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ShaderPlayground / deps / xlibre / include / X11 / bitmaps / menu16
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1#define menu16_width 16
2#define menu16_height 16
3static char menu16_bits[] = {
4 0xfc, 0x1f, 0x04, 0x10, 0x04, 0x30, 0x04, 0x30, 0xe4, 0x33, 0x04, 0x30,
5 0xe4, 0x33, 0x04, 0x30, 0xe4, 0x33, 0x04, 0x30, 0xe4, 0x33, 0x04, 0x30,
6 0x04, 0x30, 0x04, 0x30, 0xfc, 0x3f, 0xf0, 0x3f};