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LittleBeast / src / Std / Lib / Image / Bmp.php
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1<?php
2/*************************************************************
3# 076 License
4
5Copyright (c) テクニカル諏訪子
6
7Permission is hereby granted to any person obtaining a copy of the software
8Little Beast (the "Software") to use, modify, merge, copy, publish, distribute,
9sublicense, and/or sell copies of the Software, subject to the following conditions:
10
11 1. **Origin Attribution**:
12 - You must not misrepresent the origin of the Software; you must not claim
13 you created the original Software.
14 - If the Software is used in a product, you must either:
15 a. Provide clear attribution in the product's documentation, user interface,
16 or other visible areas, **OR**
17 b. Pay the original developers a fee they specify in writing.
18 2. **Usage Restriction**:
19 - The Software, or any derivative works, dependencies, or libraries
20 incorporating it, must not be used for censorship or to suppress freedom of
21 speech, expression, or creativity. Prohibited uses include, but are not
22 limited to:
23 - Censorship of so-called "hate speech", visuals, non-mainstream opinions,
24 ideas, or objective reality.
25 - Tools or systems designed to restrict access to information or
26 artistic works.
27 3. **Notice Preservation**:
28 - This license and the above copyright notice must remain intact in all copies
29 of the source code.
30
31THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
32INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
33PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
34HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
35CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
36OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
37 */
38namespace Std\Lib\Image;
39
40/**
41 * BMP(Windows・OS/2)
42 *
43 * ヘッダー:OS/2 1.x(12バイト)、OS/2 2.x(16~64バイト)、BITMAPINFOHEADER(40)、V2(52)、V3(56)、V4(108)、V5(124)
44 * 画素:1・2・4・8ビット(パレット)、16・24・32ビット(既定の並び又はビットフィールド)
45 * 圧縮:無し、RLE8、RLE4、BITFIELDS、ALPHABITFIELDS、OS/2のRLE24、埋め込んだPNG・JPEG
46 * 下から上(既定)と上から下(丈が負)
47 */
48class Bmp implements ImageInterface {
49 private const RGB = 0, RLE8 = 1, RLE4 = 2, BITFIELDS = 3, JPEG = 4, PNG = 5, ALPHABITFIELDS = 6;
50
51 public function parse(string $file): \stdClass {
52 $h = $this->header((string)file_get_contents($file, false, null, 0, 1024));
53 return (object)[
54 'width' => $h['width'],
55 'height' => $h['height'],
56 'bitDepth' => $h['bits'],
57 'headerSize' => $h['dib'],
58 'compression' => $h['comp'],
59 'topDown' => $h['topDown'],
60 'colors' => $h['colors'],
61 'hasAlpha' => $h['masks'][3] !== 0,
62 ];
63 }
64
65 /**
66 * ヘッダーを読む
67 */
68 private function header(string $d): array {
69 if (strlen($d) < 26 || substr($d, 0, 2) !== 'BM') throw new \RuntimeException('BMPではありません。');
70 $offset = unpack('V', substr($d, 10, 4))[1];
71 $dib = unpack('V', substr($d, 14, 4))[1];
72 if (strlen($d) < 14 + min($dib, 64)) throw new \RuntimeException('BMPのヘッダーが途中で切れています。');
73 $os2 = false;
74 if ($dib === 12) {
75 // OS/2 1.x:大きさは16ビット、パレットは3バイト
