
7175 glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
7176 glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
7177 glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
7178 glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
7179 glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
7180 glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
7181 glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
7182 glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
7183 glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
7184 glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
7185 glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
7186 glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
7187 glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
7188 glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
7189 glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
7190 glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
7191 glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
7192 glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
7193 glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
7194 glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
7195 glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
7196 glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
7197 glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
7198 glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
7199 glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
7200 glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
7201 glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
7202 glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
7203 glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
7204 glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
7205 glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
7206 glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
7207 glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
7208 glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
7209 glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
7210 glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
7211 glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
7212 glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
7213 glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
7214 glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
7215 glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
7216 glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
7217 glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
7218 glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
7219 glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
7220 glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
7221 glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
7222 glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
7223 glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
7224 glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
7225 glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
7226 glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
7227 glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
7228 glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
7229 glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
7230 glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
7231 glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
7232 glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
7233 glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
7234 glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
7235 glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
7236 glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
7237 glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
7238 glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
7239 glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
7240 glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
7241 glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
7242 glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
7243 glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
7244 glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
7245 glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
7246 glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
7247 glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
7248 glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
7249 glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
7250 glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
7251 glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
7252 glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
7253 glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
7254 glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
7255 glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
7256 glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
7257 glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
7258 glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
7259 glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
7260 glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
7261 glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
7262 glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
7263 glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
7264 glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
7265 glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
7266 glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
7267 glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
7268 glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
7269 glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
7270 glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
7271 glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
7272 glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
7273 glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
7274 glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
7275 glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
7276 glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
7277 glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
7278 glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
7279 glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
7280 glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
7281 glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
7282 glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
7283 glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
7284 glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
7285 glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
7286 glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
7287 glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
7288 glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
7289 glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
7290 glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
7291 glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
7292 glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
7293 glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
7294 glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
7295 glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
7296 glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
7297 glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
7298 glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
7299 glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
7300 glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
7301 glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
7302 glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
7303 glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
7304 glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
7305 glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
7306 glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
7307 glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
7308 glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
7309 glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
7310 glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
7311 glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
7312 glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
7313 glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
7314 glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
7315 glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
7316 glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
7317 glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
7318 glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
7319 glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
7320 glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
7321 glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
7322 glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
7323 glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
7324 glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
7325 glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
7326 glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
7327 glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
7328 glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
7329 glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
7330 glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
7331 glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
7332 glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
7333 glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
7334 glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
7335 glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
7336 glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
7337 glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
7338 glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
7339 glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
7340 glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
7341 glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
7342 glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
7343 glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
7344 glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
7345 glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
7346 glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
7347 glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
7348 glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
7349 glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
7350 glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
7351 glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
7352 glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
7353 glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
7354 glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
7355 glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
7356 glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
7357 glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
7358}
7359static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
7360 if(!GLAD_GL_EXT_draw_buffers2) return;
7361 glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
7362 glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
7363 glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
7364 glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
7365 glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
7366 glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
7367}
7368static void load_GL_EXT_draw_instanced(GLADloadproc load) {
7369 if(!GLAD_GL_EXT_draw_instanced) return;
7370 glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
7371 glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
7372}
7373static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
7374 if(!GLAD_GL_EXT_draw_range_elements) return;
7375 glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
7376}
7377static void load_GL_EXT_external_buffer(GLADloadproc load) {
7378 if(!GLAD_GL_EXT_external_buffer) return;
7379 glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT");
7380 glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT");
7381}
7382static void load_GL_EXT_fog_coord(GLADloadproc load) {
7383 if(!GLAD_GL_EXT_fog_coord) return;
7384 glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
7385 glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
7386 glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
7387 glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
7388 glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
7389}
7390static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
7391 if(!GLAD_GL_EXT_framebuffer_blit) return;
7392 glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
7393}
7394static void load_GL_EXT_framebuffer_blit_layers(GLADloadproc load) {
7395 if(!GLAD_GL_EXT_framebuffer_blit_layers) return;
7396 glad_glBlitFramebufferLayersEXT = (PFNGLBLITFRAMEBUFFERLAYERSEXTPROC)load("glBlitFramebufferLayersEXT");
7397 glad_glBlitFramebufferLayerEXT = (PFNGLBLITFRAMEBUFFERLAYEREXTPROC)load("glBlitFramebufferLayerEXT");
7398}
7399static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
7400 if(!GLAD_GL_EXT_framebuffer_multisample) return;
7401 glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
7402}
7403static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
7404 if(!GLAD_GL_EXT_framebuffer_object) return;
7405 glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
7406 glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
7407 glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
7408 glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
7409 glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
7410 glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
7411 glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
7412 glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
7413 glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
7414 glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
7415 glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
7416 glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
7417 glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
7418 glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
7419 glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
7420 glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
7421 glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
7422}
7423static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
7424 if(!GLAD_GL_EXT_geometry_shader4) return;
7425 glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
7426}
7427static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
7428 if(!GLAD_GL_EXT_gpu_program_parameters) return;
7429 glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
7430 glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
7431}
7432static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
7433 if(!GLAD_GL_EXT_gpu_shader4) return;
7434 glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
7435 glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
7436 glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
7437 glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
7438 glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
7439 glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
7440 glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
7441 glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
7442 glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
7443 glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
7444 glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
7445 glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
7446 glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
7447 glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
7448 glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
7449 glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
7450 glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
7451 glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
7452 glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
7453 glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
7454 glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
7455 glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
7456 glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
7457 glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
7458 glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
7459 glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
