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ShaderPlayground / deps / glm / glm / detail / func_common.inl
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1/// @ref core
2/// @file glm/detail/func_common.inl
3
4#include "../vector_relational.hpp"
5#include "compute_common.hpp"
6#include "type_vec2.hpp"
7#include "type_vec3.hpp"
8#include "type_vec4.hpp"
9#include "_vectorize.hpp"
10#include <limits>
11
12namespace glm
13{
14 // min
15 template<typename genType>
16 GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType min(genType x, genType y)
17 {
18 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
19 return (y < x) ? y : x;
20 }
21
22 // max
23 template<typename genType>
24 GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType max(genType x, genType y)
25 {
26 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
27
28 return (x < y) ? y : x;
29 }
30
31 // abs
32 template<>
33 GLM_FUNC_QUALIFIER GLM_CONSTEXPR int abs(int x)
34 {
35 int const y = x >> (sizeof(int) * 8 - 1);
36 return (x ^ y) - y;
37 }
38
39 // round
40# if GLM_HAS_CXX11_STL
41 using ::std::round;
42# else
43 template<typename genType>
44 GLM_FUNC_QUALIFIER genType round(genType x)
45 {
46 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
47
48 return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
49 }
50# endif
51
52 // trunc
53# if GLM_HAS_CXX11_STL
54 using ::std::trunc;
55# else
56 template<typename genType>
57 GLM_FUNC_QUALIFIER genType trunc(genType x)
58 {
59 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
60
61 return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
62 }
63# endif
64
65}//namespace glm
66
67namespace glm{
68namespace detail
69{
70 template<length_t L, typename T, qualifier Q, bool Aligned>
71 struct compute_abs_vector
72 {
73 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x)
74 {
75 return detail::functor1<vec, L, T, T, Q>::call(abs, x);
76 }
77 };
78
79 template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
80 struct compute_mix_vector
81 {
82 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
83 {
84 GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
85
86 return vec<L, T, Q>(vec<L, U, Q>(x) + a * vec<L, U, Q>(y - x));
87 }
88 };
89
90 template<length_t L, typename T, qualifier Q, bool Aligned>
91 struct compute_mix_vector<L, T, bool, Q, Aligned>
92 {
93 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, bool, Q> const& a)
94 {
95 vec<L, T, Q> Result;
96 for(length_t i = 0; i < x.length(); ++i)
97 Result[i] = a[i] ? y[i] : x[i];
98 return Result;
99 }
100 };
101
102 template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
103 struct compute_mix_scalar
104 {
105 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U const& a)
106 {
107 GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
108
109 return vec<L, T, Q>(vec<L, U, Q>(x) + a * vec<L, U, Q>(y - x));
110 }
111 };
112
113 template<length_t L, typename T, qualifier Q, bool Aligned>
114 struct compute_mix_scalar<L, T, bool, Q, Aligned>
115 {
116 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, bool const& a)
117 {
118 return a ? y : x;
119 }
120 };
121
122 template<typename T, typename U>
123 struct compute_mix
124 {
125 GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, U const& a)
126 {
127 GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
128
129 return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
130 }
131 };
132
133 template<typename T>
134 struct compute_mix<T, bool>
135 {
136 GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, bool const& a)
137 {
138 return a ? y : x;
139 }
140 };
141
142 template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
143 struct compute_sign
144 {
145 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
146 {
147 return vec<L, T, Q>(glm::lessThan(vec<L, T, Q>(0), x)) - vec<L, T, Q>(glm::lessThan(x, vec<L, T, Q>(0)));
148 }
149 };
150
151# if GLM_ARCH == GLM_ARCH_X86
152 template<length_t L, typename T, qualifier Q, bool Aligned>
153 struct compute_sign<L, T, Q, false, Aligned>
154 {
155 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
156 {
157 T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
158 vec<L, T, Q> const y(vec<L, typename detail::make_unsigned<T>::type, Q>(-x) >> typename detail::make_unsigned<T>::type(Shift));
159
160 return (x >> Shift) | y;
161 }
162 };
163# endif
164
165 template<length_t L, typename T, qualifier Q, bool Aligned>
166 struct compute_floor
167 {
168 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
169 {
170 return detail::functor1<vec, L, T, T, Q>::call(std::floor, x);
171 }
172 };
173
174 template<length_t L, typename T, qualifier Q, bool Aligned>
175 struct compute_ceil
176 {
177 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
178 {
179 return detail::functor1<vec, L, T, T, Q>::call(std::ceil, x);
180 }
181 };
182
183 template<length_t L, typename T, qualifier Q, bool Aligned>
184 struct compute_fract
185 {
186 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
