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1namespace glm
2{
3 template<typename T, qualifier Q>
4 GLM_FUNC_QUALIFIER qua<T, Q> exp(qua<T, Q> const& q)
5 {
6 vec<3, T, Q> u(q.x, q.y, q.z);
7 T const Angle = glm::length(u);
8 if (Angle < epsilon<T>())
9 return qua<T, Q>();
10
11 vec<3, T, Q> const v(u / Angle);
12 return qua<T, Q>(cos(Angle), sin(Angle) * v);
13 }
14
15 template<typename T, qualifier Q>
16 GLM_FUNC_QUALIFIER qua<T, Q> log(qua<T, Q> const& q)
17 {
18 vec<3, T, Q> u(q.x, q.y, q.z);
19 T Vec3Len = length(u);
20
21 if (Vec3Len < epsilon<T>())
22 {
23 if(q.w > static_cast<T>(0))
24 return qua<T, Q>(log(q.w), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
25 else if(q.w < static_cast<T>(0))
26 return qua<T, Q>(log(-q.w), pi<T>(), static_cast<T>(0), static_cast<T>(0));
27 else
28 return qua<T, Q>(std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity());
29 }
30 else
31 {
32 T t = atan(Vec3Len, T(q.w)) / Vec3Len;
33 T QuatLen2 = Vec3Len * Vec3Len + q.w * q.w;
34 return qua<T, Q>(static_cast<T>(0.5) * log(QuatLen2), t * q.x, t * q.y, t * q.z);
35 }
36 }
37
38 template<typename T, qualifier Q>
39 GLM_FUNC_QUALIFIER qua<T, Q> pow(qua<T, Q> const& x, T y)
40 {
41 //Raising to the power of 0 should yield 1
42 //Needed to prevent a division by 0 error later on
43 if(y > -epsilon<T>() && y < epsilon<T>())
44 return qua<T, Q>(1,0,0,0);
45
46 //To deal with non-unit quaternions
47 T magnitude = sqrt(x.x * x.x + x.y * x.y + x.z * x.z + x.w *x.w);
48
49 //Equivalent to raising a real number to a power
50 //Needed to prevent a division by 0 error later on
51 if(abs(x.w / magnitude) > static_cast<T>(1) - epsilon<T>() && abs(x.w / magnitude) < static_cast<T>(1) + epsilon<T>())
52 return qua<T, Q>(pow(x.w, y), 0, 0, 0);
53
54 T Angle = acos(x.w / magnitude);
55 T NewAngle = Angle * y;
56 T Div = sin(NewAngle) / sin(Angle);
57 T Mag = pow(magnitude, y - static_cast<T>(1));
58
59 return qua<T, Q>(cos(NewAngle) * magnitude * Mag, x.x * Div * Mag, x.y * Div * Mag, x.z * Div * Mag);
60 }
61
62 template<typename T, qualifier Q>
63 GLM_FUNC_QUALIFIER qua<T, Q> sqrt(qua<T, Q> const& x)
64 {
65 return pow(x, static_cast<T>(0.5));
66 }
67}//namespace glm
68
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