7460 glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
7461 glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
7462 glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
7463 glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
7464 glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
7465 glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
7466 glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
7467 glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
7468}
7469static void load_GL_EXT_histogram(GLADloadproc load) {
7470 if(!GLAD_GL_EXT_histogram) return;
7471 glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
7472 glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
7473 glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
7474 glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
7475 glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
7476 glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
7477 glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
7478 glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
7479 glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
7480 glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
7481}
7482static void load_GL_EXT_index_func(GLADloadproc load) {
7483 if(!GLAD_GL_EXT_index_func) return;
7484 glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
7485}
7486static void load_GL_EXT_index_material(GLADloadproc load) {
7487 if(!GLAD_GL_EXT_index_material) return;
7488 glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
7489}
7490static void load_GL_EXT_light_texture(GLADloadproc load) {
7491 if(!GLAD_GL_EXT_light_texture) return;
7492 glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
7493 glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
7494 glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
7495}
7496static void load_GL_EXT_memory_object(GLADloadproc load) {
7497 if(!GLAD_GL_EXT_memory_object) return;
7498 glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
7499 glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
7500 glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT");
7501 glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT");
7502 glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT");
7503 glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT");
7504 glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT");
7505 glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT");
7506 glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT");
7507 glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT");
7508 glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT");
7509 glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT");
7510 glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT");
7511 glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT");
7512 glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT");
7513 glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT");
7514 glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT");
7515 glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT");
7516 glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT");
7517}
7518static void load_GL_EXT_memory_object_fd(GLADloadproc load) {
7519 if(!GLAD_GL_EXT_memory_object_fd) return;
7520 glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT");
7521}
7522static void load_GL_EXT_memory_object_win32(GLADloadproc load) {
7523 if(!GLAD_GL_EXT_memory_object_win32) return;
7524 glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT");
7525 glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT");
7526}
7527static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
7528 if(!GLAD_GL_EXT_multi_draw_arrays) return;
7529 glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
7530 glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
7531}
7532static void load_GL_EXT_multisample(GLADloadproc load) {
7533 if(!GLAD_GL_EXT_multisample) return;
7534 glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
7535 glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
7536}
7537static void load_GL_EXT_paletted_texture(GLADloadproc load) {
7538 if(!GLAD_GL_EXT_paletted_texture) return;
7539 glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
7540 glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
7541 glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
7542 glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
7543}
7544static void load_GL_EXT_pixel_transform(GLADloadproc load) {
7545 if(!GLAD_GL_EXT_pixel_transform) return;
7546 glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
7547 glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
7548 glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
7549 glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
7550 glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
7551 glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
7552}
7553static void load_GL_EXT_point_parameters(GLADloadproc load) {
7554 if(!GLAD_GL_EXT_point_parameters) return;
7555 glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
7556 glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
7557}
7558static void load_GL_EXT_polygon_offset(GLADloadproc load) {
7559 if(!GLAD_GL_EXT_polygon_offset) return;
7560 glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
7561}
7562static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
7563 if(!GLAD_GL_EXT_polygon_offset_clamp) return;
7564 glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
7565}
7566static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
7567 if(!GLAD_GL_EXT_provoking_vertex) return;
7568 glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
7569}
7570static void load_GL_EXT_raster_multisample(GLADloadproc load) {
7571 if(!GLAD_GL_EXT_raster_multisample) return;
7572 glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
7573}
7574static void load_GL_EXT_secondary_color(GLADloadproc load) {
7575 if(!GLAD_GL_EXT_secondary_color) return;
7576 glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
7577 glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
7578 glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
7579 glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
7580 glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
7581 glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
7582 glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
7583 glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
7584 glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
7585 glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
7586 glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
7587 glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
7588 glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
7589 glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
7590 glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
7591 glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
7592 glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
7593}
7594static void load_GL_EXT_semaphore(GLADloadproc load) {
7595 if(!GLAD_GL_EXT_semaphore) return;
7596 glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
7597 glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
7598 glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT");
7599 glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT");
7600 glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT");
7601 glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT");
7602 glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT");
7603 glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT");
7604 glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT");
7605}
7606static void load_GL_EXT_semaphore_fd(GLADloadproc load) {
7607 if(!GLAD_GL_EXT_semaphore_fd) return;
7608 glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT");
7609}
7610static void load_GL_EXT_semaphore_win32(GLADloadproc load) {
7611 if(!GLAD_GL_EXT_semaphore_win32) return;
7612 glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT");
7613 glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT");
7614}
7615static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
7616 if(!GLAD_GL_EXT_separate_shader_objects) return;
7617 glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
7618 glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
7619 glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
7620 glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
7621 glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
7622 glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
7623 glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
7624 glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
7625 glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
7626 glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
7627 glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
7628 glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
7629 glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
7630 glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
7631 glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
7632 glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
7633 glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
7634 glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
7635 glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
7636 glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
7637 glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
7638 glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
7639 glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
7640 glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
7641 glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
7642 glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
7643 glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
7644 glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
7645 glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
7646 glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
7647 glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
7648 glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
7649 glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
7650 glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
7651 glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
7652 glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
7653 glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
7654 glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
7655 glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
7656 glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
7657 glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
7658 glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
7659 glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
7660 glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
7661 glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
7662 glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
7663 glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
7664}
7665static void load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load) {
7666 if(!GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent) return;
7667 glad_glFramebufferFetchBarrierEXT = (PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)load("glFramebufferFetchBarrierEXT");
7668}
7669static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
7670 if(!GLAD_GL_EXT_shader_image_load_store) return;
7671 glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
7672 glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
7673}
7674static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
7675 if(!GLAD_GL_EXT_stencil_clear_tag) return;
7676 glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
7677}
7678static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
7679 if(!GLAD_GL_EXT_stencil_two_side) return;
7680 glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
7681}
7682static void load_GL_EXT_subtexture(GLADloadproc load) {
7683 if(!GLAD_GL_EXT_subtexture) return;
7684 glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
7685 glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
7686}
7687static void load_GL_EXT_texture3D(GLADloadproc load) {
7688 if(!GLAD_GL_EXT_texture3D) return;
7689 glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
7690 glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
7691}
7692static void load_GL_EXT_texture_array(GLADloadproc load) {
7693 if(!GLAD_GL_EXT_texture_array) return;
7694 glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
7695}
7696static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
7697 if(!GLAD_GL_EXT_texture_buffer_object) return;
7698 glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
7699}
7700static void load_GL_EXT_texture_integer(GLADloadproc load) {
7701 if(!GLAD_GL_EXT_texture_integer) return;
7702 glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
7703 glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
7704 glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
7705 glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
7706 glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
7707 glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
7708}
7709static void load_GL_EXT_texture_object(GLADloadproc load) {
7710 if(!GLAD_GL_EXT_texture_object) return;
7711 glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
7712 glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
7713 glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
7714 glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
7715 glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
7716 glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
7717}
7718static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
7719 if(!GLAD_GL_EXT_texture_perturb_normal) return;
7720 glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
7721}
7722static void load_GL_EXT_texture_storage(GLADloadproc load) {
7723 if(!GLAD_GL_EXT_texture_storage) return;
7724 glad_glTexStorage1DEXT = (PFNGLTEXSTORAGE1DEXTPROC)load("glTexStorage1DEXT");
7725 glad_glTexStorage2DEXT = (PFNGLTEXSTORAGE2DEXTPROC)load("glTexStorage2DEXT");
7726 glad_glTexStorage3DEXT = (PFNGLTEXSTORAGE3DEXTPROC)load("glTexStorage3DEXT");
7727 glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
7728 glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
7729 glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
7730}
7731static void load_GL_EXT_timer_query(GLADloadproc load) {
7732 if(!GLAD_GL_EXT_timer_query) return;
7733 glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
7734 glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
7735}
7736static void load_GL_EXT_transform_feedback(GLADloadproc load) {
7737 if(!GLAD_GL_EXT_transform_feedback) return;
7738 glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
7739 glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
7740 glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
7741 glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
7742 glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
7743 glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
7744 glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
7745}
7746static void load_GL_EXT_vertex_array(GLADloadproc load) {
7747 if(!GLAD_GL_EXT_vertex_array) return;
7748 glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
7749 glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
7750 glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
7751 glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
7752 glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
7753 glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
7754 glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
7755 glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
7756 glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
7757}
7758static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
7759 if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
7760 glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
7761 glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
7762 glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
7763 glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
7764 glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
7765 glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
7766 glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
7767 glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
7768 glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