187 {
188 return x - floor(x);
189 }
190 };
191
192 template<length_t L, typename T, qualifier Q, bool Aligned>
193 struct compute_trunc
194 {
195 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
196 {
197 return detail::functor1<vec, L, T, T, Q>::call(trunc, x);
198 }
199 };
200
201 template<length_t L, typename T, qualifier Q, bool Aligned>
202 struct compute_round
203 {
204 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
205 {
206 return detail::functor1<vec, L, T, T, Q>::call(round, x);
207 }
208 };
209
210 template<length_t L, typename T, qualifier Q, bool Aligned>
211 struct compute_mod
212 {
213 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
214 {
215 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
216 return a - b * floor(a / b);
217 }
218 };
219
220 template<length_t L, typename T, qualifier Q, bool Aligned>
221 struct compute_min_vector
222 {
223 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
224 {
225 return detail::functor2<vec, L, T, Q>::call(min, x, y);
226 }
227 };
228
229 template<length_t L, typename T, qualifier Q, bool Aligned>
230 struct compute_max_vector
231 {
232 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
233 {
234 return detail::functor2<vec, L, T, Q>::call(max, x, y);
235 }
236 };
237
238 template<length_t L, typename T, qualifier Q, bool Aligned>
239 struct compute_clamp_vector
240 {
241 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
242 {
243 return min(max(x, minVal), maxVal);
244 }
245 };
246
247 template<length_t L, typename T, qualifier Q, bool Aligned>
248 struct compute_step_vector
249 {
250 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
251 {
252 return mix(vec<L, T, Q>(1), vec<L, T, Q>(0), glm::lessThan(x, edge));
253 }
254 };
255
256 template<length_t L, typename T, qualifier Q, bool Aligned>
257 struct compute_smoothstep_vector
258 {
259 GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
260 {
261 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs");
262 vec<L, T, Q> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
263 return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
264 }
265 };
266}//namespace detail
267
268 template<typename genFIType>
269 GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType abs(genFIType x)
270 {
271 return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
272 }
273
274 template<length_t L, typename T, qualifier Q>
275 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x)
276 {
277 return detail::compute_abs_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x);
278 }
279
280 // sign
281 // fast and works for any type
282 template<typename genFIType>
283 GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
284 {
285 GLM_STATIC_ASSERT(
286 std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
287 "'sign' only accept signed inputs");
288
289 return detail::compute_sign<1, genFIType, defaultp, std::numeric_limits<genFIType>::is_iec559, highp>::call(vec<1, genFIType>(x)).x;
290 }
291
292 template<length_t L, typename T, qualifier Q>
293 GLM_FUNC_QUALIFIER vec<L, T, Q> sign(vec<L, T, Q> const& x)
294 {
295 GLM_STATIC_ASSERT(
296 std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
297 "'sign' only accept signed inputs");
298
299 return detail::compute_sign<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
300 }
301
302 // floor
303 using ::std::floor;
304 template<length_t L, typename T, qualifier Q>
305 GLM_FUNC_QUALIFIER vec<L, T, Q> floor(vec<L, T, Q> const& x)
306 {
307 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs.");
308 return detail::compute_floor<L, T, Q, detail::is_aligned<Q>::value>::call(x);
309 }
310
311 template<length_t L, typename T, qualifier Q>
312 GLM_FUNC_QUALIFIER vec<L, T, Q> trunc(vec<L, T, Q> const& x)
313 {
314 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs");
315 return detail::compute_trunc<L, T, Q, detail::is_aligned<Q>::value>::call(x);
316 }
317
318 template<length_t L, typename T, qualifier Q>
319 GLM_FUNC_QUALIFIER vec<L, T, Q> round(vec<L, T, Q> const& x)
320 {
321 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs");
322 return detail::compute_round<L, T, Q, detail::is_aligned<Q>::value>::call(x);
323 }
324
325/*
326 // roundEven
327 template<typename genType>
328 GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
329 {
330 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
331
332 return genType(int(x + genType(int(x) % 2)));
333 }
334*/
335
336 // roundEven
337 template<typename genType>
338 GLM_FUNC_QUALIFIER genType roundEven(genType x)
339 {
340 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
341
342 int Integer = static_cast<int>(x);
343 genType IntegerPart = static_cast<genType>(Integer);
344 genType FractionalPart = fract(x);
345
346 if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
347 {
348 return round(x);
349 }
350 else if((Integer % 2) == 0)
351 {
352 return IntegerPart;
353 }
354 else if(x <= static_cast<genType>(0)) // Work around...
