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ShaderPlayground / deps / xlibre / include / X11 / bitmaps / cntr_ptr
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1#define cntr_ptr_width 16
2#define cntr_ptr_height 16
3#define cntr_ptr_x_hot 7
4#define cntr_ptr_y_hot 1
5static char cntr_ptr_bits[] = {
6 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0xc0, 0x03, 0xc0, 0x03, 0xe0, 0x07,
7 0xe0, 0x07, 0xf0, 0x0f, 0xf0, 0x0f, 0x98, 0x19, 0x88, 0x11, 0x80, 0x01,
8 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00};