7769 glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
7770}
7771static void load_GL_EXT_vertex_shader(GLADloadproc load) {
7772 if(!GLAD_GL_EXT_vertex_shader) return;
7773 glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
7774 glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
7775 glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
7776 glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
7777 glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
7778 glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
7779 glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
7780 glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
7781 glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
7782 glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
7783 glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
7784 glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
7785 glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
7786 glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
7787 glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
7788 glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
7789 glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
7790 glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
7791 glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
7792 glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
7793 glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
7794 glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
7795 glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
7796 glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
7797 glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
7798 glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
7799 glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
7800 glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
7801 glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
7802 glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
7803 glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
7804 glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
7805 glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
7806 glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
7807 glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
7808 glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
7809 glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
7810 glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
7811 glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
7812 glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
7813 glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
7814 glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
7815}
7816static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
7817 if(!GLAD_GL_EXT_vertex_weighting) return;
7818 glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
7819 glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
7820 glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
7821}
7822static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
7823 if(!GLAD_GL_EXT_win32_keyed_mutex) return;
7824 glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
7825 glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT");
7826}
7827static void load_GL_EXT_window_rectangles(GLADloadproc load) {
7828 if(!GLAD_GL_EXT_window_rectangles) return;
7829 glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
7830}
7831static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
7832 if(!GLAD_GL_EXT_x11_sync_object) return;
7833 glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
7834}
7835static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
7836 if(!GLAD_GL_GREMEDY_frame_terminator) return;
7837 glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
7838}
7839static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
7840 if(!GLAD_GL_GREMEDY_string_marker) return;
7841 glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
7842}
7843static void load_GL_HP_image_transform(GLADloadproc load) {
7844 if(!GLAD_GL_HP_image_transform) return;
7845 glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
7846 glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
7847 glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
7848 glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
7849 glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
7850 glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
7851}
7852static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
7853 if(!GLAD_GL_IBM_multimode_draw_arrays) return;
7854 glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
7855 glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
7856}
7857static void load_GL_IBM_static_data(GLADloadproc load) {
7858 if(!GLAD_GL_IBM_static_data) return;
7859 glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
7860}
7861static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
7862 if(!GLAD_GL_IBM_vertex_array_lists) return;
7863 glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
7864 glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
7865 glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
7866 glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
7867 glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
7868 glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
7869 glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
7870 glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
7871}
7872static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
7873 if(!GLAD_GL_INGR_blend_func_separate) return;
7874 glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
7875}
7876static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
7877 if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
7878 glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
7879}
7880static void load_GL_INTEL_map_texture(GLADloadproc load) {
7881 if(!GLAD_GL_INTEL_map_texture) return;
7882 glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
7883 glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
7884 glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
7885}
7886static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
7887 if(!GLAD_GL_INTEL_parallel_arrays) return;
7888 glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
7889 glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
7890 glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
7891 glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
7892}
7893static void load_GL_INTEL_performance_query(GLADloadproc load) {
7894 if(!GLAD_GL_INTEL_performance_query) return;
7895 glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
7896 glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
7897 glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
7898 glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
7899 glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
7900 glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
7901 glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
7902 glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
7903 glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
7904 glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
7905}
7906static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
7907 if(!GLAD_GL_KHR_blend_equation_advanced) return;
7908 glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
7909}
7910static void load_GL_KHR_debug(GLADloadproc load) {
7911 if(!GLAD_GL_KHR_debug) return;
7912 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
7913 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
7914 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
7915 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
7916 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
7917 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
7918 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
7919 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
7920 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
7921 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
7922 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
7923 glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
7924 glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
7925 glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
7926 glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
7927 glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
7928 glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
7929 glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
7930 glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
7931 glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
7932 glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
7933 glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
7934}
7935static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
7936 if(!GLAD_GL_KHR_parallel_shader_compile) return;
7937 glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
7938}
7939static void load_GL_KHR_robustness(GLADloadproc load) {
7940 if(!GLAD_GL_KHR_robustness) return;
7941 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
7942 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
7943 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
7944 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
7945 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
7946 glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
7947 glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
7948 glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
7949 glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
7950 glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
7951}
7952static void load_GL_MESA_framebuffer_flip_y(GLADloadproc load) {
7953 if(!GLAD_GL_MESA_framebuffer_flip_y) return;
7954 glad_glFramebufferParameteriMESA = (PFNGLFRAMEBUFFERPARAMETERIMESAPROC)load("glFramebufferParameteriMESA");
7955 glad_glGetFramebufferParameterivMESA = (PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)load("glGetFramebufferParameterivMESA");
7956}
7957static void load_GL_MESA_resize_buffers(GLADloadproc load) {
7958 if(!GLAD_GL_MESA_resize_buffers) return;
7959 glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
7960}
7961static void load_GL_MESA_window_pos(GLADloadproc load) {
7962 if(!GLAD_GL_MESA_window_pos) return;
7963 glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
7964 glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
7965 glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
7966 glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
7967 glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
7968 glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
7969 glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
7970 glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
7971 glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
7972 glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
7973 glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
7974 glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
7975 glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
7976 glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
7977 glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
7978 glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
7979 glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
7980 glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
7981 glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
7982 glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
7983 glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
7984 glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
7985 glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
7986 glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
7987}
7988static void load_GL_NVX_conditional_render(GLADloadproc load) {
7989 if(!GLAD_GL_NVX_conditional_render) return;
7990 glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
7991 glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
7992}
7993static void load_GL_NVX_gpu_multicast2(GLADloadproc load) {
7994 if(!GLAD_GL_NVX_gpu_multicast2) return;
7995 glad_glUploadGpuMaskNVX = (PFNGLUPLOADGPUMASKNVXPROC)load("glUploadGpuMaskNVX");
7996 glad_glMulticastViewportArrayvNVX = (PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)load("glMulticastViewportArrayvNVX");
7997 glad_glMulticastViewportPositionWScaleNVX = (PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)load("glMulticastViewportPositionWScaleNVX");
7998 glad_glMulticastScissorArrayvNVX = (PFNGLMULTICASTSCISSORARRAYVNVXPROC)load("glMulticastScissorArrayvNVX");
7999 glad_glAsyncCopyBufferSubDataNVX = (PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)load("glAsyncCopyBufferSubDataNVX");
8000 glad_glAsyncCopyImageSubDataNVX = (PFNGLASYNCCOPYIMAGESUBDATANVXPROC)load("glAsyncCopyImageSubDataNVX");
8001}
8002static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
8003 if(!GLAD_GL_NVX_linked_gpu_multicast) return;
8004 glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
8005 glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
8006 glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
8007}
8008static void load_GL_NVX_progress_fence(GLADloadproc load) {
8009 if(!GLAD_GL_NVX_progress_fence) return;
8010 glad_glCreateProgressFenceNVX = (PFNGLCREATEPROGRESSFENCENVXPROC)load("glCreateProgressFenceNVX");
8011 glad_glSignalSemaphoreui64NVX = (PFNGLSIGNALSEMAPHOREUI64NVXPROC)load("glSignalSemaphoreui64NVX");
8012 glad_glWaitSemaphoreui64NVX = (PFNGLWAITSEMAPHOREUI64NVXPROC)load("glWaitSemaphoreui64NVX");
8013 glad_glClientWaitSemaphoreui64NVX = (PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)load("glClientWaitSemaphoreui64NVX");
8014}
8015static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
8016 if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
8017 glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
8018}
8019static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
8020 if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
8021 glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
8022 glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
8023}
8024static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
8025 if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
8026 glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
8027 glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
8028}
8029static void load_GL_NV_bindless_texture(GLADloadproc load) {
8030 if(!GLAD_GL_NV_bindless_texture) return;
8031 glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
8032 glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
8033 glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
8034 glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
8035 glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
8036 glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
8037 glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
8038 glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
8039 glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
8040 glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
8041 glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
8042 glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
8043 glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
8044}
8045static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
8046 if(!GLAD_GL_NV_blend_equation_advanced) return;
8047 glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
8048 glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
8049}
8050static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
8051 if(!GLAD_GL_NV_clip_space_w_scaling) return;
8052 glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
8053}
8054static void load_GL_NV_command_list(GLADloadproc load) {
8055 if(!GLAD_GL_NV_command_list) return;
8056 glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
8057 glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
8058 glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
8059 glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
8060 glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
8061 glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
8062 glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
8063 glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
8064 glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
8065 glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
8066 glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
8067 glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