355 {
356 return IntegerPart - static_cast<genType>(1);
357 }
358 else
359 {
360 return IntegerPart + static_cast<genType>(1);
361 }
362 //else // Bug on MinGW 4.5.2
363 //{
364 // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
365 //}
366 }
367
368 template<length_t L, typename T, qualifier Q>
369 GLM_FUNC_QUALIFIER vec<L, T, Q> roundEven(vec<L, T, Q> const& x)
370 {
371 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs");
372 return detail::functor1<vec, L, T, T, Q>::call(roundEven, x);
373 }
374
375 // ceil
376 using ::std::ceil;
377 template<length_t L, typename T, qualifier Q>
378 GLM_FUNC_QUALIFIER vec<L, T, Q> ceil(vec<L, T, Q> const& x)
379 {
380 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs");
381 return detail::compute_ceil<L, T, Q, detail::is_aligned<Q>::value>::call(x);
382 }
383
384 // fract
385 template<typename genType>
386 GLM_FUNC_QUALIFIER genType fract(genType x)
387 {
388 return fract(vec<1, genType>(x)).x;
389 }
390
391 template<length_t L, typename T, qualifier Q>
392 GLM_FUNC_QUALIFIER vec<L, T, Q> fract(vec<L, T, Q> const& x)
393 {
394 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs");
395 return detail::compute_fract<L, T, Q, detail::is_aligned<Q>::value>::call(x);
396 }
397
398 // mod
399 template<typename genType>
400 GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
401 {
402# if GLM_COMPILER & GLM_COMPILER_CUDA
403 // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
404 vec<1, genType, defaultp> Result(mod(vec<1, genType, defaultp>(x), y));
405 return Result.x;
406# else
407 return mod(vec<1, genType, defaultp>(x), y).x;
408# endif
409 }
410
411 template<length_t L, typename T, qualifier Q>
412 GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, T y)
413 {
414 return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(y));
415 }
416
417 template<length_t L, typename T, qualifier Q>
418 GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
419 {
420 return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, y);
421 }
422
423 // modf
424 template<typename genType>
425 GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
426 {
427 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
428 return std::modf(x, &i);
429 }
430
431 template<typename T, qualifier Q>
432 GLM_FUNC_QUALIFIER vec<1, T, Q> modf(vec<1, T, Q> const& x, vec<1, T, Q> & i)
433 {
434 return vec<1, T, Q>(
435 modf(x.x, i.x));
436 }
437
438 template<typename T, qualifier Q>
439 GLM_FUNC_QUALIFIER vec<2, T, Q> modf(vec<2, T, Q> const& x, vec<2, T, Q> & i)
440 {
441 return vec<2, T, Q>(
442 modf(x.x, i.x),
443 modf(x.y, i.y));
444 }
445
446 template<typename T, qualifier Q>
447 GLM_FUNC_QUALIFIER vec<3, T, Q> modf(vec<3, T, Q> const& x, vec<3, T, Q> & i)
448 {
449 return vec<3, T, Q>(
450 modf(x.x, i.x),
451 modf(x.y, i.y),
452 modf(x.z, i.z));
453 }
454
455 template<typename T, qualifier Q>
456 GLM_FUNC_QUALIFIER vec<4, T, Q> modf(vec<4, T, Q> const& x, vec<4, T, Q> & i)
457 {
458 return vec<4, T, Q>(
459 modf(x.x, i.x),
460 modf(x.y, i.y),
461 modf(x.z, i.z),
462 modf(x.w, i.w));
463 }
464
465 //// Only valid if (INT_MIN <= x-y <= INT_MAX)
466 //// min(x,y)
467 //r = y + ((x - y) & ((x - y) >> (sizeof(int) *
468 //CHAR_BIT - 1)));
469 //// max(x,y)
470 //r = x - ((x - y) & ((x - y) >> (sizeof(int) *
471 //CHAR_BIT - 1)));
472
473 // min
474 template<length_t L, typename T, qualifier Q>
475 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, T b)
476 {
477 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs");
478 return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
479 }
480
481 template<length_t L, typename T, qualifier Q>
482 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
483 {
484 return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
485 }
486
487 // max
488 template<length_t L, typename T, qualifier Q>
489 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, T b)
490 {
491 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs");
492 return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
493 }
494