76 $h = unpack('vwidth/vheight/vplanes/vbits', substr($d, 18, 8));
77 $h += ['comp' => self::RGB, 'colors' => 0];
78 $os2 = true;
79 } else if ($dib >= 16) {
80 $h = unpack('lwidth/lheight/vplanes/vbits', substr($d, 18, 12));
81 $more = $dib >= 40 ? unpack('Vcomp/Vsize/lxppm/lyppm/Vcolors', substr($d, 30, 20)) : ['comp' => 0, 'colors' => 0];
82 $h += $more;
83 // OS/2 2.xは圧縮の番号が違う(3 = ハフマン、4 = RLE24)
84 $os2 = $dib === 16 || $dib === 64;
85 } else {
86 throw new \RuntimeException("未対応のBMPのヘッダーです({$dib}バイト)。");
87 }
88 $topDown = $h['height'] < 0;
89 $h['height'] = abs($h['height']);
90 Bitmap::check($h['width'], $h['height']);
91 if (!in_array($h['bits'], [1, 2, 4, 8, 16, 24, 32], true) && !in_array($h['comp'], [self::JPEG, self::PNG], true)) {
92 throw new \RuntimeException("未対応のBMPのビット深さです({$h['bits']})。");
93 }
94
95 // ビットフィールド:V2以上はヘッダーの中、40バイトのヘッダーは後ろに続く
96 $masks = [0, 0, 0, 0];
97 $palAt = 14 + $dib;
98 if ($h['comp'] === self::BITFIELDS && !$os2 || $h['comp'] === self::ALPHABITFIELDS) {
99 $n = $h['comp'] === self::ALPHABITFIELDS ? 4 : 3;
100 if ($dib >= 52) {
101 $masks = array_values(unpack('V4', substr($d, 54, 16) ?: str_repeat("\0", 16)));
102 if ($dib < 56) $masks[3] = 0;
103 } else {
104 $masks = array_values(unpack("V{$n}", substr($d, $palAt, $n * 4)));
105 if ($n === 3) $masks[] = 0;
106 $palAt += $n * 4;
107 }
108 } else if ($h['bits'] === 16) {
109 $masks = [0x7c00, 0x03e0, 0x001f, 0];
110 } else if ($h['bits'] === 32) {
111 $masks = [0xff0000, 0xff00, 0xff, 0];
112 // V3以上でアルファのマスクがあれば使う
113 if ($dib >= 56) $masks[3] = unpack('V', substr($d, 66, 4))[1];
114 }
115
116 $entry = $dib === 12 ? 3 : 4;
117 $colors = $h['bits'] <= 8 ? ($h['colors'] ?: 1 << $h['bits']) : 0;
118 return [
119 'offset' => $offset, 'dib' => $dib, 'width' => $h['width'], 'height' => $h['height'], 'bits' => $h['bits'],
120 'comp' => $h['comp'], 'os2' => $os2, 'topDown' => $topDown, 'masks' => $masks,
121 'colors' => min($colors, 256), 'palAt' => $palAt, 'entry' => $entry,
122 ];
123 }
124
125 public function decode(string $data): Bitmap {
126 $h = $this->header($data);
127 $w = $h['width'];
128 $ht = $h['height'];
129 $comp = $h['comp'];
130 $pixels = substr($data, $h['offset']);
131
132 // 埋め込んだPNG・JPEG(OS/2の4はRLE24)
133 if ($comp === self::PNG && !$h['os2']) return (new Png())->decode($pixels);
134 if ($comp === self::JPEG && !$h['os2']) return (new Jpeg())->decode($pixels);
135 if ($h['os2'] && $comp === 3) throw new \RuntimeException('OS/2のハフマン圧縮のBMPは未対応です。');
136
137 // パレット => RGBA
138 $lut = null;
139 if ($h['bits'] <= 8) {
140 $lut = [];
141 for ($i = 0; $i < 256; $i++) {
142 $e = $i < $h['colors'] ? substr($data, $h['palAt'] + $i * $h['entry'], 3) : '';
143 $lut[chr($i)] = strlen($e) === 3 ? $e[2].$e[1].$e[0]."\xff" : "\0\0\0\xff";
144 }
145 }
146
147 if ($comp === self::RLE8 || $comp === self::RLE4 || ($h['os2'] && $comp === 4)) {
148 $rows = $this->rle($pixels, $w, $ht, $comp === self::RLE4 ? 4 : ($comp === self::RLE8 ? 8 : 24), $lut);
149 } else {
150 $stride = (($h['bits'] * $w + 31) >> 5) * 4;
151 if (strlen($pixels) < $stride * $ht) throw new \RuntimeException('BMPの画素データが足りません。');
152 $rows = [];
153 $alphaSeen = false;