8068 glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
8069 glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
8070 glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
8071 glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
8072 glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
8073}
8074static void load_GL_NV_conditional_render(GLADloadproc load) {
8075 if(!GLAD_GL_NV_conditional_render) return;
8076 glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
8077 glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
8078}
8079static void load_GL_NV_conservative_raster(GLADloadproc load) {
8080 if(!GLAD_GL_NV_conservative_raster) return;
8081 glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
8082}
8083static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
8084 if(!GLAD_GL_NV_conservative_raster_dilate) return;
8085 glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
8086}
8087static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
8088 if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
8089 glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
8090}
8091static void load_GL_NV_copy_image(GLADloadproc load) {
8092 if(!GLAD_GL_NV_copy_image) return;
8093 glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
8094}
8095static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
8096 if(!GLAD_GL_NV_depth_buffer_float) return;
8097 glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
8098 glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
8099 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
8100}
8101static void load_GL_NV_draw_texture(GLADloadproc load) {
8102 if(!GLAD_GL_NV_draw_texture) return;
8103 glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
8104}
8105static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
8106 if(!GLAD_GL_NV_draw_vulkan_image) return;
8107 glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
8108 glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
8109 glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
8110 glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
8111 glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
8112}
8113static void load_GL_NV_evaluators(GLADloadproc load) {
8114 if(!GLAD_GL_NV_evaluators) return;
8115 glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
8116 glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
8117 glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
8118 glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
8119 glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
8120 glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
8121 glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
8122 glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
8123 glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
8124}
8125static void load_GL_NV_explicit_multisample(GLADloadproc load) {
8126 if(!GLAD_GL_NV_explicit_multisample) return;
8127 glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
8128 glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
8129 glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
8130}
8131static void load_GL_NV_fence(GLADloadproc load) {
8132 if(!GLAD_GL_NV_fence) return;
8133 glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
8134 glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
8135 glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
8136 glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
8137 glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
8138 glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
8139 glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
8140}
8141static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
8142 if(!GLAD_GL_NV_fragment_coverage_to_color) return;
8143 glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
8144}
8145static void load_GL_NV_fragment_program(GLADloadproc load) {
8146 if(!GLAD_GL_NV_fragment_program) return;
8147 glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
8148 glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
8149 glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
8150 glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
8151 glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
8152 glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
8153}
8154static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
8155 if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
8156 glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
8157 glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
8158 glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
8159 glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
8160}
8161static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
8162 if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
8163 glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
8164}
8165static void load_GL_NV_geometry_program4(GLADloadproc load) {
8166 if(!GLAD_GL_NV_geometry_program4) return;
8167 glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
8168 glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
8169 glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
8170 glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
8171}
8172static void load_GL_NV_gpu_multicast(GLADloadproc load) {
8173 if(!GLAD_GL_NV_gpu_multicast) return;
8174 glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV");
8175 glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
8176 glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV");
8177 glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV");
8178 glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV");
8179 glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV");
8180 glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
8181 glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
8182 glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV");
8183 glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV");
8184 glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV");
8185 glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV");
8186}
8187static void load_GL_NV_gpu_program4(GLADloadproc load) {
8188 if(!GLAD_GL_NV_gpu_program4) return;
8189 glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
8190 glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
8191 glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
8192 glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
8193 glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
8194 glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
8195 glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
8196 glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
8197 glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
8198 glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
8199 glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
8200 glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
8201 glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
8202 glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
8203 glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
8204 glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
8205}
8206static void load_GL_NV_gpu_program5(GLADloadproc load) {
8207 if(!GLAD_GL_NV_gpu_program5) return;
8208 glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
8209 glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
8210}
8211static void load_GL_NV_gpu_shader5(GLADloadproc load) {
8212 if(!GLAD_GL_NV_gpu_shader5) return;
8213 glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
8214 glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
8215 glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
8216 glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
8217 glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
8218 glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
8219 glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
8220 glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
8221 glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
8222 glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
8223 glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
8224 glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
8225 glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
8226 glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
8227 glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
8228 glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
8229 glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
8230 glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
8231 glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
8232 glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
8233 glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
8234 glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
8235 glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
8236 glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
8237 glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
8238 glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
8239 glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
8240 glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
8241 glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
8242 glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
8243 glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
8244 glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
8245 glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
8246}
8247static void load_GL_NV_half_float(GLADloadproc load) {
8248 if(!GLAD_GL_NV_half_float) return;
8249 glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
8250 glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
8251 glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
8252 glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
8253 glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
8254 glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
8255 glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
8256 glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
8257 glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
8258 glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
8259 glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
8260 glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
8261 glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
8262 glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
8263 glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
8264 glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
8265 glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
8266 glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
8267 glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
8268 glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
8269 glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
8270 glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
8271 glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
8272 glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
8273 glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
8274 glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
8275 glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
8276 glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
8277 glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
8278 glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
8279 glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
8280 glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
8281 glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
8282 glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
8283 glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
8284 glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
8285 glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
8286 glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
8287 glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
8288 glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
8289 glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
8290 glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
8291 glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
8292 glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
8293 glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
8294 glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
8295}
8296static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
8297 if(!GLAD_GL_NV_internalformat_sample_query) return;
8298 glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
8299}
8300static void load_GL_NV_memory_attachment(GLADloadproc load) {
8301 if(!GLAD_GL_NV_memory_attachment) return;
8302 glad_glGetMemoryObjectDetachedResourcesuivNV = (PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)load("glGetMemoryObjectDetachedResourcesuivNV");
8303 glad_glResetMemoryObjectParameterNV = (PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)load("glResetMemoryObjectParameterNV");
8304 glad_glTexAttachMemoryNV = (PFNGLTEXATTACHMEMORYNVPROC)load("glTexAttachMemoryNV");
8305 glad_glBufferAttachMemoryNV = (PFNGLBUFFERATTACHMEMORYNVPROC)load("glBufferAttachMemoryNV");
8306 glad_glTextureAttachMemoryNV = (PFNGLTEXTUREATTACHMEMORYNVPROC)load("glTextureAttachMemoryNV");
8307 glad_glNamedBufferAttachMemoryNV = (PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)load("glNamedBufferAttachMemoryNV");
8308}
8309static void load_GL_NV_memory_object_sparse(GLADloadproc load) {
8310 if(!GLAD_GL_NV_memory_object_sparse) return;
8311 glad_glBufferPageCommitmentMemNV = (PFNGLBUFFERPAGECOMMITMENTMEMNVPROC)load("glBufferPageCommitmentMemNV");
8312 glad_glTexPageCommitmentMemNV = (PFNGLTEXPAGECOMMITMENTMEMNVPROC)load("glTexPageCommitmentMemNV");
8313 glad_glNamedBufferPageCommitmentMemNV = (PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC)load("glNamedBufferPageCommitmentMemNV");
8314 glad_glTexturePageCommitmentMemNV = (PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC)load("glTexturePageCommitmentMemNV");
8315}
8316static void load_GL_NV_mesh_shader(GLADloadproc load) {
8317 if(!GLAD_GL_NV_mesh_shader) return;
8318 glad_glDrawMeshTasksNV = (PFNGLDRAWMESHTASKSNVPROC)load("glDrawMeshTasksNV");
8319 glad_glDrawMeshTasksIndirectNV = (PFNGLDRAWMESHTASKSINDIRECTNVPROC)load("glDrawMeshTasksIndirectNV");
8320 glad_glMultiDrawMeshTasksIndirectNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)load("glMultiDrawMeshTasksIndirectNV");
8321 glad_glMultiDrawMeshTasksIndirectCountNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)load("glMultiDrawMeshTasksIndirectCountNV");
8322}
8323static void load_GL_NV_occlusion_query(GLADloadproc load) {
8324 if(!GLAD_GL_NV_occlusion_query) return;
8325 glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
8326 glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
8327 glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
8328 glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
8329 glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
8330 glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
8331 glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
8332}
8333static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
8334 if(!GLAD_GL_NV_parameter_buffer_object) return;
8335 glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
8336 glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
8337 glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
8338}
8339static void load_GL_NV_path_rendering(GLADloadproc load) {
8340 if(!GLAD_GL_NV_path_rendering) return;
8341 glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
8342 glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
8343 glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
8344 glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
8345 glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
8346 glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
8347 glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
8348 glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
8349 glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
8350 glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
8351 glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
8352 glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
8353 glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
8354 glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
8355 glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
8356 glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
8357 glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
