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ShaderPlayground / deps / xlibre / include / X11 / bitmaps / 2x2
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1#define 2x2_width 16
2#define 2x2_height 16
3static char 2x2_bits[] = {
4 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33, 0xff, 0xff, 0xff, 0xff,
5 0x33, 0x33, 0x33, 0x33, 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33,
6 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33};