154 for ($y = 0; $y < $ht; $y++) {
155 $row = substr($pixels, $y * $stride, $stride);
156 $rows[] = $this->row($row, $w, $h, $lut);
157 }
158 // 32ビットでアルファのマスクが無い場合:全部0なら不透明(Windowsはアルファを使わない)、それ以外は使う
159 if ($h['bits'] === 32 && $h['masks'][3] === 0 && $comp !== self::BITFIELDS) {
160 foreach ($rows as $y => $r) {
161 $raw = substr($pixels, $y * $stride, $w * 4);
162 for ($i = 3; $i < $w * 4; $i += 4) if ($raw[$i] !== "\0") {
163 $alphaSeen = true;
164 break 2;
165 }
166 }
167 if ($alphaSeen) {
168 foreach ($rows as $y => $r) {
169 $raw = substr($pixels, $y * $stride, $w * 4);
170 for ($i = 3; $i < $w * 4; $i += 4) $r[$i] = $raw[$i];
171 $rows[$y] = $r;
172 }
173 }
174 }
175 }
176 if (!$h['topDown']) $rows = array_reverse($rows);
177 return new Bitmap($w, $ht, implode('', $rows));
178 }
179
180 /**
181 * 圧縮していない1行をRGBAにする
182 */
183 private function row(string $row, int $w, array $h, ?array $lut): string {
184 $bits = $h['bits'];
185 if ($lut !== null) {
186 if ($bits < 8) {
187 static $unpack = [];
188 if (!isset($unpack[$bits])) {
189 $n = 8 / $bits;
190 $mask = (1 << $bits) - 1;
191 for ($b = 0; $b < 256; $b++) {
192 $s = '';
193 for ($k = $n - 1; $k >= 0; $k--) $s .= chr(($b >> ($k * $bits)) & $mask);
194 $unpack[$bits][chr($b)] = $s;
195 }
196 }
197 $row = strtr($row, $unpack[$bits]);
198 }
199 return strtr(substr($row, 0, $w), $lut);
200 }
201 if ($bits === 24) return preg_replace('/(.)(.)(.)/s', '$3$2$1'."\xff", substr($row, 0, $w * 3));
202 $masks = $h['masks'];
203 if ($bits === 32 && $masks === [0xff0000, 0xff00, 0xff, 0]) return preg_replace('/(.)(.)(.)./s', '$3$2$1'."\xff", substr($row, 0, $w * 4));
204 if ($bits === 32 && $masks === [0xff0000, 0xff00, 0xff, 0xff000000]) return preg_replace('/(.)(.)(.)(.)/s', '$3$2$1$4', substr($row, 0, $w * 4));
205
206 // ビットフィールド(16・32ビット)
207 static $cache = [];
208 $key = implode(',', $masks);
209 if (!isset($cache[$key])) {
210 $cache[$key] = array_map(function($m) {
211 if ($m === 0) return null;
212 $shift = 0;
213 while ((($m >> $shift) & 1) === 0) $shift++;
214 $max = $m >> $shift;
215 return [$shift, $max];
216 }, $masks);
217 }
218 $f = $cache[$key];
219 $vals = array_values(unpack($bits === 16 ? 'v*' : 'V*', substr($row, 0, $w * ($bits >> 3))));
220 $out = '';
221 foreach ($vals as $v) {
222 for ($c = 0; $c < 4; $c++) {
223 if ($f[$c] === null) {
224 $out .= $c === 3 ? "\xff" : "\0";
225 continue;
226 }
227 [$shift, $max] = $f[$c];
228 $out .= chr(intdiv((($v >> $shift) & $max) * 255 + ($max >> 1), $max));
229 }
230 }
231 return $out;
232 }
233
234 /**
235 * RLE8・RLE4・RLE24(OS/2)を展開する。飛ばした画素(デルタ、行・画像の終わり)は透明
236 *
237 * @return array 行(下から上)
238 */
239 private function rle(string $d, int $w, int $h, int $bits, ?array $lut): array {
240 $rows = array_fill(0, $h, array_fill(0, $w, "\0\0\0\0"));
241 $len = strlen($d);
242 $p = 0;
243 $x = $y = 0;
244 $px = function(string $idx) use ($lut, $bits): string {
245 return $bits === 24 ? $idx[2].$idx[1].$idx[0]."\xff" : $lut[$idx];
246 };
247 while ($p + 1 < $len && $y < $h) {
248 $n = ord($d[$p]);
249 $c = $d[$p + 1];
250 $p += 2;
251 if ($n > 0) {
252 // 繰り返し
253 if ($bits === 24) {