8358 glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
8359 glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
8360 glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
8361 glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
8362 glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
8363 glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
8364 glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
8365 glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
8366 glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
8367 glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
8368 glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
8369 glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
8370 glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
8371 glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
8372 glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
8373 glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
8374 glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
8375 glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
8376 glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
8377 glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
8378 glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
8379 glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
8380 glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
8381 glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
8382 glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
8383 glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
8384 glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
8385 glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
8386 glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
8387 glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
8388 glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
8389 glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
8390 glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
8391 glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
8392 glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
8393 glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
8394 glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
8395 glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
8396 glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
8397 glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
8398 glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
8399 glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
8400 glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
8401 glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
8402 glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
8403 glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
8404 glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
8405 glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
8406 glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
8407 glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
8408 glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
8409 glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
8410 glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
8411 glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
8412 glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
8413 glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
8414 glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
8415 glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
8416 glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
8417 glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
8418 glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
8419 glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
8420 glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
8421 glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
8422 glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
8423 glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
8424}
8425static void load_GL_NV_pixel_data_range(GLADloadproc load) {
8426 if(!GLAD_GL_NV_pixel_data_range) return;
8427 glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
8428 glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
8429}
8430static void load_GL_NV_point_sprite(GLADloadproc load) {
8431 if(!GLAD_GL_NV_point_sprite) return;
8432 glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
8433 glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
8434}
8435static void load_GL_NV_present_video(GLADloadproc load) {
8436 if(!GLAD_GL_NV_present_video) return;
8437 glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
8438 glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
8439 glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
8440 glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
8441 glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
8442 glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
8443}
8444static void load_GL_NV_primitive_restart(GLADloadproc load) {
8445 if(!GLAD_GL_NV_primitive_restart) return;
8446 glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
8447 glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
8448}
8449static void load_GL_NV_query_resource(GLADloadproc load) {
8450 if(!GLAD_GL_NV_query_resource) return;
8451 glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV");
8452}
8453static void load_GL_NV_query_resource_tag(GLADloadproc load) {
8454 if(!GLAD_GL_NV_query_resource_tag) return;
8455 glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV");
8456 glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
8457 glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV");
8458}
8459static void load_GL_NV_register_combiners(GLADloadproc load) {
8460 if(!GLAD_GL_NV_register_combiners) return;
8461 glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
8462 glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
8463 glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
8464 glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
8465 glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
8466 glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
8467 glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
8468 glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
8469 glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
8470 glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
8471 glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
8472 glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
8473 glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
8474}
8475static void load_GL_NV_register_combiners2(GLADloadproc load) {
8476 if(!GLAD_GL_NV_register_combiners2) return;
8477 glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
8478 glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
8479}
8480static void load_GL_NV_sample_locations(GLADloadproc load) {
8481 if(!GLAD_GL_NV_sample_locations) return;
8482 glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
8483 glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
8484 glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
8485}
8486static void load_GL_NV_scissor_exclusive(GLADloadproc load) {
8487 if(!GLAD_GL_NV_scissor_exclusive) return;
8488 glad_glScissorExclusiveNV = (PFNGLSCISSOREXCLUSIVENVPROC)load("glScissorExclusiveNV");
8489 glad_glScissorExclusiveArrayvNV = (PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)load("glScissorExclusiveArrayvNV");
8490}
8491static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
8492 if(!GLAD_GL_NV_shader_buffer_load) return;
8493 glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
8494 glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
8495 glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
8496 glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
8497 glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
8498 glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
8499 glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
8500 glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
8501 glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
8502 glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
8503 glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
8504 glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
8505 glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
8506 glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
8507}
8508static void load_GL_NV_shading_rate_image(GLADloadproc load) {
8509 if(!GLAD_GL_NV_shading_rate_image) return;
8510 glad_glBindShadingRateImageNV = (PFNGLBINDSHADINGRATEIMAGENVPROC)load("glBindShadingRateImageNV");
8511 glad_glGetShadingRateImagePaletteNV = (PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)load("glGetShadingRateImagePaletteNV");
8512 glad_glGetShadingRateSampleLocationivNV = (PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)load("glGetShadingRateSampleLocationivNV");
8513 glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
8514 glad_glShadingRateImagePaletteNV = (PFNGLSHADINGRATEIMAGEPALETTENVPROC)load("glShadingRateImagePaletteNV");
8515 glad_glShadingRateSampleOrderNV = (PFNGLSHADINGRATESAMPLEORDERNVPROC)load("glShadingRateSampleOrderNV");
8516 glad_glShadingRateSampleOrderCustomNV = (PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)load("glShadingRateSampleOrderCustomNV");
8517}
8518static void load_GL_NV_texture_barrier(GLADloadproc load) {
8519 if(!GLAD_GL_NV_texture_barrier) return;
8520 glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
8521}
8522static void load_GL_NV_texture_multisample(GLADloadproc load) {
8523 if(!GLAD_GL_NV_texture_multisample) return;
8524 glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
8525 glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
8526 glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
8527 glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
8528 glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
8529 glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
8530}
8531static void load_GL_NV_timeline_semaphore(GLADloadproc load) {
8532 if(!GLAD_GL_NV_timeline_semaphore) return;
8533 glad_glCreateSemaphoresNV = (PFNGLCREATESEMAPHORESNVPROC)load("glCreateSemaphoresNV");
8534 glad_glSemaphoreParameterivNV = (PFNGLSEMAPHOREPARAMETERIVNVPROC)load("glSemaphoreParameterivNV");
8535 glad_glGetSemaphoreParameterivNV = (PFNGLGETSEMAPHOREPARAMETERIVNVPROC)load("glGetSemaphoreParameterivNV");
8536}
8537static void load_GL_NV_transform_feedback(GLADloadproc load) {
8538 if(!GLAD_GL_NV_transform_feedback) return;
8539 glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
8540 glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
8541 glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
8542 glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
8543 glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
8544 glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
8545 glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
8546 glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
8547 glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
8548 glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
8549 glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
8550 glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
8551}
8552static void load_GL_NV_transform_feedback2(GLADloadproc load) {
8553 if(!GLAD_GL_NV_transform_feedback2) return;
8554 glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
8555 glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
8556 glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
8557 glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
8558 glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
8559 glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
8560 glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
8561}
8562static void load_GL_NV_vdpau_interop(GLADloadproc load) {
8563 if(!GLAD_GL_NV_vdpau_interop) return;
8564 glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
8565 glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
8566 glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
8567 glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
8568 glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
8569 glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
8570 glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
8571 glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
8572 glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
8573 glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
8574}
8575static void load_GL_NV_vdpau_interop2(GLADloadproc load) {
8576 if(!GLAD_GL_NV_vdpau_interop2) return;
8577 glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = (PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)load("glVDPAURegisterVideoSurfaceWithPictureStructureNV");
8578}
8579static void load_GL_NV_vertex_array_range(GLADloadproc load) {
8580 if(!GLAD_GL_NV_vertex_array_range) return;
8581 glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
8582 glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
8583}
8584static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
8585 if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
8586 glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
8587 glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
8588 glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
8589 glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
8590 glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
8591 glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
8592 glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
8593 glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
8594 glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
8595 glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
8596 glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
8597 glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
8598 glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
8599 glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
8600 glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
8601 glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
8602 glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
8603 glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
8604 glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
8605}
8606static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
8607 if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
8608 glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
8609 glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
8610 glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
8611 glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
8612 glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
8613 glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
8614 glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
8615 glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
8616 glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
8617 glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
8618 glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
8619 glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
8620}
8621static void load_GL_NV_vertex_program(GLADloadproc load) {
8622 if(!GLAD_GL_NV_vertex_program) return;
8623 glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
8624 glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
8625 glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
8626 glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
8627 glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
8628 glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
8629 glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
8630 glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
8631 glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
8632 glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
8633 glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
8634 glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
8635 glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
8636 glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
8637 glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
8638 glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
8639 glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
8640 glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
8641 glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
8642 glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