495 template<length_t L, typename T, qualifier Q>
496 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
497 {
498 return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
499 }
500
501 // clamp
502 template<typename genType>
503 GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal)
504 {
505 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
506 return min(max(x, minVal), maxVal);
507 }
508
509 template<length_t L, typename T, qualifier Q>
510 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal)
511 {
512 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
513 return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(minVal), vec<L, T, Q>(maxVal));
514 }
515
516 template<length_t L, typename T, qualifier Q>
517 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
518 {
519 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
520 return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, minVal, maxVal);
521 }
522
523 template<typename genTypeT, typename genTypeU>
524 GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
525 {
526 return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
527 }
528
529 template<length_t L, typename T, typename U, qualifier Q>
530 GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a)
531 {
532 return detail::compute_mix_scalar<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
533 }
534
535 template<length_t L, typename T, typename U, qualifier Q>
536 GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
537 {
538 return detail::compute_mix_vector<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
539 }
540
541 // step
542 template<typename genType>
543 GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
544 {
545 return mix(static_cast<genType>(1), static_cast<genType>(0), x < edge);
546 }
547
548 template<length_t L, typename T, qualifier Q>
549 GLM_FUNC_QUALIFIER vec<L, T, Q> step(T edge, vec<L, T, Q> const& x)
550 {
551 return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge), x);
552 }
553
554 template<length_t L, typename T, qualifier Q>
555 GLM_FUNC_QUALIFIER vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
556 {
557 return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge, x);
558 }
559
560 // smoothstep
561 template<typename genType>
562 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
563 {
564 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
565
566 genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
567 return tmp * tmp * (genType(3) - genType(2) * tmp);
568 }
569
570 template<length_t L, typename T, qualifier Q>
571 GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x)
572 {
573 return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge0), vec<L, T, Q>(edge1), x);
574 }
575
576 template<length_t L, typename T, qualifier Q>
577 GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
578 {
579 return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge0, edge1, x);
580 }
581
582# if GLM_HAS_CXX11_STL
583 using std::isnan;
584# else
585 template<typename genType>
586 GLM_FUNC_QUALIFIER bool isnan(genType x)
587 {
588 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
589
590# if GLM_HAS_CXX11_STL
591 return std::isnan(x);
592# elif GLM_COMPILER & GLM_COMPILER_VC
593 return _isnan(x) != 0;
594# elif GLM_COMPILER & GLM_COMPILER_INTEL
595# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
596 return _isnan(x) != 0;
597# else
598 return ::isnan(x) != 0;
599# endif
600# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
601 return _isnan(x) != 0;
602# elif GLM_COMPILER & GLM_COMPILER_CUDA
603 return ::isnan(x) != 0;
604# else
605 return std::isnan(x);
606# endif
607 }
608# endif
609
610 template<length_t L, typename T, qualifier Q>
611 GLM_FUNC_QUALIFIER vec<L, bool, Q> isnan(vec<L, T, Q> const& v)
612 {
613 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
614
615 vec<L, bool, Q> Result;
616 for (length_t l = 0; l < v.length(); ++l)
617 Result[l] = glm::isnan(v[l]);
618 return Result;
619 }
620
621# if GLM_HAS_CXX11_STL
622 using std::isinf;