254 $c = substr($d, $p - 1, 3);
255 $p += 1;
256 $v = $px($c);
257 for ($i = 0; $i < $n && $x < $w; $i++) $rows[$y][$x++] = $v;
258 } else if ($bits === 8) {
259 $v = $px($c);
260 for ($i = 0; $i < $n && $x < $w; $i++) $rows[$y][$x++] = $v;
261 } else {
262 $hi = $px(chr(ord($c) >> 4));
263 $lo = $px(chr(ord($c) & 15));
264 for ($i = 0; $i < $n && $x < $w; $i++) $rows[$y][$x++] = $i % 2 ? $lo : $hi;
265 }
266 continue;
267 }
268 $cmd = ord($c);
269 if ($cmd === 0) {
270 $x = 0;
271 $y++;
272 } else if ($cmd === 1) {
273 break;
274 } else if ($cmd === 2) {
275 if ($p + 1 >= $len) break;
276 $x += ord($d[$p]);
277 $y += ord($d[$p + 1]);
278 $p += 2;
279 } else {
280 // そのままの画素(2バイト境界に揃える)
281 $bytes = $bits === 24 ? $cmd * 3 : ($bits === 8 ? $cmd : ($cmd + 1) >> 1);
282 $chunk = substr($d, $p, $bytes);
283 $p += $bytes + ($bytes & 1);
284 for ($i = 0; $i < $cmd && $x < $w; $i++) {
285 if ($bits === 24) $v = $px(substr($chunk, $i * 3, 3));
286 else if ($bits === 8) $v = $px($chunk[$i] ?? "\0");
287 else {
288 $b = ord($chunk[$i >> 1] ?? "\0");
289 $v = $px(chr($i % 2 ? $b & 15 : $b >> 4));
290 }
291 $rows[$y][$x++] = $v;
292 }
293 }
294 }
295 return array_map(fn($r) => implode('', $r), $rows);
296 }
297
298 /**
299 * 画素をBMPにする
300 *
301 * 不透明で256色以下なら1・4・8ビットのパレット、不透明なら24ビット、
302 * 透明があれば32ビット(BITMAPV4HEADERのアルファのマスク)。下から上の順。
303 */
304 public function encode(Bitmap $img, array $opt = []): string {
305 $w = $img->width;
306 $h = $img->height;
307 $opaque = $img->isOpaque();
308 $colors = [];
309 if ($opaque) {
310 for ($y = 0; $y < $h && count($colors) <= 256; $y++) $colors += array_flip(str_split($img->row($y), 4));
311 }
312
313 $palette = '';
314 if ($opaque && count($colors) <= 256) {
315 $n = count($colors);
316 $bits = $n <= 2 ? 1 : ($n <= 16 ? 4 : 8);
317 $map = [];
318 foreach (array_keys($colors) as $i => $c) {
319 $map[$c] = chr($i);
320 $palette .= $c[2].$c[1].$c[0]."\0";
321 }
322 $dib = pack('VllvvVVllVV', 40, $w, $h, 1, $bits, self::RGB, 0, 2835, 2835, $n, 0);
323 } else if ($opaque) {
324 $bits = 24;
325 $dib = pack('VllvvVVllVV', 40, $w, $h, 1, 24, self::RGB, 0, 2835, 2835, 0, 0);
326 } else {
327 $bits = 32;
328 // V4:ビットフィールド(BGRA)+sRGB
329 $dib = pack('VllvvVVllVV', 108, $w, $h, 1, 32, self::BITFIELDS, 0, 2835, 2835, 0, 0)
330 .pack('VVVV', 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000).'BGRs'.str_repeat("\0", 48);
331 }
332
333 $stride = (($bits * $w + 31) >> 5) * 4;
334 $body = '';
335 for ($y = $h - 1; $y >= 0; $y--) {
336 $row = $img->row($y);
337 $line = match ($bits) {
338 24 => preg_replace('/(.)(.)(.)./s', '$3$2$1', $row),
339 32 => preg_replace('/(.)(.)(.)(.)/s', '$3$2$1$4', $row),
340 default => strtr($row, $map),
341 };
342 if ($bits < 8) {
343 $per = 8 / $bits;
344 $packed = '';
345 foreach (str_split($line, $per) as $g) {
346 $b = 0;
347 for ($k = 0; $k < $per; $k++) $b = ($b << $bits) | ($k < strlen($g) ? ord($g[$k]) : 0);
348 $packed .= chr($b);
349 }
350 $line = $packed;
351 }
352 $body .= str_pad($line, $stride, "\0");
353 }
354 $offset = 14 + strlen($dib) + strlen($palette);
355 return 'BM'.pack('VvvV', $offset + strlen($body), 0, 0, $offset).$dib.$palette.$body;
356 }
357}