8643 glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
8644 glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
8645 glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
8646 glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
8647 glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
8648 glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
8649 glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
8650 glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
8651 glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
8652 glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
8653 glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
8654 glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
8655 glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
8656 glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
8657 glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
8658 glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
8659 glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
8660 glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
8661 glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
8662 glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
8663 glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
8664 glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
8665 glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
8666 glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
8667 glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
8668 glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
8669 glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
8670 glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
8671 glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
8672 glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
8673 glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
8674 glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
8675 glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
8676 glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
8677 glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
8678 glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
8679 glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
8680 glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
8681 glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
8682 glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
8683 glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
8684 glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
8685 glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
8686 glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
8687}
8688static void load_GL_NV_vertex_program4(GLADloadproc load) {
8689 if(!GLAD_GL_NV_vertex_program4) return;
8690 glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
8691 glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
8692 glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
8693 glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
8694 glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
8695 glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
8696 glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
8697 glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
8698 glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
8699 glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
8700 glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
8701 glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
8702 glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
8703 glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
8704 glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
8705 glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
8706 glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
8707 glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
8708 glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
8709 glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
8710 glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
8711 glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
8712 glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
8713}
8714static void load_GL_NV_video_capture(GLADloadproc load) {
8715 if(!GLAD_GL_NV_video_capture) return;
8716 glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
8717 glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
8718 glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
8719 glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
8720 glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
8721 glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
8722 glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
8723 glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
8724 glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
8725 glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
8726 glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
8727 glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
8728}
8729static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
8730 if(!GLAD_GL_NV_viewport_swizzle) return;
8731 glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
8732}
8733static void load_GL_OES_byte_coordinates(GLADloadproc load) {
8734 if(!GLAD_GL_OES_byte_coordinates) return;
8735 glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
8736 glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
8737 glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
8738 glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
8739 glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
8740 glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
8741 glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
8742 glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
8743 glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
8744 glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
8745 glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
8746 glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
8747 glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
8748 glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
8749 glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
8750 glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
8751 glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
8752 glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
8753 glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
8754 glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
8755 glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
8756 glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
8757}
8758static void load_GL_OES_fixed_point(GLADloadproc load) {
8759 if(!GLAD_GL_OES_fixed_point) return;
8760 glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
8761 glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
8762 glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
8763 glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
8764 glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
8765 glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
8766 glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
8767 glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
8768 glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
8769 glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
8770 glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
8771 glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
8772 glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
8773 glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
8774 glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
8775 glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
8776 glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
8777 glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
8778 glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
8779 glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
8780 glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
8781 glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
8782 glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
8783 glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
8784 glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
8785 glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
8786 glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
8787 glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
8788 glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
8789 glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
8790 glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
8791 glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
8792 glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
8793 glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
8794 glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
8795 glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
8796 glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
8797 glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
8798 glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
8799 glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
8800 glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
8801 glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
8802 glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
8803 glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
8804 glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
8805 glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
8806 glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
8807 glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
8808 glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
8809 glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
8810 glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
8811 glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
8812 glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
8813 glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
8814 glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
8815 glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
8816 glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
8817 glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
8818 glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
8819 glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
8820 glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
8821 glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
8822 glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
8823 glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
8824 glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
8825 glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
8826 glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
8827 glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
8828 glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
8829 glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
8830 glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
8831 glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
8832 glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
8833 glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
8834 glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
8835 glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
8836 glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
8837 glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
8838 glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
8839 glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
8840 glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
8841 glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
8842 glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
8843 glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
8844 glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
8845 glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
8846 glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
8847 glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
8848 glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
8849 glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
8850 glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
8851 glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
8852 glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
8853 glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
8854 glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
8855 glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
8856 glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
8857 glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
8858 glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
8859 glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
8860 glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
8861 glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
8862 glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
8863 glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
8864 glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
8865 glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
8866 glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
8867}
8868static void load_GL_OES_query_matrix(GLADloadproc load) {
8869 if(!GLAD_GL_OES_query_matrix) return;
8870 glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
8871}
8872static void load_GL_OES_single_precision(GLADloadproc load) {
8873 if(!GLAD_GL_OES_single_precision) return;
8874 glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
8875 glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
8876 glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
8877 glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
8878 glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
8879 glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
8880}
8881static void load_GL_OVR_multiview(GLADloadproc load) {
8882 if(!GLAD_GL_OVR_multiview) return;
8883 glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
8884}
8885static void load_GL_PGI_misc_hints(GLADloadproc load) {
8886 if(!GLAD_GL_PGI_misc_hints) return;
8887 glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
8888}
8889static void load_GL_SGIS_detail_texture(GLADloadproc load) {
8890 if(!GLAD_GL_SGIS_detail_texture) return;
8891 glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
8892 glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
8893}
8894static void load_GL_SGIS_fog_function(GLADloadproc load) {
8895 if(!GLAD_GL_SGIS_fog_function) return;
8896 glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
8897 glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
8898}
8899static void load_GL_SGIS_multisample(GLADloadproc load) {
8900 if(!GLAD_GL_SGIS_multisample) return;
8901 glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
8902 glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
8903}
8904static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
8905 if(!GLAD_GL_SGIS_pixel_texture) return;
8906 glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
8907 glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
8908 glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
8909 glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
8910 glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
8911 glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
8912}
8913static void load_GL_SGIS_point_parameters(GLADloadproc load) {
8914 if(!GLAD_GL_SGIS_point_parameters) return;
8915 glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
8916 glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
8917}
8918static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
8919 if(!GLAD_GL_SGIS_sharpen_texture) return;
8920 glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
8921 glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
8922}
8923static void load_GL_SGIS_texture4D(GLADloadproc load) {
8924 if(!GLAD_GL_SGIS_texture4D) return;
8925 glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
8926 glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
8927}
8928static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
8929 if(!GLAD_GL_SGIS_texture_color_mask) return;
8930 glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
8931}
8932static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
8933 if(!GLAD_GL_SGIS_texture_filter4) return;
8934 glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
8935 glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
8936}
8937static void load_GL_SGIX_async(GLADloadproc load) {
