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ShaderPlayground / deps / glm / glm / ext / scalar_float_sized.hpp
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1/// @ref ext_scalar_float_sized
2/// @file glm/ext/scalar_float_sized.hpp
3///
4/// @defgroup ext_scalar_float_sized GLM_EXT_scalar_float_sized
5/// @ingroup ext
6///
7/// Exposes sized float scalar types.
8///
9/// Include <glm/ext/scalar_float_sized.hpp> to use the features of this extension.
10///
11/// @see ext_scalar_int_sized
12/// @see ext_scalar_uint_sized
13
14#pragma once
15
16#include "../detail/setup.hpp"
17
18#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19# pragma message("GLM: GLM_EXT_scalar_float_sized extension included")
20#endif
21
22namespace glm
23{
24 /// @addtogroup ext_scalar_float_sized
25 /// @{
26
27 /// Single precision floating-point numbers.
28 typedef float float32;
29
30
31# ifndef GLM_FORCE_SINGLE_ONLY
32
33 /// Double precision floating-point numbers.
34 typedef double float64;
35
36# endif//GLM_FORCE_SINGLE_ONLY
37
38 /// @}
39}//namespace glm