623# else
624 template<typename genType>
625 GLM_FUNC_QUALIFIER bool isinf(genType x)
626 {
627 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
628
629# if GLM_HAS_CXX11_STL
630 return std::isinf(x);
631# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
632# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
633 return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
634# else
635 return ::isinf(x);
636# endif
637# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
638# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
639 return _isinf(x) != 0;
640# else
641 return std::isinf(x);
642# endif
643# elif GLM_COMPILER & GLM_COMPILER_CUDA
644 // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
645 return ::isinf(double(x)) != 0;
646# else
647 return std::isinf(x);
648# endif
649 }
650# endif
651
652 template<length_t L, typename T, qualifier Q>
653 GLM_FUNC_QUALIFIER vec<L, bool, Q> isinf(vec<L, T, Q> const& v)
654 {
655 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
656
657 vec<L, bool, Q> Result;
658 for (length_t l = 0; l < v.length(); ++l)
659 Result[l] = glm::isinf(v[l]);
660 return Result;
661 }
662
663 GLM_FUNC_QUALIFIER int floatBitsToInt(float const& v)
664 {
665 union
666 {
667 float in;
668 int out;
669 } u;
670
671 u.in = v;
672
673 return u.out;
674 }
675
676 template<length_t L, qualifier Q>
677 GLM_FUNC_QUALIFIER vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v)
678 {
679 return reinterpret_cast<vec<L, int, Q>&>(const_cast<vec<L, float, Q>&>(v));
680 }
681
682 GLM_FUNC_QUALIFIER uint floatBitsToUint(float const& v)
683 {
684 union
685 {
686 float in;
687 uint out;
688 } u;
689
690 u.in = v;
691
692 return u.out;
693 }
694
695 template<length_t L, qualifier Q>
696 GLM_FUNC_QUALIFIER vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v)
697 {
698 return reinterpret_cast<vec<L, uint, Q>&>(const_cast<vec<L, float, Q>&>(v));
699 }
700
701 GLM_FUNC_QUALIFIER float intBitsToFloat(int const& v)
702 {
703 union
704 {
705 int in;
706 float out;
707 } u;
708
709 u.in = v;
710
711 return u.out;
712 }
713
714 template<length_t L, qualifier Q>
715 GLM_FUNC_QUALIFIER vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v)
716 {
717 return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, int, Q>&>(v));
718 }
719
720 GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const& v)
721 {
722 union
723 {
724 uint in;
725 float out;
726 } u;
727
728 u.in = v;
729
730 return u.out;
731 }
732
733 template<length_t L, qualifier Q>
734 GLM_FUNC_QUALIFIER vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v)
735 {
736 return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, uint, Q>&>(v));
737 }
738
739 template<typename genType>
740 GLM_FUNC_QUALIFIER genType fma(genType const& a, genType const& b, genType const& c)
741 {
742 return a * b + c;
743 }
744
745 template<typename genType>
746 GLM_FUNC_QUALIFIER genType frexp(genType x, int& exp)
747 {
748 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
749
750 return std::frexp(x, &exp);
751 }
752
753 template<length_t L, typename T, qualifier Q>
754 GLM_FUNC_QUALIFIER vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp)
755 {
756 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
757
758 vec<L, T, Q> Result;
759 for (length_t l = 0; l < v.length(); ++l)
760 Result[l] = std::frexp(v[l], &exp[l]);
761 return Result;
762 }
763
764 template<typename genType>
765 GLM_FUNC_QUALIFIER genType ldexp(genType const& x, int const& exp)
766 {
767 GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
768
769 return std::ldexp(x, exp);
770 }
771
772 template<length_t L, typename T, qualifier Q>
773 GLM_FUNC_QUALIFIER vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp)
774 {
775 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
776
777 vec<L, T, Q> Result;
778 for (length_t l = 0; l < v.length(); ++l)
779 Result[l] = std::ldexp(v[l], exp[l]);
780 return Result;
781 }
782}//namespace glm
783
784#if GLM_CONFIG_SIMD == GLM_ENABLE
785# include "func_common_simd.inl"
786#endif