8938 if(!GLAD_GL_SGIX_async) return;
8939 glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
8940 glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
8941 glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
8942 glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
8943 glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
8944 glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
8945}
8946static void load_GL_SGIX_flush_raster(GLADloadproc load) {
8947 if(!GLAD_GL_SGIX_flush_raster) return;
8948 glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
8949}
8950static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
8951 if(!GLAD_GL_SGIX_fragment_lighting) return;
8952 glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
8953 glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
8954 glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
8955 glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
8956 glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
8957 glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
8958 glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
8959 glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
8960 glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
8961 glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
8962 glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
8963 glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
8964 glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
8965 glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
8966 glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
8967 glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
8968 glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
8969 glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
8970}
8971static void load_GL_SGIX_framezoom(GLADloadproc load) {
8972 if(!GLAD_GL_SGIX_framezoom) return;
8973 glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
8974}
8975static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
8976 if(!GLAD_GL_SGIX_igloo_interface) return;
8977 glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
8978}
8979static void load_GL_SGIX_instruments(GLADloadproc load) {
8980 if(!GLAD_GL_SGIX_instruments) return;
8981 glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
8982 glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
8983 glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
8984 glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
8985 glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
8986 glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
8987}
8988static void load_GL_SGIX_list_priority(GLADloadproc load) {
8989 if(!GLAD_GL_SGIX_list_priority) return;
8990 glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
8991 glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
8992 glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
8993 glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
8994 glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
8995 glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
8996}
8997static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
8998 if(!GLAD_GL_SGIX_pixel_texture) return;
8999 glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
9000}
9001static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
9002 if(!GLAD_GL_SGIX_polynomial_ffd) return;
9003 glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
9004 glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
9005 glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
9006 glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
9007}
9008static void load_GL_SGIX_reference_plane(GLADloadproc load) {
9009 if(!GLAD_GL_SGIX_reference_plane) return;
9010 glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
9011}
9012static void load_GL_SGIX_sprite(GLADloadproc load) {
9013 if(!GLAD_GL_SGIX_sprite) return;
9014 glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
9015 glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
9016 glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
9017 glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
9018}
9019static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
9020 if(!GLAD_GL_SGIX_tag_sample_buffer) return;
9021 glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
9022}
9023static void load_GL_SGI_color_table(GLADloadproc load) {
9024 if(!GLAD_GL_SGI_color_table) return;
9025 glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
9026 glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
9027 glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
9028 glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
9029 glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
9030 glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
9031 glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
9032}
9033static void load_GL_SUNX_constant_data(GLADloadproc load) {
9034 if(!GLAD_GL_SUNX_constant_data) return;
9035 glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
9036}
9037static void load_GL_SUN_global_alpha(GLADloadproc load) {
9038 if(!GLAD_GL_SUN_global_alpha) return;
9039 glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
9040 glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
9041 glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
9042 glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
9043 glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
9044 glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
9045 glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
9046 glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
9047}
9048static void load_GL_SUN_mesh_array(GLADloadproc load) {
9049 if(!GLAD_GL_SUN_mesh_array) return;
9050 glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
9051}
9052static void load_GL_SUN_triangle_list(GLADloadproc load) {
9053 if(!GLAD_GL_SUN_triangle_list) return;
9054 glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
9055 glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
9056 glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
9057 glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
9058 glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
9059 glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
9060 glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
9061}
9062static void load_GL_SUN_vertex(GLADloadproc load) {
9063 if(!GLAD_GL_SUN_vertex) return;
9064 glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
9065 glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
9066 glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
9067 glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
9068 glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
9069 glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
9070 glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
9071 glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
9072 glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
9073 glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
9074 glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
9075 glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
9076 glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
9077 glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
9078 glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
9079 glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
9080 glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
9081 glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
9082 glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
9083 glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
9084 glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
9085 glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
9086 glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
9087 glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
9088 glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
9089 glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
9090 glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
9091 glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
9092 glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
9093 glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
9094 glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
9095 glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
9096 glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
9097 glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
9098 glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
9099 glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
9100 glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
9101 glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
9102 glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
9103 glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
9104}
9105static int find_extensionsGL(void) {
9106 if (!get_exts()) return 0;
9107 GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample");
9108 GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer");
9109 GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1");
9110 GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
9111 GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth");
9112 GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
9113 GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate");
9114 GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend");
9115 GLAD_GL_AMD_framebuffer_multisample_advanced = has_ext("GL_AMD_framebuffer_multisample_advanced");
9116 GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions");
9117 GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader");
9118 GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float");
9119 GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16");
9120 GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64");
9121 GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements");
9122 GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect");
9123 GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete");
9124 GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event");
9125 GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
9126 GLAD_GL_AMD_pinned_memory = has_ext("GL_AMD_pinned_memory");
9127 GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object");
9128 GLAD_GL_AMD_sample_positions = has_ext("GL_AMD_sample_positions");
9129 GLAD_GL_AMD_seamless_cubemap_per_texture = has_ext("GL_AMD_seamless_cubemap_per_texture");
9130 GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops");
9131 GLAD_GL_AMD_shader_ballot = has_ext("GL_AMD_shader_ballot");
9132 GLAD_GL_AMD_shader_explicit_vertex_parameter = has_ext("GL_AMD_shader_explicit_vertex_parameter");
9133 GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = has_ext("GL_AMD_shader_gpu_shader_half_float_fetch");
9134 GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod");
9135 GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export");
9136 GLAD_GL_AMD_shader_trinary_minmax = has_ext("GL_AMD_shader_trinary_minmax");
9137 GLAD_GL_AMD_sparse_texture = has_ext("GL_AMD_sparse_texture");
9138 GLAD_GL_AMD_stencil_operation_extended = has_ext("GL_AMD_stencil_operation_extended");
9139 GLAD_GL_AMD_texture_gather_bias_lod = has_ext("GL_AMD_texture_gather_bias_lod");
9140 GLAD_GL_AMD_texture_texture4 = has_ext("GL_AMD_texture_texture4");
9141 GLAD_GL_AMD_transform_feedback3_lines_triangles = has_ext("GL_AMD_transform_feedback3_lines_triangles");
9142 GLAD_GL_AMD_transform_feedback4 = has_ext("GL_AMD_transform_feedback4");
9143 GLAD_GL_AMD_vertex_shader_layer = has_ext("GL_AMD_vertex_shader_layer");
9144 GLAD_GL_AMD_vertex_shader_tessellator = has_ext("GL_AMD_vertex_shader_tessellator");
9145 GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
9146 GLAD_GL_APPLE_aux_depth_stencil = has_ext("GL_APPLE_aux_depth_stencil");
9147 GLAD_GL_APPLE_client_storage = has_ext("GL_APPLE_client_storage");
9148 GLAD_GL_APPLE_element_array = has_ext("GL_APPLE_element_array");
9149 GLAD_GL_APPLE_fence = has_ext("GL_APPLE_fence");
9150 GLAD_GL_APPLE_float_pixels = has_ext("GL_APPLE_float_pixels");
9151 GLAD_GL_APPLE_flush_buffer_range = has_ext("GL_APPLE_flush_buffer_range");
9152 GLAD_GL_APPLE_object_purgeable = has_ext("GL_APPLE_object_purgeable");
9153 GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
9154 GLAD_GL_APPLE_row_bytes = has_ext("GL_APPLE_row_bytes");
9155 GLAD_GL_APPLE_specular_vector = has_ext("GL_APPLE_specular_vector");
9156 GLAD_GL_APPLE_texture_range = has_ext("GL_APPLE_texture_range");
9157 GLAD_GL_APPLE_transform_hint = has_ext("GL_APPLE_transform_hint");
9158 GLAD_GL_APPLE_vertex_array_object = has_ext("GL_APPLE_vertex_array_object");
9159 GLAD_GL_APPLE_vertex_array_range = has_ext("GL_APPLE_vertex_array_range");
9160 GLAD_GL_APPLE_vertex_program_evaluators = has_ext("GL_APPLE_vertex_program_evaluators");
9161 GLAD_GL_APPLE_ycbcr_422 = has_ext("GL_APPLE_ycbcr_422");
9162 GLAD_GL_ARB_ES2_compatibility = has_ext("GL_ARB_ES2_compatibility");
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9663 GLAD_GL_SGIS_multisample = has_ext("GL_SGIS_multisample");
9664 GLAD_GL_SGIS_pixel_texture = has_ext("GL_SGIS_pixel_texture");
9665 GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen");
9666 GLAD_GL_SGIS_point_parameters = has_ext("GL_SGIS_point_parameters");
9667 GLAD_GL_SGIS_sharpen_texture = has_ext("GL_SGIS_sharpen_texture");
9668 GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D");
9669 GLAD_GL_SGIS_texture_border_clamp = has_ext("GL_SGIS_texture_border_clamp");
9670 GLAD_GL_SGIS_texture_color_mask = has_ext("GL_SGIS_texture_color_mask");
9671 GLAD_GL_SGIS_texture_edge_clamp = has_ext("GL_SGIS_texture_edge_clamp");
9672 GLAD_GL_SGIS_texture_filter4 = has_ext("GL_SGIS_texture_filter4");
9673 GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod");
9674 GLAD_GL_SGIS_texture_select = has_ext("GL_SGIS_texture_select");
9675 GLAD_GL_SGIX_async = has_ext("GL_SGIX_async");
9676 GLAD_GL_SGIX_async_histogram = has_ext("GL_SGIX_async_histogram");
9677 GLAD_GL_SGIX_async_pixel = has_ext("GL_SGIX_async_pixel");
9678 GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax");
9679 GLAD_GL_SGIX_calligraphic_fragment = has_ext("GL_SGIX_calligraphic_fragment");
9680 GLAD_GL_SGIX_clipmap = has_ext("GL_SGIX_clipmap");
9681 GLAD_GL_SGIX_convolution_accuracy = has_ext("GL_SGIX_convolution_accuracy");
9682 GLAD_GL_SGIX_depth_pass_instrument = has_ext("GL_SGIX_depth_pass_instrument");
9683 GLAD_GL_SGIX_depth_texture = has_ext("GL_SGIX_depth_texture");
9684 GLAD_GL_SGIX_flush_raster = has_ext("GL_SGIX_flush_raster");
9685 GLAD_GL_SGIX_fog_offset = has_ext("GL_SGIX_fog_offset");
9686 GLAD_GL_SGIX_fragment_lighting = has_ext("GL_SGIX_fragment_lighting");
9687 GLAD_GL_SGIX_framezoom = has_ext("GL_SGIX_framezoom");
9688 GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface");
9689 GLAD_GL_SGIX_instruments = has_ext("GL_SGIX_instruments");
9690 GLAD_GL_SGIX_interlace = has_ext("GL_SGIX_interlace");
9691 GLAD_GL_SGIX_ir_instrument1 = has_ext("GL_SGIX_ir_instrument1");
9692 GLAD_GL_SGIX_list_priority = has_ext("GL_SGIX_list_priority");
9693 GLAD_GL_SGIX_pixel_texture = has_ext("GL_SGIX_pixel_texture");
9694 GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles");
9695 GLAD_GL_SGIX_polynomial_ffd = has_ext("GL_SGIX_polynomial_ffd");
9696 GLAD_GL_SGIX_reference_plane = has_ext("GL_SGIX_reference_plane");
9697 GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample");
9698 GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint");
9699 GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow");
9700 GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient");
9701 GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite");
9702 GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample");
9703 GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer");
9704 GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env");
9705 GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp");
9706 GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias");
9707 GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer");
9708 GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias");
9709 GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip");
9710 GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb");
9711 GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample");
9712 GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba");
9713 GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix");
9714 GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table");
9715 GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table");
9716 GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data");
9717 GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes");
9718 GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha");
9719 GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array");
9720 GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum");
9721 GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list");
9722 GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex");
9723 GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading");
9724 GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog");
9725 free_exts();
9726 return 1;
9727}
9728
9729static void find_coreGL(void) {
9730
9731 /* Thank you @elmindreda
9732 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
9733 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
9734 */
9735 int i, major, minor;
9736
9737 const char* version;
9738 const char* prefixes[] = {
9739 "OpenGL ES-CM ",
9740 "OpenGL ES-CL ",
9741 "OpenGL ES ",
9742 NULL
9743 };
9744
9745 version = (const char*) glGetString(GL_VERSION);
9746 if (!version) return;
9747
9748 for (i = 0; prefixes[i]; i++) {
9749 const size_t length = strlen(prefixes[i]);
9750 if (strncmp(version, prefixes[i], length) == 0) {
9751 version += length;
9752 break;
9753 }
9754 }
9755
9756/* PR #18 */
9757#ifdef _MSC_VER
9758 sscanf_s(version, "%d.%d", &major, &minor);
9759#else
9760 sscanf(version, "%d.%d", &major, &minor);
9761#endif
9762
9763 GLVersion.major = major; GLVersion.minor = minor;
9764 max_loaded_major = major; max_loaded_minor = minor;
9765 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
9766 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
9767 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
9768 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
9769 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
9770 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
9771 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
9772 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
9773 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
9774 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
9775 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
9776 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
9777 GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
9778 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
9779 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
9780 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
9781 GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
9782 GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
9783 GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4;
9784 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) {
9785 max_loaded_major = 4;
9786 max_loaded_minor = 6;
9787 }
9788}
9789
9790int gladLoadGLLoader(GLADloadproc load) {
9791 GLVersion.major = 0; GLVersion.minor = 0;
9792 glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
9793 if(glGetString == NULL) return 0;
9794 if(glGetString(GL_VERSION) == NULL) return 0;
9795 find_coreGL();
9796 load_GL_VERSION_1_0(load);
9797 load_GL_VERSION_1_1(load);
9798 load_GL_VERSION_1_2(load);
9799 load_GL_VERSION_1_3(load);
9800 load_GL_VERSION_1_4(load);
9801 load_GL_VERSION_1_5(load);
9802 load_GL_VERSION_2_0(load);
9803 load_GL_VERSION_2_1(load);
9804 load_GL_VERSION_3_0(load);
9805 load_GL_VERSION_3_1(load);
9806 load_GL_VERSION_3_2(load);
9807 load_GL_VERSION_3_3(load);
9808 load_GL_VERSION_4_0(load);
9809 load_GL_VERSION_4_1(load);
9810 load_GL_VERSION_4_2(load);
9811 load_GL_VERSION_4_3(load);
9812 load_GL_VERSION_4_4(load);
9813 load_GL_VERSION_4_5(load);
9814 load_GL_VERSION_4_6(load);
9815
9816 if (!find_extensionsGL()) return 0;
9817 load_GL_3DFX_tbuffer(load);
9818 load_GL_AMD_debug_output(load);
9819 load_GL_AMD_draw_buffers_blend(load);
9820 load_GL_AMD_framebuffer_multisample_advanced(load);
9821 load_GL_AMD_framebuffer_sample_positions(load);
9822 load_GL_AMD_gpu_shader_int64(load);
9823 load_GL_AMD_interleaved_elements(load);
9824 load_GL_AMD_multi_draw_indirect(load);
9825 load_GL_AMD_name_gen_delete(load);
9826 load_GL_AMD_occlusion_query_event(load);
9827 load_GL_AMD_performance_monitor(load);
9828 load_GL_AMD_sample_positions(load);
9829 load_GL_AMD_sparse_texture(load);
9830 load_GL_AMD_stencil_operation_extended(load);
9831 load_GL_AMD_vertex_shader_tessellator(load);
9832 load_GL_APPLE_element_array(load);
9833 load_GL_APPLE_fence(load);
9834 load_GL_APPLE_flush_buffer_range(load);
9835 load_GL_APPLE_object_purgeable(load);
9836 load_GL_APPLE_texture_range(load);
9837 load_GL_APPLE_vertex_array_object(load);
9838 load_GL_APPLE_vertex_array_range(load);
9839 load_GL_APPLE_vertex_program_evaluators(load);
9840 load_GL_ARB_ES2_compatibility(load);
9841 load_GL_ARB_ES3_1_compatibility(load);
9842 load_GL_ARB_ES3_2_compatibility(load);
9843 load_GL_ARB_base_instance(load);
9844 load_GL_ARB_bindless_texture(load);
9845 load_GL_ARB_blend_func_extended(load);
9846 load_GL_ARB_buffer_storage(load);
9847 load_GL_ARB_cl_event(load);
9848 load_GL_ARB_clear_buffer_object(load);
9849 load_GL_ARB_clear_texture(load);
9850 load_GL_ARB_clip_control(load);
9851 load_GL_ARB_color_buffer_float(load);
9852 load_GL_ARB_compute_shader(load);
9853 load_GL_ARB_compute_variable_group_size(load);
9854 load_GL_ARB_copy_buffer(load);
9855 load_GL_ARB_copy_image(load);
9856 load_GL_ARB_debug_output(load);
9857 load_GL_ARB_direct_state_access(load);
9858 load_GL_ARB_draw_buffers(load);
9859 load_GL_ARB_draw_buffers_blend(load);
9860 load_GL_ARB_draw_elements_base_vertex(load);
9861 load_GL_ARB_draw_indirect(load);
9862 load_GL_ARB_draw_instanced(load);
9863 load_GL_ARB_fragment_program(load);
9864 load_GL_ARB_framebuffer_no_attachments(load);
9865 load_GL_ARB_framebuffer_object(load);
9866 load_GL_ARB_geometry_shader4(load);
9867 load_GL_ARB_get_program_binary(load);
9868 load_GL_ARB_get_texture_sub_image(load);
9869 load_GL_ARB_gl_spirv(load);
9870 load_GL_ARB_gpu_shader_fp64(load);
9871 load_GL_ARB_gpu_shader_int64(load);
9872 load_GL_ARB_imaging(load);
9873 load_GL_ARB_indirect_parameters(load);
9874 load_GL_ARB_instanced_arrays(load);
9875 load_GL_ARB_internalformat_query(load);
9876 load_GL_ARB_internalformat_query2(load);
9877 load_GL_ARB_invalidate_subdata(load);
9878 load_GL_ARB_map_buffer_range(load);
9879 load_GL_ARB_matrix_palette(load);
9880 load_GL_ARB_multi_bind(load);
9881 load_GL_ARB_multi_draw_indirect(load);
9882 load_GL_ARB_multisample(load);
9883 load_GL_ARB_multitexture(load);
9884 load_GL_ARB_occlusion_query(load);
9885 load_GL_ARB_parallel_shader_compile(load);
9886 load_GL_ARB_point_parameters(load);
9887 load_GL_ARB_polygon_offset_clamp(load);
9888 load_GL_ARB_program_interface_query(load);
9889 load_GL_ARB_provoking_vertex(load);
9890 load_GL_ARB_robustness(load);
9891 load_GL_ARB_sample_locations(load);
9892 load_GL_ARB_sample_shading(load);
9893 load_GL_ARB_sampler_objects(load);
9894 load_GL_ARB_separate_shader_objects(load);
9895 load_GL_ARB_shader_atomic_counters(load);
9896 load_GL_ARB_shader_image_load_store(load);
9897 load_GL_ARB_shader_objects(load);
9898 load_GL_ARB_shader_storage_buffer_object(load);
9899 load_GL_ARB_shader_subroutine(load);
9900 load_GL_ARB_shading_language_include(load);
9901 load_GL_ARB_sparse_buffer(load);
9902 load_GL_ARB_sparse_texture(load);
9903 load_GL_ARB_sync(load);
9904 load_GL_ARB_tessellation_shader(load);
9905 load_GL_ARB_texture_barrier(load);
9906 load_GL_ARB_texture_buffer_object(load);
9907 load_GL_ARB_texture_buffer_range(load);
9908 load_GL_ARB_texture_compression(load);
9909 load_GL_ARB_texture_multisample(load);
9910 load_GL_ARB_texture_storage(load);
9911 load_GL_ARB_texture_storage_multisample(load);
9912 load_GL_ARB_texture_view(load);
9913 load_GL_ARB_timer_query(load);
9914 load_GL_ARB_transform_feedback2(load);
9915 load_GL_ARB_transform_feedback3(load);
9916 load_GL_ARB_transform_feedback_instanced(load);
9917 load_GL_ARB_transpose_matrix(load);
9918 load_GL_ARB_uniform_buffer_object(load);
9919 load_GL_ARB_vertex_array_object(load);
9920 load_GL_ARB_vertex_attrib_64bit(load);
9921 load_GL_ARB_vertex_attrib_binding(load);
9922 load_GL_ARB_vertex_blend(load);
9923 load_GL_ARB_vertex_buffer_object(load);
9924 load_GL_ARB_vertex_program(load);
9925 load_GL_ARB_vertex_shader(load);
9926 load_GL_ARB_vertex_type_2_10_10_10_rev(load);
9927 load_GL_ARB_viewport_array(load);
9928 load_GL_ARB_window_pos(load);
9929 load_GL_ATI_draw_buffers(load);
9930 load_GL_ATI_element_array(load);
9931 load_GL_ATI_envmap_bumpmap(load);
9932 load_GL_ATI_fragment_shader(load);
9933 load_GL_ATI_map_object_buffer(load);
9934 load_GL_ATI_pn_triangles(load);
9935 load_GL_ATI_separate_stencil(load);
9936 load_GL_ATI_vertex_array_object(load);
9937 load_GL_ATI_vertex_attrib_array_object(load);
9938 load_GL_ATI_vertex_streams(load);
9939 load_GL_EXT_EGL_image_storage(load);
9940 load_GL_EXT_bindable_uniform(load);
9941 load_GL_EXT_blend_color(load);
9942 load_GL_EXT_blend_equation_separate(load);
9943 load_GL_EXT_blend_func_separate(load);
9944 load_GL_EXT_blend_minmax(load);
9945 load_GL_EXT_color_subtable(load);
9946 load_GL_EXT_compiled_vertex_array(load);
9947 load_GL_EXT_convolution(load);
9948 load_GL_EXT_coordinate_frame(load);
9949 load_GL_EXT_copy_texture(load);
9950 load_GL_EXT_cull_vertex(load);
9951 load_GL_EXT_debug_label(load);
9952 load_GL_EXT_debug_marker(load);
9953 load_GL_EXT_depth_bounds_test(load);
9954 load_GL_EXT_direct_state_access(load);
9955 load_GL_EXT_draw_buffers2(load);
9956 load_GL_EXT_draw_instanced(load);
9957 load_GL_EXT_draw_range_elements(load);
9958 load_GL_EXT_external_buffer(load);
9959 load_GL_EXT_fog_coord(load);
9960 load_GL_EXT_framebuffer_blit(load);
9961 load_GL_EXT_framebuffer_blit_layers(load);
9962 load_GL_EXT_framebuffer_multisample(load);
9963 load_GL_EXT_framebuffer_object(load);
9964 load_GL_EXT_geometry_shader4(load);
9965 load_GL_EXT_gpu_program_parameters(load);
9966 load_GL_EXT_gpu_shader4(load);
9967 load_GL_EXT_histogram(load);
9968 load_GL_EXT_index_func(load);
9969 load_GL_EXT_index_material(load);
9970 load_GL_EXT_light_texture(load);
9971 load_GL_EXT_memory_object(load);
9972 load_GL_EXT_memory_object_fd(load);
9973 load_GL_EXT_memory_object_win32(load);
9974 load_GL_EXT_multi_draw_arrays(load);
9975 load_GL_EXT_multisample(load);
9976 load_GL_EXT_paletted_texture(load);
9977 load_GL_EXT_pixel_transform(load);
9978 load_GL_EXT_point_parameters(load);
9979 load_GL_EXT_polygon_offset(load);
9980 load_GL_EXT_polygon_offset_clamp(load);
9981 load_GL_EXT_provoking_vertex(load);
9982 load_GL_EXT_raster_multisample(load);
9983 load_GL_EXT_secondary_color(load);
9984 load_GL_EXT_semaphore(load);
9985 load_GL_EXT_semaphore_fd(load);
9986 load_GL_EXT_semaphore_win32(load);
9987 load_GL_EXT_separate_shader_objects(load);
9988 load_GL_EXT_shader_framebuffer_fetch_non_coherent(load);
9989 load_GL_EXT_shader_image_load_store(load);
9990 load_GL_EXT_stencil_clear_tag(load);
9991 load_GL_EXT_stencil_two_side(load);
9992 load_GL_EXT_subtexture(load);
9993 load_GL_EXT_texture3D(load);
9994 load_GL_EXT_texture_array(load);
9995 load_GL_EXT_texture_buffer_object(load);
9996 load_GL_EXT_texture_integer(load);
9997 load_GL_EXT_texture_object(load);
9998 load_GL_EXT_texture_perturb_normal(load);
9999 load_GL_EXT_texture_storage(load);
10000 load_GL_EXT_timer_query(load);
10001 load_GL_EXT_transform_feedback(load);
10002 load_GL_EXT_vertex_array(load);
10003 load_GL_EXT_vertex_attrib_64bit(load);
10004 load_GL_EXT_vertex_shader(load);
10005 load_GL_EXT_vertex_weighting(load);
10006 load_GL_EXT_win32_keyed_mutex(load);
10007 load_GL_EXT_window_rectangles(load);
10008 load_GL_EXT_x11_sync_object(load);
10009 load_GL_GREMEDY_frame_terminator(load);
10010 load_GL_GREMEDY_string_marker(load);
10011 load_GL_HP_image_transform(load);
10012 load_GL_IBM_multimode_draw_arrays(load);
10013 load_GL_IBM_static_data(load);
10014 load_GL_IBM_vertex_array_lists(load);
10015 load_GL_INGR_blend_func_separate(load);
10016 load_GL_INTEL_framebuffer_CMAA(load);
10017 load_GL_INTEL_map_texture(load);
10018 load_GL_INTEL_parallel_arrays(load);
10019 load_GL_INTEL_performance_query(load);
10020 load_GL_KHR_blend_equation_advanced(load);
10021 load_GL_KHR_debug(load);
10022 load_GL_KHR_parallel_shader_compile(load);
10023 load_GL_KHR_robustness(load);
10024 load_GL_MESA_framebuffer_flip_y(load);
10025 load_GL_MESA_resize_buffers(load);
10026 load_GL_MESA_window_pos(load);
10027 load_GL_NVX_conditional_render(load);
10028 load_GL_NVX_gpu_multicast2(load);
10029 load_GL_NVX_linked_gpu_multicast(load);
10030 load_GL_NVX_progress_fence(load);
10031 load_GL_NV_alpha_to_coverage_dither_control(load);
10032 load_GL_NV_bindless_multi_draw_indirect(load);
10033 load_GL_NV_bindless_multi_draw_indirect_count(load);
10034 load_GL_NV_bindless_texture(load);
10035 load_GL_NV_blend_equation_advanced(load);
10036 load_GL_NV_clip_space_w_scaling(load);
10037 load_GL_NV_command_list(load);
10038 load_GL_NV_conditional_render(load);
10039 load_GL_NV_conservative_raster(load);
10040 load_GL_NV_conservative_raster_dilate(load);
10041 load_GL_NV_conservative_raster_pre_snap_triangles(load);
10042 load_GL_NV_copy_image(load);
10043 load_GL_NV_depth_buffer_float(load);
10044 load_GL_NV_draw_texture(load);
10045 load_GL_NV_draw_vulkan_image(load);
10046 load_GL_NV_evaluators(load);
10047 load_GL_NV_explicit_multisample(load);
10048 load_GL_NV_fence(load);
10049 load_GL_NV_fragment_coverage_to_color(load);
10050 load_GL_NV_fragment_program(load);
10051 load_GL_NV_framebuffer_mixed_samples(load);
10052 load_GL_NV_framebuffer_multisample_coverage(load);
10053 load_GL_NV_geometry_program4(load);
10054 load_GL_NV_gpu_multicast(load);
10055 load_GL_NV_gpu_program4(load);
10056 load_GL_NV_gpu_program5(load);
10057 load_GL_NV_gpu_shader5(load);
10058 load_GL_NV_half_float(load);
10059 load_GL_NV_internalformat_sample_query(load);
10060 load_GL_NV_memory_attachment(load);
10061 load_GL_NV_memory_object_sparse(load);
10062 load_GL_NV_mesh_shader(load);
10063 load_GL_NV_occlusion_query(load);
10064 load_GL_NV_parameter_buffer_object(load);
10065 load_GL_NV_path_rendering(load);
10066 load_GL_NV_pixel_data_range(load);
10067 load_GL_NV_point_sprite(load);
10068 load_GL_NV_present_video(load);
10069 load_GL_NV_primitive_restart(load);
10070 load_GL_NV_query_resource(load);
10071 load_GL_NV_query_resource_tag(load);
10072 load_GL_NV_register_combiners(load);
10073 load_GL_NV_register_combiners2(load);
10074 load_GL_NV_sample_locations(load);
10075 load_GL_NV_scissor_exclusive(load);
10076 load_GL_NV_shader_buffer_load(load);
10077 load_GL_NV_shading_rate_image(load);
10078 load_GL_NV_texture_barrier(load);
10079 load_GL_NV_texture_multisample(load);
10080 load_GL_NV_timeline_semaphore(load);
10081 load_GL_NV_transform_feedback(load);
10082 load_GL_NV_transform_feedback2(load);
10083 load_GL_NV_vdpau_interop(load);
10084 load_GL_NV_vdpau_interop2(load);
10085 load_GL_NV_vertex_array_range(load);
10086 load_GL_NV_vertex_attrib_integer_64bit(load);
10087 load_GL_NV_vertex_buffer_unified_memory(load);
10088 load_GL_NV_vertex_program(load);
10089 load_GL_NV_vertex_program4(load);
10090 load_GL_NV_video_capture(load);
10091 load_GL_NV_viewport_swizzle(load);
10092 load_GL_OES_byte_coordinates(load);
10093 load_GL_OES_fixed_point(load);
10094 load_GL_OES_query_matrix(load);
10095 load_GL_OES_single_precision(load);
10096 load_GL_OVR_multiview(load);
10097 load_GL_PGI_misc_hints(load);
10098 load_GL_SGIS_detail_texture(load);
10099 load_GL_SGIS_fog_function(load);
10100 load_GL_SGIS_multisample(load);
10101 load_GL_SGIS_pixel_texture(load);
10102 load_GL_SGIS_point_parameters(load);
10103 load_GL_SGIS_sharpen_texture(load);
10104 load_GL_SGIS_texture4D(load);
10105 load_GL_SGIS_texture_color_mask(load);
10106 load_GL_SGIS_texture_filter4(load);
10107 load_GL_SGIX_async(load);
10108 load_GL_SGIX_flush_raster(load);
10109 load_GL_SGIX_fragment_lighting(load);
10110 load_GL_SGIX_framezoom(load);
10111 load_GL_SGIX_igloo_interface(load);
10112 load_GL_SGIX_instruments(load);
10113 load_GL_SGIX_list_priority(load);
10114 load_GL_SGIX_pixel_texture(load);
10115 load_GL_SGIX_polynomial_ffd(load);
10116 load_GL_SGIX_reference_plane(load);
10117 load_GL_SGIX_sprite(load);
10118 load_GL_SGIX_tag_sample_buffer(load);
10119 load_GL_SGI_color_table(load);
10120 load_GL_SUNX_constant_data(load);
10121 load_GL_SUN_global_alpha(load);
10122 load_GL_SUN_mesh_array(load);
10123 load_GL_SUN_triangle_list(load);
10124 load_GL_SUN_vertex(load);
10125 return GLVersion.major != 0 || GLVersion.minor != 0;
10126}
10127